Player Matchup

Atlas
Atlas
ExplosiveLou
Atlas
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
327W - 124L
1,694 Elo+
Party 3
Kumbhakarna
Kumbhakarna
FrigidFloridian
Kumbhakarna
Level 161
God Stats
4W - 0L
1,503 SR
Queue Stats
316W - 124L
1,701 Elo+
Party 3
Persephone
Persephone
MrAllStar2
Persephone
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 38L
1,344 Elo+
Party 2
Anhur
Anhur
ShadowWalker417
Anhur
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 31L
1,705 Elo+
Party 3
Cupid
Cupid
littlewitchbecca
Cupid
Level 89
God Stats
2W - 2L
1,347 SR
Queue Stats
48W - 63L
1,342 Elo+
Party 2
Team Averages
Level 133
1,470 SR
1,557 Elo+

VS

Team Averages
Level 53
1,472 SR
1,348 Elo+
He Bo
He Bo
Burpturt1e
He Bo
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 62L
1,388 Elo+
Party 1
Hercules
Hercules
Ex0ticButter456
Hercules
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 76L
1,461 Elo+
Party 1
Atlas
Atlas
Hella drifts
Atlas
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,218 Elo+
Party 1
Baron Samedi
Baron Samedi
PhlyHy
Baron Samedi
Level 61
God Stats
1W - 2L
1,358 SR
Queue Stats
243W - 252L
1,456 Elo+
Solo
Danzaburou
Danzaburou
Sytzx
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,218 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 14
9,976
713
18,483
22,138
36,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kumbhakarna
FrigidFloridian
Kumbhakarna
17
7 / 5 / 12
10,879
777
10,880
21,936
25,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
MrAllStar2
Persephone
19
4 / 0 / 13
10,633
760
18,041
8,211
4,665
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 5 / 9
9,627
688
10,538
11,849
5,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 2 / 14
10,120
723
13,661
15,011
8,570
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
17
2 / 4 / 9
8,954
640
13,325
10,092
5,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
20
9 / 1 / 8
11,435
817
17,827
31,007
28,200
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 5 / 7
8,442
603
3,866
11,909
9,952
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
PhlyHy
Baron Samedi
16
4 / 5 / 9
9,482
677
11,893
13,230
7,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
Sytzx
Danzaburou
14
1 / 7 / 4
8,471
605
8,161
13,949
6,524
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
55
22
Kills
18
17
Deaths
22
62
Assists
37
Player
Kills
Deaths
Assists
KDA
L
He Bo
2
4
9
1.63
L
Hercules
9
1
8
13
W
5
5
14
2.4
W
Kumbhakarna
FrigidFloridian
Kumbhakarna
7
5
12
2.6
L
2
5
7
1.1
W
Persephone
MrAllStar2
Persephone
4
0
13
10.5
L
Baron Samedi
PhlyHy
Baron Samedi
4
5
9
1.7
W
4
5
9
1.7
L
Danzaburou
Sytzx
Danzaburou
1
7
4
0.43
W
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,603
Damage
55,072
79,145
Taken
80,187
80,767
Mitigated
57,170
27,575
Healing
27,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
13,325
222
581
1,715
10,092
5,219
0
7,301
2,791
23,670
0
L
Hercules
17,827
4,506
449
17,864
31,007
28,200
0
15,286
15,721
0
37,176
W
18,483
6,129
2,364
4,542
22,138
36,375
51
6,960
14,538
30,639
1,396
W
Kumbhakarna
FrigidFloridian
Kumbhakarna
10,880
171
3,122
3,647
21,936
25,189
0
7,676
13,678
16,519
1,893
L
3,866
1,899
0
0
11,909
9,952
0
4,233
7,676
7,236
0
W
Persephone
MrAllStar2
Persephone
18,041
1,358
770
963
8,211
4,665
313
2,656
5,409
34,332
1,110
L
Baron Samedi
PhlyHy
Baron Samedi
11,893
1,247
1,813
2,774
13,230
7,275
0
8,252
4,978
22,762
849
W
10,538
6,151
259
1,176
11,849
5,968
293
3,703
7,970
0
19,270
L
Danzaburou
Sytzx
Danzaburou
8,161
2,325
145
2,229
13,949
6,524
0
9,417
4,532
0
17,960
W
13,661
8,012
3,314
7,418
15,011
8,570
1,822
5,986
8,929
0
30,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,235
Gold Earned
46,784
140
Minions Killed
129
0
Camps Cleared
0
1,240,570
Distance Traveled
1,152,006
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,954
640
34
2
0
265,714
0
L
Hercules
11,435
817
48
3
0
278,517
0
W
Atlas
9,976
713
16
1
0
252,439
0
W
Kumbhakarna
10,879
777
13
1
0
263,431
0
L
Atlas
8,442
603
4
0
0
163,036
0
W
Persephone
10,633
760
48
3
0
271,669
0
L
Baron Samedi
9,482
677
25
2
0
209,871
0
W
Anhur
9,627
688
20
1
0
182,571
0
L
Danzaburou
8,471
605
18
1
0
234,868
0
W
Cupid
10,120
723
43
3
0
270,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role