Player Matchup

Ares
Ares
 
Ares
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Senaquarius
Cernunnos
Level 165
God Stats
328W - 229L
1,714 SR
Queue Stats
402W - 359L
1,515 Elo+
Party 2
Eset
Eset
VMG1
Eset
Level 129
God Stats
1W - 4L
1,472 SR
Queue Stats
12W - 12L
1,506 Elo+
Solo
Thor
Thor
daaaammmdaniel
Thor
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 20L
1,533 Elo+
Party 2
Achilles
Achilles
temp-474296734
Achilles
Level 124
God Stats
3W - 6L
1,185 SR
Queue Stats
57W - 59L
1,466 Elo+
Solo
Team Averages
Level 105
1,474 SR
1,504 Elo+

VS

Team Averages
Level 137
1,596 SR
1,503 Elo+
Serqet
Serqet
Gurоe
Serqet
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,589 Elo+
Party 1
Geb
Geb
Karzhen
Geb
Level 115
God Stats
2W - 3L
1,600 SR
Queue Stats
18W - 18L
1,457 Elo+
Solo
Nut
Nut
STLLxNOxPICKLES
Nut
Level 223
God Stats
3W - 3L
1,581 SR
Queue Stats
73W - 88L
1,455 Elo+
Party 1
Osiris
Osiris
TaiintTickler
Osiris
Level 94
God Stats
1W - 2L
1,762 SR
Queue Stats
23W - 23L
1,538 Elo+
Party 1
Janus
Janus
ilovesinglemoms
Janus
Level 109
God Stats
9W - 13L
1,535 SR
Queue Stats
66W - 77L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 0 / 3
4,988
998
1,848
5,418
3,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
Senaquarius
Cernunnos
10
2 / 1 / 4
5,128
1,026
4,278
4,503
1,832
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eset
VMG1
Eset
11
3 / 0 / 2
5,285
1,057
4,000
2,554
909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 4
5,562
1,112
3,447
3,159
1,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
9
1 / 2 / 1
5,074
1,015
2,520
5,682
3,517
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Gurоe
Serqet
9
0 / 1 / 2
4,436
887
3,045
4,650
2,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
7
0 / 1 / 0
4,176
835
483
2,156
867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 2 / 0
5,065
1,013
2,508
4,349
1,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 3 / 2
4,541
908
4,540
7,967
5,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

10
1 / 1 / 1
4,882
976
4,321
3,239
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
8
Kills
3
3
Deaths
8
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
0
3
1.5
L
Serqet
Gurоe
Serqet
0
1
2
1
L
Geb
0
1
0
0
L
2
2
0
1
W
Cernunnos
Senaquarius
Cernunnos
2
1
4
4
L
0
3
2
0.33
W
Eset
VMG1
Eset
3
0
2
4
W
2
0
4
4
L
1
1
1
1.5
W
Achilles
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,093
Damage
14,897
21,316
Taken
22,361
11,041
Mitigated
10,950
5,535
Healing
4,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
1,848
109
0
1,194
5,418
3,710
122
1,356
3,752
6,688
0
L
Serqet
Gurоe
Serqet
3,045
848
0
1,197
4,650
2,187
0
684
3,966
0
5,350
L
Geb
483
33
68
492
2,156
867
0
0
2,156
1,044
0
L
2,508
1,358
0
500
4,349
1,516
0
1,006
3,343
0
11,670
W
Cernunnos
Senaquarius
Cernunnos
4,278
2,958
0
980
4,503
1,832
735
397
3,927
0
14,267
L
4,540
748
0
1,674
7,967
5,220
0
2,784
5,183
0
10,842
W
Eset
VMG1
Eset
4,000
419
221
501
2,554
909
0
252
2,191
15,769
766
W
3,447
494
0
786
3,159
1,073
220
545
2,461
0
12,894
L
4,321
80
0
500
3,239
1,160
0
1,229
2,010
12,697
0
W
Achilles
2,520
202
0
1,853
5,682
3,517
243
1,633
3,557
0
5,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,037
Gold Earned
23,100
98
Minions Killed
67
0
Camps Cleared
0
607,225
Distance Traveled
489,208
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
4,988
998
17
3
0
129,032
0
L
Serqet
4,436
887
7
1
0
118,975
0
L
Geb
4,176
835
0
0
0
32,219
0
L
Nut
5,065
1,013
17
3
0
104,801
0
W
Cernunnos
5,128
1,026
26
5
0
111,930
0
L
Osiris
4,541
908
16
3
0
119,272
0
W
Eset
5,285
1,057
26
5
0
122,940
2
W
Thor
5,562
1,112
21
4
0
123,055
0
L
Janus
4,882
976
27
5
0
113,941
0
W
Achilles
5,074
1,015
8
2
0
120,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role