Player Matchup

Osiris
Osiris
 
Osiris
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
LPantherXCubG
Maui
Level 124
God Stats
0W - 3L
1,861 SR
Queue Stats
12W - 8L
1,966 Elo+
Party 2
Kukulkan
Kukulkan
Madisaurex
Kukulkan
Level 108
God Stats
12W - 13L
1,515 SR
Queue Stats
128W - 112L
1,489 Elo+
Solo
Awilix
Awilix
Yagguh
Awilix
Level 145
God Stats
2W - 4L
1,519 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Medusa
Medusa
tommygunchris96
Medusa
Level 51
God Stats
26W - 16L
1,601 SR
Queue Stats
113W - 108L
1,467 Elo+
Solo
Team Averages
Level 110
1,599 SR
1,584 Elo+

VS

Team Averages
Level 98
1,536 SR
1,515 Elo+
Loki
Loki
 
Loki
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DR Swifty 45
Neith
Level 135
God Stats
19W - 16L
1,520 SR
Queue Stats
238W - 223L
1,487 Elo+
Solo
Scylla
Scylla
Rickgeta_Gaming
Scylla
Level 131
God Stats
5W - 4L
1,587 SR
Queue Stats
171W - 173L
1,512 Elo+
Party 1
Ymir
Ymir
Tatted_Colossus_
Ymir
Level 41
God Stats
10W - 18L
1,494 SR
Queue Stats
16W - 29L
1,521 Elo+
Solo
Bellona
Bellona
xX_Th3b3ast_Xx12
Bellona
Level 103
God Stats
9W - 7L
1,577 SR
Queue Stats
33W - 36L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
7
1 / 1 / 0
3,824
765
2,355
5,916
4,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

5
0 / 3 / 0
3,169
634
1,945
5,498
3,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
Madisaurex
Kukulkan
1
0 / 0 / 0
2,469
494
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
Yagguh
Awilix
6
2 / 1 / 0
3,699
740
2,014
3,100
1,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 2 / 1
3,226
645
3,454
3,879
1,162
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
3 / 1 / 1
4,108
822
1,906
4,479
1,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
2 / 1 / 4
3,890
778
4,274
4,785
1,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,314
663
786
1,066
212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
1 / 0 / 2
3,223
645
1,192
3,200
2,067
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

6
1 / 1 / 0
3,775
755
2,831
4,812
2,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
3
Kills
7
7
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
1
0
1
W
Loki
 
Loki
3
1
1
3.5
W
2
1
4
4
L
0
3
0
0
L
Kukulkan
Madisaurex
Kukulkan
0
0
0
0
W
0
0
0
0
W
1
0
2
2
L
Awilix
Yagguh
Awilix
2
1
0
2
L
0
2
1
0.25
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,768
Damage
10,989
18,393
Taken
18,342
10,279
Mitigated
7,803
5,101
Healing
7,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
2,355
632
0
2,632
5,916
4,126
0
0
5,916
0
20,554
W
Loki
 
Loki
1,906
902
0
2,174
4,479
1,306
0
702
3,777
0
19,331
W
4,274
1,700
0
2,342
4,785
1,300
0
406
4,379
0
20,608
L
1,945
839
0
1,137
5,498
3,783
0
918
4,580
9,565
0
L
Kukulkan
Madisaurex
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
786
194
0
400
1,066
212
0
0
1,066
12,892
318
W
1,192
371
119
196
3,200
2,067
0
837
2,363
5,925
0
L
Awilix
Yagguh
Awilix
2,014
787
0
447
3,100
1,208
0
771
2,329
0
14,849
L
3,454
1,785
0
885
3,879
1,162
0
274
3,605
0
16,559
W
2,831
1,020
0
1,953
4,812
2,918
0
0
4,812
0
21,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,387
Gold Earned
18,310
106
Minions Killed
132
0
Camps Cleared
0
415,878
Distance Traveled
514,244
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
3,824
765
39
8
0
91,451
0
W
Loki
4,108
822
42
8
0
128,653
4
W
Neith
3,890
778
19
4
0
102,223
0
L
Maui
3,169
634
11
2
0
99,228
0
L
Kukulkan
2,469
494
0
0
0
185
0
W
Scylla
3,314
663
15
3
0
75,061
0
W
Ymir
3,223
645
20
4
0
107,758
0
L
Awilix
3,699
740
26
5
0
122,338
0
L
Medusa
3,226
645
30
6
0
102,676
0
W
Bellona
3,775
755
36
7
0
100,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role