Player Matchup

Bellona
Bellona
Jhawk301
Bellona
Level 142
God Stats
26W - 35L
1,372 SR
Queue Stats
288W - 317L
1,478 Elo+
Solo
Izanami
Izanami
Lady Galadhwen
Izanami
Level 144
God Stats
24W - 23L
1,473 SR
Queue Stats
59W - 57L
1,400 Elo+
Solo
Cthulhu
Cthulhu
Maharbal-
Cthulhu
Level 142
God Stats
2W - 4L
1,407 SR
Queue Stats
13W - 21L
1,280 Elo+
Solo
Ix Chel
Ix Chel
RetsuUnohana
Ix Chel
Level 157
God Stats
6W - 7L
1,358 SR
Queue Stats
55W - 57L
1,495 Elo+
Solo
Janus
Janus
italianeca
Janus
Level 154
God Stats
1W - 1L
1,237 SR
Queue Stats
31W - 22L
1,544 Elo+
Solo
Team Averages
Level 148
1,369 SR
1,439 Elo+

VS

Team Averages
Level 124
1,377 SR
1,532 Elo+
Hel
Hel
 
Hel
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
ELSICKBOY17
Kuzenbo
Level 158
God Stats
24W - 20L
1,528 SR
Queue Stats
123W - 133L
1,492 Elo+
Solo
Surtr
Surtr
Titanswrath1103
Surtr
Level 127
God Stats
0W - 1L
1,091 SR
Queue Stats
3W - 3L
1,527 Elo+
Solo
Charybdis
Charybdis
VisionTunechi
Charybdis
Level 83
God Stats
2W - 5L
1,269 SR
Queue Stats
7W - 7L
1,513 Elo+
Solo
Susano
Susano
x_KINGxWZRD_x
Susano
Level 144
God Stats
2W - 5L
1,500 SR
Queue Stats
42W - 40L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jhawk301
Bellona
13
2 / 0 / 8
8,026
1,147
8,767
9,284
10,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 0 / 4
8,694
1,242
4,434
4,799
1,932
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cthulhu
Maharbal-
Cthulhu
13
2 / 0 / 7
8,061
1,152
9,384
8,664
9,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
RetsuUnohana
Ix Chel
14
3 / 0 / 6
8,589
1,227
7,857
5,783
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Janus
13
0 / 1 / 9
7,520
1,074
9,722
3,588
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

348

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
0 / 1 / 0
7,251
1,036
3,792
5,651
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
ELSICKBOY17
Kuzenbo
12
0 / 3 / 1
7,200
1,029
7,845
12,766
14,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 4 / 0
7,359
1,051
8,959
13,468
8,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
VisionTunechi
Charybdis
12
0 / 0 / 0
7,165
1,024
2,047
3,296
1,244
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 2 / 0
8,047
1,150
6,654
7,711
3,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
10
Kills
1
1
Deaths
10
34
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
1
0
0
L
Kuzenbo
ELSICKBOY17
Kuzenbo
0
3
1
0.17
W
Bellona
Jhawk301
Bellona
2
0
8
6
W
3
0
4
5
W
Cthulhu
Maharbal-
Cthulhu
2
0
7
5.5
W
Ix Chel
RetsuUnohana
Ix Chel
3
0
6
6
L
0
4
0
0
L
Charybdis
VisionTunechi
Charybdis
0
0
0
0
W
Janus
0
1
9
4.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,164
Damage
29,297
32,118
Taken
42,892
25,440
Mitigated
29,976
5,335
Healing
3,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,792
562
464
808
5,651
2,447
0
3,476
1,906
14,944
453
L
Kuzenbo
ELSICKBOY17
Kuzenbo
7,845
3,127
89
954
12,766
14,399
0
8,650
3,207
9,031
215
W
Bellona
Jhawk301
Bellona
8,767
2,895
0
1,796
9,284
10,530
0
2,080
7,116
0
13,242
W
4,434
1,768
366
201
4,799
1,932
0
1,195
3,513
0
22,186
W
Cthulhu
Maharbal-
Cthulhu
9,384
602
79
860
8,664
9,009
0
3,506
4,922
24,140
704
W
Ix Chel
RetsuUnohana
Ix Chel
7,857
763
778
1,255
5,783
2,648
0
2,339
3,278
24,982
0
L
8,959
2,803
190
1,454
13,468
8,607
0
6,430
6,116
595
20,697
L
Charybdis
VisionTunechi
Charybdis
2,047
739
0
0
3,296
1,244
0
2,337
803
0
11,335
W
Janus
9,722
197
0
0
3,588
1,321
0
1,858
1,573
16,452
371
L
6,654
357
0
0
7,711
3,279
0
3,490
3,878
0
27,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,890
Gold Earned
37,022
176
Minions Killed
128
4
Camps Cleared
8
756,923
Distance Traveled
662,135
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,251
1,036
25
4
2
154,147
0
L
Kuzenbo
7,200
1,029
4
1
0
149,050
0
W
Bellona
8,026
1,147
15
2
2
159,189
0
W
Izanami
8,694
1,242
55
8
1
137,204
0
W
Cthulhu
8,061
1,152
39
6
0
156,012
0
W
Ix Chel
8,589
1,227
43
6
0
154,741
0
L
Surtr
7,359
1,051
18
3
6
121,635
0
L
Charybdis
7,165
1,024
30
4
0
80,687
0
W
Janus
7,520
1,074
24
3
1
149,777
0
L
Susano
8,047
1,150
51
7
0
156,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role