Player Matchup

Ares
Ares
LEMONSxWORTH
Ares
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 37L
1,671 Elo+
Party 1
Ra
Ra
Scorcher46
Ra
Level 107
God Stats
1W - 0L
1,675 SR
Queue Stats
31W - 30L
1,560 Elo+
Party 3
King Arthur
King Arthur
rxickq
King Arthur
Level 6
God Stats
2W - 1L
1,660 SR
Queue Stats
2W - 4L
1,393 Elo+
Party 1
Tsukuyomi
Tsukuyomi
squirrelman54
Tsukuyomi
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,583 Elo+
Party 3
Heimdallr
Heimdallr
trunq
Heimdallr
Level 105
God Stats
1W - 0L
1,326 SR
Queue Stats
55W - 48L
1,573 Elo+
Party 3
Team Averages
Level 86
1,532 SR
1,556 Elo+

VS

Team Averages
Level 132
1,637 SR
1,538 Elo+
Jormungandr
Jormungandr
BossMcSwag
Jormungandr
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 79L
1,596 Elo+
Party 2
The Morrigan
The Morrigan
DeliciousDevious
The Morrigan
Level 157
God Stats
1W - 1L
1,811 SR
Queue Stats
118W - 93L
1,612 Elo+
Party 2
Osiris
Osiris
PandaJC9378
Osiris
Level 148
God Stats
0W - 1L
1,301 SR
Queue Stats
204W - 185L
1,508 Elo+
Solo
Hou Yi
Hou Yi
Vivipro4354
Hou Yi
Level 103
God Stats
3W - 1L
1,958 SR
Queue Stats
77W - 71L
1,490 Elo+
Solo
Atlas
Atlas
jcawnis19
Atlas
Level 107
God Stats
14W - 10L
1,615 SR
Queue Stats
81W - 64L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 7
9,406
553
13,725
13,538
14,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
4 / 4 / 4
9,022
531
8,559
12,508
5,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

King Arthur
rxickq
King Arthur
12
0 / 2 / 0
6,555
386
3,483
11,128
9,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tsukuyomi
squirrelman54
Tsukuyomi
15
7 / 4 / 5
8,830
519
6,931
16,370
6,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Heimdallr
trunq
Heimdallr
17
4 / 2 / 4
9,747
573
10,447
11,435
5,588
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BossMcSwag
Jormungandr
14
2 / 4 / 4
8,394
494
9,204
16,765
9,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

The Morrigan
DeliciousDevious
The Morrigan
15
6 / 6 / 3
9,755
574
15,432
11,132
4,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
14
2 / 1 / 1
9,214
542
6,435
13,915
10,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
14
1 / 5 / 2
7,764
457
3,240
12,968
4,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Atlas
jcawnis19
Atlas
9
1 / 2 / 1
6,667
392
4,039
12,021
7,027
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
18
Kills
12
13
Deaths
18
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BossMcSwag
Jormungandr
2
4
4
1
L
The Morrigan
DeliciousDevious
The Morrigan
6
6
3
1.25
W
3
1
7
6.5
L
Osiris
2
1
1
2.5
W
4
4
4
1.5
L
Hou Yi
1
5
2
0.4
L
Atlas
jcawnis19
Atlas
1
2
1
0.75
W
King Arthur
rxickq
King Arthur
0
2
0
0
W
Tsukuyomi
squirrelman54
Tsukuyomi
7
4
5
2.38
W
Heimdallr
trunq
Heimdallr
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,145
Damage
38,350
64,979
Taken
66,801
40,595
Mitigated
35,474
20,196
Healing
14,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BossMcSwag
Jormungandr
9,204
2,083
0
750
16,765
9,316
8
6,611
9,665
74,943
0
L
The Morrigan
DeliciousDevious
The Morrigan
15,432
1,780
0
821
11,132
4,360
146
3,034
7,692
64,880
5,889
W
13,725
637
281
2,107
13,538
14,060
187
6,017
7,325
38,017
0
L
Osiris
6,435
1,914
0
8,944
13,915
10,041
0
3,745
9,382
0
70,597
W
8,559
671
1,945
4,210
12,508
5,059
232
6,837
5,149
68,975
1,030
L
Hou Yi
3,240
1,735
0
1,280
12,968
4,730
0
3,658
9,189
0
55,610
L
Atlas
jcawnis19
Atlas
4,039
1,109
0
2,753
12,021
7,027
0
4,108
7,853
22,123
0
W
King Arthur
rxickq
King Arthur
3,483
816
0
614
11,128
9,237
0
1,514
9,470
0
34,702
W
Tsukuyomi
squirrelman54
Tsukuyomi
6,931
1,720
0
6,169
16,370
6,651
375
6,027
10,071
0
62,524
W
Heimdallr
trunq
Heimdallr
10,447
6,383
0
4,870
11,435
5,588
1,077
3,699
7,660
0
96,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,560
Gold Earned
41,794
442
Minions Killed
439
0
Camps Cleared
0
1,635,579
Distance Traveled
1,500,291
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,394
494
108
6
0
338,468
0
L
The Morrigan
9,755
574
111
7
0
306,352
0
W
Ares
9,406
553
28
2
0
346,862
0
L
Osiris
9,214
542
111
7
0
291,940
4
W
Ra
9,022
531
133
8
0
315,693
6
L
Hou Yi
7,764
457
84
5
0
320,341
2
L
Atlas
6,667
392
25
1
0
243,190
4
W
King Arthur
6,555
386
47
3
0
349,742
0
W
Tsukuyomi
8,830
519
90
5
0
331,006
0
W
Heimdallr
9,747
573
144
8
0
292,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role