Player Matchup

Kumbhakarna
Kumbhakarna
BloodTakahashi
Kumbhakarna
Level 101
God Stats
24W - 27L
1,380 SR
Queue Stats
420W - 393L
1,556 Elo+
Solo
Geb
Geb
NativeKryptek
Geb
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
240W - 225L
1,574 Elo+
Party 2
Nut
Nut
NativeViral1234
Nut
Level 149
God Stats
2W - 2L
1,642 SR
Queue Stats
34W - 23L
1,680 Elo+
Party 2
Ne Zha
Ne Zha
UliLimon
Ne Zha
Level 122
God Stats
12W - 15L
1,193 SR
Queue Stats
250W - 239L
1,495 Elo+
Solo
Discordia
Discordia
xLaFiera
Discordia
Level 103
God Stats
6W - 6L
1,904 SR
Queue Stats
109W - 99L
1,571 Elo+
Solo
Team Averages
Level 122
1,524 SR
1,575 Elo+

VS

Team Averages
Level 99
1,549 SR
1,499 Elo+
Skadi
Skadi
KansasNav
Skadi
Level 87
God Stats
23W - 18L
1,728 SR
Queue Stats
112W - 120L
1,569 Elo+
Party 1
Baron Samedi
Baron Samedi
MoralDistress
Baron Samedi
Level 67
God Stats
4W - 6L
1,477 SR
Queue Stats
183W - 180L
1,510 Elo+
Party 1
Vamana
Vamana
RedNeckRiverHog
Vamana
Level 107
God Stats
4W - 6L
1,408 SR
Queue Stats
221W - 202L
1,478 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Skarrish
Tsukuyomi
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 112L
1,520 Elo+
Party 1
Xing Tian
Xing Tian
Smily361
Xing Tian
Level 128
God Stats
3W - 0L
1,631 SR
Queue Stats
57W - 64L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BloodTakahashi
Kumbhakarna
15
2 / 2 / 1
8,823
551
5,869
11,318
5,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
3 / 3 / 9
8,407
525
9,084
17,237
15,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
9 / 3 / 3
10,007
625
16,836
13,222
6,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
UliLimon
Ne Zha
12
2 / 5 / 5
7,617
476
4,316
13,459
5,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
xLaFiera
Discordia
14
2 / 5 / 0
8,723
545
9,969
11,203
3,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
KansasNav
Skadi
13
0 / 6 / 3
7,495
468
5,305
9,824
3,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
MoralDistress
Baron Samedi
14
2 / 3 / 6
8,826
552
5,522
10,956
5,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
3 / 3 / 0
9,871
617
10,901
14,706
11,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Skarrish
Tsukuyomi
17
12 / 2 / 2
10,320
645
13,657
16,580
7,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
Smily361
Xing Tian
13
1 / 4 / 7
8,353
522
8,102
19,877
16,862
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
36
18
Kills
18
18
Deaths
18
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BloodTakahashi
Kumbhakarna
2
2
1
1.25
W
Skadi
KansasNav
Skadi
0
6
3
0.25
W
Baron Samedi
MoralDistress
Baron Samedi
2
3
6
1.67
L
3
3
9
2.5
L
9
3
3
3.5
W
3
3
0
1
W
Tsukuyomi
Skarrish
Tsukuyomi
12
2
2
6.5
W
Xing Tian
Smily361
Xing Tian
1
4
7
1.13
L
Ne Zha
UliLimon
Ne Zha
2
5
5
0.9
L
Discordia
xLaFiera
Discordia
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,074
Damage
43,487
66,439
Taken
71,943
37,484
Mitigated
44,149
17,582
Healing
20,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BloodTakahashi
Kumbhakarna
5,869
294
0
3,295
11,318
5,715
303
0
10,675
62,523
0
W
Skadi
KansasNav
Skadi
5,305
2,183
0
1,213
9,824
3,735
533
3,284
6,540
0
54,965
W
Baron Samedi
MoralDistress
Baron Samedi
5,522
456
384
2,408
10,956
5,138
257
6,937
4,019
50,129
2,183
L
9,084
1,267
0
4,428
17,237
15,291
0
4,821
12,365
31,876
0
L
16,836
11,834
0
5,649
13,222
6,710
691
3,803
9,368
0
84,868
W
10,901
3,841
0
5,676
14,706
11,306
624
5,744
8,360
0
75,916
W
Tsukuyomi
Skarrish
Tsukuyomi
13,657
4,413
0
7,548
16,580
7,108
103
2,335
14,201
0
78,525
W
Xing Tian
Smily361
Xing Tian
8,102
731
0
3,721
19,877
16,862
0
5,616
14,261
26,788
1,580
L
Ne Zha
UliLimon
Ne Zha
4,316
1,835
0
2,950
13,459
5,819
0
835
12,496
0
51,304
L
Discordia
xLaFiera
Discordia
9,969
384
0
1,260
11,203
3,949
0
3,436
7,767
67,067
824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,577
Gold Earned
44,865
473
Minions Killed
412
0
Camps Cleared
0
1,477,076
Distance Traveled
1,593,664
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,823
551
125
8
0
310,465
0
W
Skadi
7,495
468
67
4
0
288,177
0
W
Baron Samedi
8,826
552
86
5
0
308,868
0
L
Geb
8,407
525
24
2
0
321,606
0
L
Nut
10,007
625
132
8
0
272,548
0
W
Vamana
9,871
617
121
8
0
296,897
0
W
Tsukuyomi
10,320
645
97
6
0
357,153
0
W
Xing Tian
8,353
522
41
3
0
342,569
0
L
Ne Zha
7,617
476
77
5
0
278,155
0
L
Discordia
8,723
545
115
7
0
294,302
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role