Player Matchup

Lancelot
Lancelot
Awohz
Lancelot
Level 116
God Stats
3W - 2L
1,960 SR
Queue Stats
286W - 313L
1,524 Elo+
Party 2
Olorun
Olorun
Bagoski
Olorun
Level 96
God Stats
0W - 3L
1,229 SR
Queue Stats
12W - 33L
1,318 Elo+
Party 2
Fafnir
Fafnir
MasterMax042
Fafnir
Level 124
God Stats
1W - 4L
1,726 SR
Queue Stats
212W - 262L
1,522 Elo+
Party 2
Surtr
Surtr
SerbianSpice821
Surtr
Level 72
God Stats
25W - 43L
1,445 SR
Queue Stats
200W - 244L
1,505 Elo+
Party 2
Ishtar
Ishtar
liamande
Ishtar
Level 41
God Stats
3W - 5L
1,460 SR
Queue Stats
7W - 20L
1,342 Elo+
Party 2
Team Averages
Level 90
1,564 SR
1,442 Elo+

VS

Team Averages
Level 84
1,366 SR
1,495 Elo+
Aphrodite
Aphrodite
CaptainInsaneOhh
Aphrodite
Level 39
God Stats
1W - 1L
1,281 SR
Queue Stats
64W - 73L
1,506 Elo+
Party 1
Heimdallr
Heimdallr
Etank
Heimdallr
Level 61
God Stats
4W - 4L
1,388 SR
Queue Stats
44W - 62L
1,420 Elo+
Party 1
King Arthur
King Arthur
Loki0rTroll
King Arthur
Level 120
God Stats
1W - 1L
1,275 SR
Queue Stats
64W - 53L
1,585 Elo+
Solo
Lancelot
Lancelot
asteroidxbluess
Lancelot
Level 48
God Stats
2W - 0L
1,576 SR
Queue Stats
107W - 118L
1,418 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
notMadrock
Morgan Le Fay
Level 152
God Stats
2W - 1L
1,311 SR
Queue Stats
11W - 11L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Awohz
Lancelot
9
0 / 2 / 0
5,034
458
4,974
11,708
4,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
Bagoski
Olorun
10
0 / 4 / 0
5,070
461
2,984
9,419
2,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
10
0 / 0 / 0
6,077
552
5,212
10,039
10,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 3 / 0
5,148
468
4,426
10,481
5,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
liamande
Ishtar
10
0 / 0 / 0
5,059
460
4,244
7,024
2,642
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
10
0 / 0 / 1
5,613
510
3,875
10,073
5,855
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Etank
Heimdallr
11
1 / 0 / 0
5,495
500
7,943
9,270
4,129
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Loki0rTroll
King Arthur
12
4 / 0 / 0
7,065
642
7,112
10,878
9,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
11
2 / 0 / 2
5,709
519
4,849
8,093
4,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
notMadrock
Morgan Le Fay
12
2 / 0 / 3
6,214
565
7,712
4,083
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
9
9
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Awohz
Lancelot
0
2
0
0
L
Olorun
Bagoski
Olorun
0
4
0
0
W
Aphrodite
0
0
1
0.5
W
Heimdallr
Etank
Heimdallr
1
0
0
1
W
King Arthur
Loki0rTroll
King Arthur
4
0
0
4
L
Fafnir
0
0
0
0
L
0
3
0
0
W
Lancelot
2
0
2
3
L
Ishtar
liamande
Ishtar
0
0
0
0
W
Morgan Le Fay
notMadrock
Morgan Le Fay
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,840
Damage
31,491
48,671
Taken
42,397
25,363
Mitigated
25,804
17,874
Healing
18,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Awohz
Lancelot
4,974
939
0
4,162
11,708
4,402
0
2,634
8,839
0
39,618
L
Olorun
Bagoski
Olorun
2,984
898
120
3,391
9,419
2,922
0
4,969
3,916
37,259
0
W
Aphrodite
3,875
1,051
1,526
6,118
10,073
5,855
0
1,931
8,142
25,008
0
W
Heimdallr
Etank
Heimdallr
7,943
3,297
0
4,207
9,270
4,129
0
3,269
6,001
0
45,013
W
King Arthur
Loki0rTroll
King Arthur
7,112
928
0
4,320
10,878
9,644
0
216
10,083
0
51,871
L
Fafnir
5,212
2,044
0
4,277
10,039
10,237
0
2,303
7,736
22,617
1,446
L
4,426
1,717
0
3,433
10,481
5,160
0
0
9,723
958
27,561
W
Lancelot
4,849
1,342
0
1,456
8,093
4,557
0
1,084
6,965
0
42,401
L
Ishtar
liamande
Ishtar
4,244
2,266
0
2,491
7,024
2,642
0
917
6,107
0
41,954
W
Morgan Le Fay
notMadrock
Morgan Le Fay
7,712
374
0
438
4,083
1,619
0
1,903
2,180
41,358
1,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,388
Gold Earned
30,096
264
Minions Killed
330
0
Camps Cleared
0
1,142,025
Distance Traveled
1,121,946
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,034
458
73
7
0
294,422
0
L
Olorun
5,070
461
47
4
0
185,170
0
W
Aphrodite
5,613
510
23
2
0
186,167
0
W
Heimdallr
5,495
500
80
7
0
215,318
0
W
King Arthur
7,065
642
81
7
0
203,083
0
L
Fafnir
6,077
552
16
1
0
207,270
0
L
Surtr
5,148
468
54
5
0
200,697
0
W
Lancelot
5,709
519
65
6
0
287,730
0
L
Ishtar
5,059
460
74
7
0
254,466
1
W
Morgan Le Fay
6,214
565
81
7
0
229,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role