Player Matchup

Chronos
Chronos
 
Chronos
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
AWA_BuBu
Surtr
Level 101
God Stats
180W - 121L
1,612 SR
Queue Stats
285W - 269L
1,540 Elo+
Solo
Anubis
Anubis
CoolMathsGames
Anubis
Level 195
God Stats
2W - 0L
1,551 SR
Queue Stats
176W - 179L
1,511 Elo+
Party 2
Mulan
Mulan
ItzNinjaa
Mulan
Level 48
God Stats
20W - 20L
1,507 SR
Queue Stats
224W - 236L
1,452 Elo+
Solo
Team Averages
Level 129
1,534 SR
1,501 Elo+

VS

Team Averages
Level 97
1,514 SR
1,447 Elo+
King Arthur
King Arthur
 
King Arthur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
MohaXxs
Achilles
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,293 Elo+
Party 1
Chronos
Chronos
newnamegenerator
Chronos
Level 156
God Stats
1W - 4L
1,571 SR
Queue Stats
157W - 151L
1,523 Elo+
Solo
Arachne
Arachne
pipijenni
Arachne
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 29L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
2 / 3 / 0
6,232
519
6,552
8,611
2,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
 
Thanatos
9
0 / 1 / 2
5,335
445
1,590
6,838
2,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
AWA_BuBu
Surtr
9
0 / 0 / 2
5,070
423
4,681
8,023
4,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 0 / 0
7,443
620
1,383
4,233
1,970
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mulan
ItzNinjaa
Mulan
13
2 / 1 / 0
6,762
564
7,061
14,363
16,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 1 / 1
7,036
586
8,824
10,620
9,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
 
Sun Wukong
12
3 / 0 / 0
6,612
551
7,903
11,862
7,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Achilles
MohaXxs
Achilles
7
0 / 2 / 2
4,917
410
1,164
5,743
4,600
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 1 / 0
6,614
551
1,735
3,911
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Arachne
pipijenni
Arachne
9
0 / 1 / 2
5,629
469
1,646
8,701
3,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
5
Kills
4
5
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
3
0
0.67
W
Thanatos
 
Thanatos
0
1
2
1
L
King Arthur
 
King Arthur
1
1
1
1.5
L
Sun Wukong
 
Sun Wukong
3
0
0
3
W
Surtr
AWA_BuBu
Surtr
0
0
2
1
W
1
0
0
1
W
Mulan
ItzNinjaa
Mulan
2
1
0
2
L
Achilles
MohaXxs
Achilles
0
2
2
0.5
L
0
1
0
0
L
Arachne
pipijenni
Arachne
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,267
Damage
21,272
42,068
Taken
40,837
28,877
Mitigated
26,629
18,135
Healing
11,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
6,552
3,108
0
2,480
8,611
2,899
0
0
8,026
51,706
2,849
W
Thanatos
 
Thanatos
1,590
419
0
4,364
6,838
2,993
0
0
6,676
0
31,044
L
King Arthur
 
King Arthur
8,824
1,486
0
2,591
10,620
9,925
0
0
9,837
65
58,390
L
Sun Wukong
 
Sun Wukong
7,903
1,228
0
5,595
11,862
7,284
0
2,331
9,346
0
54,731
W
Surtr
AWA_BuBu
Surtr
4,681
1,694
0
2,141
8,023
4,795
12
367
7,430
621
20,694
W
1,383
188
0
3,358
4,233
1,970
15
1,263
2,810
82,893
2,092
W
Mulan
ItzNinjaa
Mulan
7,061
843
0
5,792
14,363
16,220
0
65
14,298
0
50,537
L
Achilles
MohaXxs
Achilles
1,164
384
0
423
5,743
4,600
0
2,921
2,670
0
12,576
L
1,735
373
0
1,369
3,911
1,278
0
1,383
2,528
52,437
0
L
Arachne
pipijenni
Arachne
1,646
1,391
0
1,242
8,701
3,542
0
1,373
7,035
0
29,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,842
Gold Earned
30,808
416
Minions Killed
367
0
Camps Cleared
0
1,151,131
Distance Traveled
1,164,678
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,232
519
96
8
0
209,831
0
W
Thanatos
5,335
445
60
5
0
257,909
0
L
King Arthur
7,036
586
98
8
0
237,125
4
L
Sun Wukong
6,612
551
92
8
0
240,765
12
W
Surtr
5,070
423
31
3
0
255,150
4
W
Anubis
7,443
620
141
12
0
227,832
0
W
Mulan
6,762
564
88
7
0
200,409
0
L
Achilles
4,917
410
22
2
0
230,602
0
L
Chronos
6,614
551
107
9
0
206,470
1
L
Arachne
5,629
469
48
4
0
249,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role