Player Matchup

Anhur
Anhur
DehNBK
Anhur
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 53L
1,530 Elo+
Party 1
Hun Batz
Hun Batz
ImSn00zed
Hun Batz
Level 144
God Stats
14W - 12L
1,597 SR
Queue Stats
297W - 284L
1,623 Elo+
Solo
Eset
Eset
ItalianoPlumber
Eset
Level 78
God Stats
2W - 2L
1,348 SR
Queue Stats
60W - 56L
1,542 Elo+
Party 1
Ymir
Ymir
SPLIF OG
Ymir
Level 157
God Stats
4W - 1L
1,690 SR
Queue Stats
131W - 137L
1,543 Elo+
Party 1
Merlin
Merlin
Sleepy_Ash_Coors
Merlin
Level 157
God Stats
2W - 0L
1,715 SR
Queue Stats
252W - 230L
1,595 Elo+
Solo
Team Averages
Level 133
1,570 SR
1,567 Elo+

VS

Team Averages
Level 124
1,575 SR
1,578 Elo+
Ratatoskr
Ratatoskr
AlexKUNGI
Ratatoskr
Level 194
God Stats
2W - 2L
1,505 SR
Queue Stats
176W - 159L
1,583 Elo+
Solo
Sobek
Sobek
Irrelepants
Sobek
Level 107
God Stats
14W - 15L
1,653 SR
Queue Stats
320W - 307L
1,561 Elo+
Solo
Hercules
Hercules
P3RFIC PO1SON
Hercules
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 190L
1,583 Elo+
Party 2
Eset
Eset
SKULLKING235
Eset
Level 175
God Stats
2W - 2L
1,522 SR
Queue Stats
146W - 144L
1,589 Elo+
Party 2
Medusa
Medusa
Wicolity
Medusa
Level 47
God Stats
1W - 1L
1,693 SR
Queue Stats
48W - 44L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DehNBK
Anhur
15
7 / 2 / 11
9,213
921
13,855
9,986
4,749
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
ImSn00zed
Hun Batz
18
11 / 2 / 16
10,834
1,083
27,535
10,887
7,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

15
1 / 2 / 20
8,532
853
8,505
10,979
5,178
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ymir
15
4 / 2 / 16
9,378
938
5,391
19,436
21,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 2 / 18
8,980
898
10,286
6,866
3,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AlexKUNGI
Ratatoskr
14
3 / 5 / 4
8,019
802
8,655
16,780
12,774
Lively Acorn

Lively Acorn

+15
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

12
1 / 6 / 6
7,254
725
7,200
16,306
16,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Hercules
P3RFIC PO1SON
Hercules
12
1 / 6 / 6
7,764
776
4,567
18,175
17,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 4 / 4
7,851
785
9,123
7,148
2,419
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Medusa
Wicolity
Medusa
14
1 / 6 / 5
7,999
800
10,867
11,068
4,837
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
34
27
Kills
9
10
Deaths
27
81
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
AlexKUNGI
Ratatoskr
3
5
4
1
W
Anhur
DehNBK
Anhur
7
2
11
6.25
W
Hun Batz
ImSn00zed
Hun Batz
11
2
16
9.5
L
1
6
6
0.67
W
1
2
20
5.5
L
Hercules
P3RFIC PO1SON
Hercules
1
6
6
0.67
L
3
4
4
1.25
W
Ymir
4
2
16
6
W
4
2
18
6.5
L
Medusa
Wicolity
Medusa
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,572
Damage
40,412
58,154
Taken
69,477
42,415
Mitigated
53,905
17,777
Healing
15,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
AlexKUNGI
Ratatoskr
8,655
830
795
3,911
16,780
12,774
0
5,154
11,591
0
15,417
W
Anhur
DehNBK
Anhur
13,855
8,869
1,157
1,653
9,986
4,749
2,375
3,596
6,273
0
19,135
W
Hun Batz
ImSn00zed
Hun Batz
27,535
7,122
626
1,437
10,887
7,057
97
2,560
8,157
0
44,009
L
7,200
68
0
2,823
16,306
16,112
0
5,483
10,777
11,010
766
W
8,505
683
1,834
1,948
10,979
5,178
673
3,146
7,490
17,322
802
L
Hercules
P3RFIC PO1SON
Hercules
4,567
683
0
4,979
18,175
17,763
0
6,882
11,199
0
7,765
L
9,123
491
372
241
7,148
2,419
0
1,761
5,387
20,642
0
W
Ymir
5,391
994
2,304
6,818
19,436
21,567
189
4,394
14,700
8,647
733
W
10,286
772
0
0
6,866
3,864
634
1,940
4,880
26,843
0
L
Medusa
Wicolity
Medusa
10,867
4,220
1,404
919
11,068
4,837
0
3,842
7,226
0
25,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,937
Gold Earned
38,887
129
Minions Killed
95
0
Camps Cleared
0
950,285
Distance Traveled
833,336
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
8,019
802
11
1
0
179,198
0
W
Anhur
9,213
921
19
2
0
171,792
0
W
Hun Batz
10,834
1,083
42
4
0
214,684
0
L
Sobek
7,254
725
12
1
0
154,530
0
W
Eset
8,532
853
26
3
0
195,983
0
L
Hercules
7,764
776
5
1
0
166,310
0
L
Eset
7,851
785
24
2
0
174,116
0
W
Ymir
9,378
938
8
1
0
189,059
0
W
Merlin
8,980
898
34
3
0
178,767
0
L
Medusa
7,999
800
43
4
0
159,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role