Player Matchup

Sol
Sol
 
Sol
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
 
Poseidon
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Achilles
Ah Muzen Cab
Level 154
God Stats
7W - 1L
1,829 SR
Queue Stats
281W - 281L
1,506 Elo+
Party 3
Kali
Kali
SanCani18
Kali
Level 141
God Stats
1W - 1L
1,329 SR
Queue Stats
35W - 27L
1,654 Elo+
Party 1
Horus
Horus
trussita
Horus
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 50L
1,505 Elo+
Party 1
Team Averages
Level 141
1,532 SR
1,533 Elo+

VS

Team Averages
Level 118
1,553 SR
1,524 Elo+
Janus
Janus
Arczxz
Janus
Level 104
God Stats
2W - 2L
1,628 SR
Queue Stats
45W - 28L
1,592 Elo+
Solo
Nut
Nut
Johnny blaze744
Nut
Level 88
God Stats
1W - 2L
1,320 SR
Queue Stats
47W - 51L
1,388 Elo+
Solo
Odin
Odin
ShoeStir
Odin
Level 143
God Stats
116W - 85L
1,685 SR
Queue Stats
519W - 503L
1,553 Elo+
Party 2
Bakasura
Bakasura
aprilfool98
Bakasura
Level 144
God Stats
17W - 20L
1,532 SR
Queue Stats
485W - 463L
1,522 Elo+
Party 2
Mulan
Mulan
snk33yb33ky
Mulan
Level 109
God Stats
7W - 10L
1,598 SR
Queue Stats
179W - 186L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 2 / 1
7,232
657
6,008
5,243
1,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Poseidon
 
Poseidon
12
2 / 3 / 2
6,633
603
6,272
6,251
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Achilles
Ah Muzen Cab
12
1 / 2 / 0
6,871
625
5,475
9,817
8,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
12
2 / 1 / 2
6,485
590
4,328
9,946
4,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
trussita
Horus
10
1 / 0 / 2
6,371
579
2,280
8,838
4,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Arczxz
Janus
11
0 / 3 / 1
6,071
552
3,028
6,009
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 2
4,681
426
2,802
6,466
2,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odin
10
3 / 2 / 2
5,729
521
5,963
11,268
5,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
aprilfool98
Bakasura
13
5 / 0 / 0
6,894
627
4,639
9,323
4,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 2
6,140
558
4,980
8,386
8,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
8
Kills
8
8
Deaths
9
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
2
1
1.25
W
Poseidon
 
Poseidon
2
3
2
1
W
Ah Muzen Cab
Achilles
Ah Muzen Cab
1
2
0
0.5
L
Janus
Arczxz
Janus
0
3
1
0.17
L
0
3
2
0.33
W
Kali
2
1
2
3
L
Odin
3
2
2
2
L
Bakasura
aprilfool98
Bakasura
5
0
0
5
L
0
1
2
1
W
Horus
trussita
Horus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,363
Damage
21,412
40,095
Taken
41,452
20,950
Mitigated
22,633
11,179
Healing
11,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,008
2,875
0
1,763
5,243
1,550
1,239
0
5,203
55,473
13,997
W
Poseidon
 
Poseidon
6,272
1,363
0
643
6,251
1,924
0
1,890
3,576
48,662
0
W
Ah Muzen Cab
Achilles
Ah Muzen Cab
5,475
2,436
0
1,300
9,817
8,077
0
0
9,006
0
54,907
L
Janus
Arczxz
Janus
3,028
67
0
750
6,009
2,073
42
2,675
3,334
43,594
0
L
2,802
1,431
0
1,130
6,466
2,173
0
2,442
4,024
0
20,044
W
Kali
4,328
2,066
0
3,421
9,946
4,476
0
777
9,091
0
50,672
L
Odin
5,963
1,391
0
915
11,268
5,452
0
4,466
6,802
0
24,108
L
Bakasura
aprilfool98
Bakasura
4,639
2,929
0
4,123
9,323
4,601
0
2,126
7,197
0
37,569
L
4,980
506
0
4,332
8,386
8,334
0
0
8,386
0
47,005
W
Horus
trussita
Horus
2,280
1,238
240
3,812
8,838
4,923
0
1,154
7,430
0
17,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,592
Gold Earned
29,515
386
Minions Killed
341
0
Camps Cleared
0
1,052,582
Distance Traveled
1,050,993
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,232
657
103
9
0
200,858
1
W
Poseidon
6,633
603
89
8
0
190,219
0
W
Ah Muzen Cab
6,871
625
86
8
0
175,792
1
L
Janus
6,071
552
92
8
0
227,372
0
L
Nut
4,681
426
35
3
0
127,169
0
W
Kali
6,485
590
78
7
0
241,955
1
L
Odin
5,729
521
28
3
0
233,282
0
L
Bakasura
6,894
627
95
9
0
263,293
0
L
Mulan
6,140
558
91
8
0
199,877
0
W
Horus
6,371
579
30
3
0
243,758
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role