Player Matchup

Horus
Horus
Gold III
G X B O N
Horus
Gold III
Level 126
God Stats
1W - 1L
1,587 SR
Queue Stats
33W - 21L
1,759 MMR
Party 2
Charon
Charon
Gold V
IM SLEEP XXgg
Charon
Gold V
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,616 MMR
Party 2
Bellona
Bellona
Silver II
sobs nelly
Bellona
Silver II
Level 69
God Stats
0W - 4L
1,399 SR
Queue Stats
17W - 16L
1,497 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 100
1,495 SR
1,624 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 144
1,556 SR
1,517 MMR
Xing Tian
Xing Tian
Gold IV
 
Xing Tian
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Skadi
Skadi
Platinum IV
 
Skadi
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Gold I
Pokopoko31
Agni
Gold I
Level 119
God Stats
73W - 53L
1,667 SR
Queue Stats
164W - 176L
1,550 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
G X B O N
Horus
9
2 / 1 / 1
6,447
716
5,549
6,365
3,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
1 / 3 / 2
5,847
650
1,924
6,303
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
sobs nelly
Bellona
12
2 / 1 / 3
7,185
798
5,478
10,700
9,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
CliodhnaBacchusThothNe ZhaCthulhu

VS

Bans
AchillesAresDiscordiaCerberusPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
4 / 2 / 1
7,155
795
5,380
10,999
9,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
 
Skadi
11
0 / 3 / 4
6,846
761
5,081
7,201
2,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 0 / 4
7,513
835
8,245
4,421
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
5
Kills
5
5
Deaths
5
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
4
2
1
2.25
W
Skadi
 
Skadi
0
3
4
0.67
L
Horus
G X B O N
Horus
2
1
1
2.5
L
1
3
2
0.67
W
1
0
4
3
L
Bellona
sobs nelly
Bellona
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,951
Damage
18,706
23,368
Taken
22,621
15,929
Mitigated
13,887
6,749
Healing
5,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
5,380
687
0
2,648
10,999
9,915
338
605
9,854
13,357
0
W
Skadi
 
Skadi
5,081
1,460
0
493
7,201
2,177
1,938
721
6,059
0
26,475
L
Horus
G X B O N
Horus
5,549
2,140
760
2,744
6,365
3,793
0
3,622
2,549
0
15,611
L
1,924
719
0
500
6,303
2,994
0
3,712
2,424
6,391
0
W
8,245
679
155
2,122
4,421
1,795
463
639
3,621
32,451
2,272
L
Bellona
sobs nelly
Bellona
5,478
983
561
2,184
10,700
9,142
0
5,358
5,047
0
21,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,479
Gold Earned
21,514
70
Minions Killed
107
0
Camps Cleared
0
421,010
Distance Traveled
522,528
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,155
795
17
2
0
184,551
0
W
Skadi
6,846
761
32
4
0
152,157
0
L
Horus
6,447
716
22
2
0
115,852
0
L
Charon
5,847
650
11
1
0
97,748
0
W
Agni
7,513
835
58
6
0
185,820
0
L
Bellona
7,185
798
37
4
0
207,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role