Player Matchup

Bacchus
Bacchus
BadKidRandom
Bacchus
Level 99
God Stats
1W - 0L
1,603 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Loki
Loki
CobraCon
Loki
Level 119
God Stats
1W - 0L
1,281 SR
Queue Stats
1W - 1L
1,274 Elo+
Party 1
Danzaburou
Danzaburou
Edgemeplease
Danzaburou
Level 27
God Stats
4W - 4L
1,299 SR
Queue Stats
8W - 8L
1,689 Elo+
Party 1
Thoth
Thoth
Suhpremacy
Thoth
Level 106
God Stats
3W - 0L
1,859 SR
Queue Stats
5W - 1L
1,689 Elo+
Party 1
Bellona
Bellona
TripezaCaotica
Bellona
Level 157
God Stats
17W - 14L
1,586 SR
Queue Stats
43W - 42L
1,533 Elo+
Solo
Team Averages
Level 102
1,526 SR
1,537 Elo+

VS

Team Averages
Level 55
1,578 SR
1,435 Elo+
Baron Samedi
Baron Samedi
DJGounder
Baron Samedi
Level 89
God Stats
26W - 16L
1,644 SR
Queue Stats
139W - 136L
1,481 Elo+
Solo
Ganesha
Ganesha
DriedPolecat503
Ganesha
Level 32
God Stats
24W - 25L
1,570 SR
Queue Stats
80W - 90L
1,439 Elo+
Solo
Bakasura
Bakasura
FRESHROMERO
Bakasura
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,400 Elo+
Party 2
Nemesis
Nemesis
MaybeImBetter
Nemesis
Level 88
God Stats
40W - 46L
1,376 SR
Queue Stats
288W - 282L
1,456 Elo+
Solo
Anubis
Anubis
ShaftMan20
Anubis
Level 23
God Stats
1W - 1L
1,802 SR
Queue Stats
1W - 6L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BadKidRandom
Bacchus
14
2 / 1 / 11
9,286
1,161
4,423
3,607
1,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
14
3 / 2 / 6
8,733
1,092
6,458
4,714
1,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Edgemeplease
Danzaburou
14
4 / 2 / 4
9,304
1,163
3,908
4,081
1,815
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
14
3 / 0 / 7
9,125
1,141
6,155
1,790
600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
1 / 1 / 8
8,938
1,117
4,146
6,129
2,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

438

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DJGounder
Baron Samedi
12
0 / 3 / 4
7,515
939
1,683
4,314
1,846
12
0 / 1 / 4
7,962
995
1,127
4,956
3,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
FRESHROMERO
Bakasura
12
0 / 1 / 3
7,134
892
170
3,814
1,857
Nemesis
12
2 / 4 / 3
7,972
997
4,700
7,154
3,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
ShaftMan20
Anubis
12
0 / 4 / 3
7,400
925
1,059
8,044
3,401
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
13
Kills
2
6
Deaths
13
36
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BadKidRandom
Bacchus
2
1
11
7.5
W
Loki
3
2
6
3
L
Baron Samedi
DJGounder
Baron Samedi
0
3
4
0.67
L
0
1
4
2
W
Danzaburou
Edgemeplease
Danzaburou
4
2
4
3
L
Bakasura
FRESHROMERO
Bakasura
0
1
3
1.5
L
Nemesis
2
4
3
0.88
L
Anubis
ShaftMan20
Anubis
0
4
3
0.38
W
Thoth
3
0
7
6.5
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,090
Damage
8,739
20,321
Taken
28,282
8,290
Mitigated
13,925
3,248
Healing
2,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BadKidRandom
Bacchus
4,423
471
0
663
3,607
1,715
0
693
740
10,557
0
W
Loki
6,458
1,187
0
0
4,714
1,175
0
765
2,618
0
15,038
L
Baron Samedi
DJGounder
Baron Samedi
1,683
62
286
720
4,314
1,846
0
1,506
2,808
8,643
0
L
1,127
63
0
362
4,956
3,463
0
1,734
3,222
2,596
0
W
Danzaburou
Edgemeplease
Danzaburou
3,908
2,043
0
836
4,081
1,815
0
698
3,383
0
20,611
L
Bakasura
FRESHROMERO
Bakasura
170
150
0
0
3,814
1,857
0
2,307
1,507
0
352
L
Nemesis
4,700
1,097
0
667
7,154
3,358
0
2,806
4,348
0
8,045
L
Anubis
ShaftMan20
Anubis
1,059
86
0
30
8,044
3,401
0
2,225
5,819
12,128
0
W
Thoth
6,155
0
6
918
1,790
600
0
348
1,442
35,794
0
W
4,146
1,953
0
825
6,129
2,985
0
1,365
2,775
0
15,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,386
Gold Earned
37,983
178
Minions Killed
55
10
Camps Cleared
2
737,870
Distance Traveled
272,434
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,286
1,161
13
2
1
127,115
0
W
Loki
8,733
1,092
23
3
3
151,426
0
L
Baron Samedi
7,515
939
12
2
0
51,872
0
L
Ganesha
7,962
995
3
0
0
75,000
0
W
Danzaburou
9,304
1,163
45
6
2
158,182
0
L
Bakasura
7,134
892
1
0
0
18,824
0
L
Nemesis
7,972
997
13
2
2
67,756
0
L
Anubis
7,400
925
26
3
0
58,982
0
W
Thoth
9,125
1,141
75
9
0
139,430
0
W
Bellona
8,938
1,117
22
3
4
161,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role