Player Matchup

Bacchus
Bacchus
BKRandy813
Bacchus
Level 29
God Stats
1W - 1L
1,561 SR
Queue Stats
51W - 62L
1,468 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Goldenprophet00
Morgan Le Fay
Level 64
God Stats
2W - 0L
1,488 SR
Queue Stats
20W - 35L
1,399 Elo+
Party 1
Hou Yi
Hou Yi
PainandFire
Hou Yi
Level 46
God Stats
2W - 1L
1,521 SR
Queue Stats
89W - 107L
1,480 Elo+
Party 1
Arachne
Arachne
TSBGrimm
Arachne
Level 66
God Stats
29W - 27L
1,540 SR
Queue Stats
85W - 94L
1,527 Elo+
Party 1
Vamana
Vamana
zProst112
Vamana
Level 52
God Stats
8W - 6L
1,563 SR
Queue Stats
94W - 114L
1,472 Elo+
Party 1
Team Averages
Level 51
1,535 SR
1,469 Elo+

VS

Team Averages
Level 80
1,467 SR
1,455 Elo+
Ix Chel
Ix Chel
Dieannu
Ix Chel
Level 45
God Stats
19W - 33L
1,385 SR
Queue Stats
31W - 51L
1,331 Elo+
Party 3
Skadi
Skadi
Fearless P3
Skadi
Level 108
God Stats
43W - 39L
1,596 SR
Queue Stats
502W - 461L
1,549 Elo+
Party 2
Tyr
Tyr
FirstTryIdiot
Tyr
Level 28
God Stats
5W - 5L
1,297 SR
Queue Stats
14W - 21L
1,325 Elo+
Party 3
Aphrodite
Aphrodite
Hell Luzbel
Aphrodite
Level 136
God Stats
72W - 37L
1,630 SR
Queue Stats
465W - 424L
1,543 Elo+
Party 2
Gilgamesh
Gilgamesh
Tumorpie
Gilgamesh
Level 81
God Stats
7W - 8L
1,429 SR
Queue Stats
185W - 179L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BKRandy813
Bacchus
12
1 / 3 / 4
7,178
513
5,074
11,164
11,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Goldenprophet00
Morgan Le Fay
13
2 / 1 / 2
7,711
551
5,460
8,580
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
13
2 / 1 / 1
7,380
527
6,802
7,713
2,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Arachne
TSBGrimm
Arachne
14
3 / 0 / 5
7,689
549
6,406
10,965
4,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
zProst112
Vamana
15
1 / 0 / 0
8,767
626
2,807
5,864
4,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Dieannu
Ix Chel
12
0 / 3 / 1
6,654
475
4,559
11,239
4,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 2 / 0
7,479
534
5,085
7,335
2,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
1 / 2 / 2
6,569
469
3,046
10,641
6,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Aphrodite
Hell Luzbel
Aphrodite
13
3 / 2 / 0
7,565
540
8,677
9,881
3,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Tumorpie
Gilgamesh
12
0 / 0 / 0
6,984
499
2,029
6,447
5,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
9
Kills
5
5
Deaths
9
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BKRandy813
Bacchus
1
3
4
1
L
Ix Chel
Dieannu
Ix Chel
0
3
1
0.17
L
1
2
0
0.5
L
1
2
2
1
W
Morgan Le Fay
Goldenprophet00
Morgan Le Fay
2
1
2
3
L
Aphrodite
Hell Luzbel
Aphrodite
3
2
0
1.5
W
Hou Yi
2
1
1
2.5
W
Arachne
TSBGrimm
Arachne
3
0
5
5.5
L
Gilgamesh
Tumorpie
Gilgamesh
0
0
0
0
W
Vamana
zProst112
Vamana
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,549
Damage
23,396
44,286
Taken
45,543
27,391
Mitigated
23,360
17,778
Healing
17,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BKRandy813
Bacchus
5,074
661
0
3,161
11,164
11,681
0
2,934
7,811
30,498
982
L
Ix Chel
Dieannu
Ix Chel
4,559
712
375
3,325
11,239
4,341
0
2,071
9,168
57,592
1,153
L
5,085
1,180
0
969
7,335
2,873
1,031
3,877
3,458
0
61,803
L
3,046
377
0
3,888
10,641
6,436
0
2,618
7,927
0
17,702
W
Morgan Le Fay
Goldenprophet00
Morgan Le Fay
5,460
591
0
2,433
8,580
3,670
0
870
7,628
51,218
859
L
Aphrodite
Hell Luzbel
Aphrodite
8,677
647
659
6,125
9,881
3,987
32
1,613
8,216
48,522
2,665
W
Hou Yi
6,802
3,362
0
2,679
7,713
2,971
0
4,752
2,499
0
57,374
W
Arachne
TSBGrimm
Arachne
6,406
4,403
0
5,690
10,965
4,464
213
3,193
7,542
0
60,826
L
Gilgamesh
Tumorpie
Gilgamesh
2,029
667
0
1,710
6,447
5,723
0
0
6,296
0
45,714
W
Vamana
zProst112
Vamana
2,807
1,139
0
3,815
5,864
4,605
491
0
5,864
0
72,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,725
Gold Earned
35,251
450
Minions Killed
402
0
Camps Cleared
0
1,302,619
Distance Traveled
1,297,459
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,178
513
24
2
0
297,427
0
L
Ix Chel
6,654
475
102
7
0
253,791
0
L
Skadi
7,479
534
104
7
0
261,758
3
L
Tyr
6,569
469
39
3
0
302,884
2
W
Morgan Le Fay
7,711
551
86
6
0
227,705
0
L
Aphrodite
7,565
540
85
6
0
250,012
0
W
Hou Yi
7,380
527
92
7
0
246,467
3
W
Arachne
7,689
549
98
7
0
282,014
0
L
Gilgamesh
6,984
499
72
5
0
229,014
0
W
Vamana
8,767
626
150
11
0
249,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role