Player Matchup

Poseidon
Poseidon
ButtaDawg12
Poseidon
Level 24
God Stats
2W - 2L
1,635 SR
Queue Stats
59W - 49L
1,547 Elo+
Party 2
Hou Yi
Hou Yi
CreedxVale
Hou Yi
Level 128
God Stats
3W - 0L
1,816 SR
Queue Stats
43W - 44L
1,514 Elo+
Party 2
King Arthur
King Arthur
Sharpshooter2112
King Arthur
Level 128
God Stats
1W - 2L
1,493 SR
Queue Stats
27W - 16L
1,647 Elo+
Party 2
Team Averages
Level 93
1,648 SR
1,570 Elo+

VS

Team Averages
Level 120
1,507 SR
1,549 Elo+
Zeus
Zeus
DaddyThiccBoy
Zeus
Level 121
God Stats
5W - 7L
1,546 SR
Queue Stats
157W - 156L
1,513 Elo+
Solo
Ravana
Ravana
SuperAquaFish
Ravana
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,552 Elo+
Party 1
Bacchus
Bacchus
salodevochek
Bacchus
Level 111
God Stats
0W - 1L
1,475 SR
Queue Stats
9W - 10L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ButtaDawg12
Poseidon
14
1 / 5 / 2
8,840
680
5,236
8,101
2,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hou Yi
CreedxVale
Hou Yi
15
1 / 1 / 4
8,875
683
4,909
6,053
2,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Sharpshooter2112
King Arthur
16
5 / 1 / 2
10,112
778
13,906
13,940
14,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 4
9,080
698
8,997
6,914
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

15
3 / 3 / 3
8,985
691
6,873
11,518
6,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Bacchus
salodevochek
Bacchus
14
1 / 1 / 6
8,374
644
4,976
10,197
11,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
7
Kills
7
7
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Poseidon
ButtaDawg12
Poseidon
1
5
2
0.4
W
Hou Yi
CreedxVale
Hou Yi
1
1
4
3
L
3
3
4
1.67
W
King Arthur
Sharpshooter2112
King Arthur
5
1
2
6
L
3
3
3
1.5
L
Bacchus
salodevochek
Bacchus
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,051
Damage
20,846
28,094
Taken
28,629
19,867
Mitigated
21,088
2,367
Healing
3,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
ButtaDawg12
Poseidon
5,236
465
0
0
8,101
2,902
275
3,528
4,573
35,833
0
W
Hou Yi
CreedxVale
Hou Yi
4,909
2,888
0
1,445
6,053
2,405
1,066
3,935
2,118
0
21,737
L
8,997
933
0
500
6,914
2,878
0
1,193
5,693
43,840
612
W
King Arthur
Sharpshooter2112
King Arthur
13,906
1,644
0
922
13,940
14,560
28
6,020
7,920
0
53,126
L
6,873
1,578
0
1,195
11,518
6,469
0
1,645
9,849
0
33,510
L
Bacchus
salodevochek
Bacchus
4,976
444
0
1,564
10,197
11,741
0
2,424
7,749
15,809
872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,827
Gold Earned
26,439
188
Minions Killed
160
0
Camps Cleared
0
733,994
Distance Traveled
771,973
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,840
680
73
6
0
247,351
0
W
Hou Yi
8,875
683
42
3
0
228,294
0
L
Zeus
9,080
698
77
6
0
235,487
2
W
King Arthur
10,112
778
73
6
0
258,349
0
L
Ravana
8,985
691
56
4
0
265,516
0
L
Bacchus
8,374
644
27
2
0
270,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role