Player Matchup

Bacchus
Bacchus
Mercisus
Bacchus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,499 Elo+
Party 2
Nut
Nut
MurkDaddy
Nut
Level 143
God Stats
1W - 2L
1,620 SR
Queue Stats
28W - 25L
1,622 Elo+
Party 2
Hera
Hera
TheSaviior18
Hera
Level 88
God Stats
4W - 7L
1,538 SR
Queue Stats
10W - 13L
1,527 Elo+
Party 2
Fenrir
Fenrir
mbodiene
Fenrir
Level 100
God Stats
1W - 2L
1,673 SR
Queue Stats
257W - 221L
1,523 Elo+
Solo
Neith
Neith
vampireizzy00
Neith
Level 159
God Stats
115W - 121L
1,495 SR
Queue Stats
288W - 296L
1,467 Elo+
Solo
Team Averages
Level 120
1,565 SR
1,528 Elo+

VS

Team Averages
Level 111
1,617 SR
1,549 Elo+
Ymir
Ymir
 
Ymir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
CobraKommandR
Vamana
Level 109
God Stats
2W - 2L
1,582 SR
Queue Stats
56W - 59L
1,498 Elo+
Party 3
Kukulkan
Kukulkan
Faydon-exe
Kukulkan
Level 157
God Stats
7W - 3L
1,674 SR
Queue Stats
188W - 180L
1,576 Elo+
Party 3
Ao Kuang
Ao Kuang
MTSP33D
Ao Kuang
Level 101
God Stats
23W - 18L
1,633 SR
Queue Stats
205W - 178L
1,592 Elo+
Party 3
Izanami
Izanami
Wever5
Izanami
Level 62
God Stats
2W - 0L
1,698 SR
Queue Stats
17W - 8L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Mercisus
Bacchus
11
1 / 7 / 0
7,078
416
842
9,479
5,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 2 / 1
7,528
443
4,117
14,591
4,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 7 / 1
7,252
427
7,917
14,627
7,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
mbodiene
Fenrir
7
0 / 1 / 2
5,790
341
1,602
6,620
1,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 4 / 0
6,363
374
1,912
8,523
2,767
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
1 / 0 / 13
10,951
644
5,050
9,839
10,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
0 / 0 / 8
10,670
628
3,724
12,294
10,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Faydon-exe
Kukulkan
17
6 / 2 / 4
10,862
639
10,090
9,761
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ao Kuang
MTSP33D
Ao Kuang
17
4 / 1 / 3
10,532
620
7,810
14,812
5,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Izanami
Wever5
Izanami
17
10 / 2 / 3
11,728
690
11,019
10,139
4,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
2
Kills
21
21
Deaths
5
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
13
7.5
W
0
0
8
4
W
Kukulkan
Faydon-exe
Kukulkan
6
2
4
4
W
Ao Kuang
MTSP33D
Ao Kuang
4
1
3
5.5
L
Bacchus
Mercisus
Bacchus
1
7
0
0.14
L
1
2
1
0.75
L
0
7
1
0.07
W
Izanami
Wever5
Izanami
10
2
3
5.75
L
Fenrir
mbodiene
Fenrir
0
1
2
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,390
Damage
37,693
53,840
Taken
56,845
21,797
Mitigated
35,649
8,582
Healing
21,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,050
1,007
0
2,514
9,839
10,368
1,459
811
8,568
29,175
0
W
3,724
1,187
0
4,136
12,294
10,348
394
4,499
6,873
0
73,759
W
Kukulkan
Faydon-exe
Kukulkan
10,090
1,051
0
1,626
9,761
4,187
3,461
1,437
8,230
96,371
3,201
W
Ao Kuang
MTSP33D
Ao Kuang
7,810
1,859
0
9,865
14,812
5,858
660
648
13,294
93,400
3,159
L
Bacchus
Mercisus
Bacchus
842
45
0
176
9,479
5,082
0
2,159
7,168
7,916
931
L
4,117
2,384
0
2,598
14,591
4,858
119
10,336
4,255
0
54,638
L
7,917
1,387
0
2,583
14,627
7,282
67
6,923
7,297
49,529
0
W
Izanami
Wever5
Izanami
11,019
8,937
0
3,051
10,139
4,888
10,037
1,832
8,218
0
109,248
L
Fenrir
mbodiene
Fenrir
1,602
527
0
1,396
6,620
1,808
0
1,775
4,767
0
13,778
L
1,912
314
0
1,829
8,523
2,767
523
1,463
7,012
0
28,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,011
Gold Earned
54,743
259
Minions Killed
626
0
Camps Cleared
0
1,187,066
Distance Traveled
1,658,671
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,951
644
43
3
0
357,491
0
W
Vamana
10,670
628
127
7
0
336,112
0
W
Kukulkan
10,862
639
152
9
0
317,037
5
W
Ao Kuang
10,532
620
117
7
0
379,442
0
L
Bacchus
7,078
416
14
1
0
320,634
0
L
Nut
7,528
443
104
6
0
224,968
0
L
Hera
7,252
427
77
5
0
240,098
0
W
Izanami
11,728
690
187
11
0
268,589
0
L
Fenrir
5,790
341
25
1
0
160,004
0
L
Neith
6,363
374
39
2
0
241,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role