Player Matchup

Sobek
Sobek
AudiToast
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,204 Elo+
Party 3
Charon
Charon
DrOPain
Charon
Level 7
God Stats
0W - 1L
1,449 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
LoxOdyssey
Nu Wa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,154 Elo+
Party 1
Heimdallr
Heimdallr
TheDrsMinion
Heimdallr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,443 Elo+
Party 3
Sun Wukong
Sun Wukong
Vladimirtepes25
Sun Wukong
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,154 Elo+
Party 1
Team Averages
Level 30
1,490 SR
1,291 Elo+

VS

Team Averages
Level 50
1,399 SR
1,616 Elo+
Cerberus
Cerberus
Beizu
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,717 Elo+
Party 2
Anhur
Anhur
Borrego8765
Anhur
Level 33
God Stats
2W - 2L
1,339 SR
Queue Stats
159W - 143L
1,273 Elo+
Solo
Sol
Sol
CmdrValance
Sol
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,717 Elo+
Party 2
Bakasura
Bakasura
Moses1331
Bakasura
Level 177
God Stats
2W - 6L
1,157 SR
Queue Stats
59W - 60L
1,546 Elo+
Party 2
Osiris
Osiris
lopman2
Osiris
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,826 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AudiToast
Sobek
6
0 / 2 / 0
4,810
370
87
7,575
4,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charon
DrOPain
Charon
8
1 / 3 / 0
5,956
458
2,771
9,217
6,076
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
8
0 / 4 / 0
5,487
422
1,465
5,245
1,477
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
TheDrsMinion
Heimdallr
10
1 / 3 / 0
5,776
444
8,230
11,042
3,773
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Vladimirtepes25
Sun Wukong
9
0 / 2 / 0
5,347
411
2,295
6,474
4,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Beizu
Cerberus
11
0 / 1 / 5
7,161
551
5,773
10,761
6,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 1 / 2
6,425
494
3,651
6,685
2,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
5 / 0 / 4
8,853
681
8,486
4,659
1,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Moses1331
Bakasura
18
7 / 0 / 1
9,474
729
4,012
12,519
7,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
lopman2
Osiris
14
1 / 0 / 4
8,510
655
4,388
10,547
8,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
2
Kills
13
14
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sobek
AudiToast
Sobek
0
2
0
0
W
Cerberus
Beizu
Cerberus
0
1
5
2.5
W
0
1
2
1
W
5
0
4
7
L
Charon
DrOPain
Charon
1
3
0
0.33
L
Nu Wa
0
4
0
0
W
Bakasura
Moses1331
Bakasura
7
0
1
7.5
L
Heimdallr
TheDrsMinion
Heimdallr
1
3
0
0.33
L
Sun Wukong
Vladimirtepes25
Sun Wukong
0
2
0
0
W
Osiris
lopman2
Osiris
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,848
Damage
26,310
39,553
Taken
45,171
19,661
Mitigated
26,319
3,939
Healing
21,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
AudiToast
Sobek
87
0
218
413
7,575
4,333
0
2,611
4,964
8,881
897
W
Cerberus
Beizu
Cerberus
5,773
416
0
3,256
10,761
6,666
179
1,698
9,063
20,118
5,111
W
3,651
1,172
0
2,782
6,685
2,174
496
414
6,271
0
32,998
W
8,486
3,617
0
2,211
4,659
1,593
2,026
1,676
2,983
58,797
5,501
L
Charon
DrOPain
Charon
2,771
1,431
0
696
9,217
6,076
0
4,241
4,662
16,077
0
L
Nu Wa
1,465
678
0
0
5,245
1,477
0
2,658
2,249
28,306
598
W
Bakasura
Moses1331
Bakasura
4,012
2,910
0
6,789
12,519
7,288
84
616
11,903
0
97,146
L
Heimdallr
TheDrsMinion
Heimdallr
8,230
3,767
0
2,004
11,042
3,773
0
3,388
7,489
0
43,142
L
Sun Wukong
Vladimirtepes25
Sun Wukong
2,295
711
0
608
6,474
4,002
0
542
5,862
0
26,417
W
Osiris
lopman2
Osiris
4,388
1,249
0
6,391
10,547
8,598
60
794
9,341
0
66,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,376
Gold Earned
40,423
177
Minions Killed
489
0
Camps Cleared
0
1,092,949
Distance Traveled
1,410,499
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,810
370
23
2
0
194,459
0
W
Cerberus
7,161
551
41
3
0
340,179
2
W
Anhur
6,425
494
64
5
0
211,334
0
W
Sol
8,853
681
115
9
0
244,615
0
L
Charon
5,956
458
12
1
0
260,699
0
L
Nu Wa
5,487
422
41
3
0
180,523
0
W
Bakasura
9,474
729
172
13
0
336,426
0
L
Heimdallr
5,776
444
59
5
0
273,022
0
L
Sun Wukong
5,347
411
42
3
0
184,246
2
W
Osiris
8,510
655
97
7
0
277,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role