Player Matchup

Chaac
Chaac
AidanR_80
Chaac
Level 59
God Stats
5W - 4L
1,626 SR
Queue Stats
54W - 42L
1,512 Elo+
Solo
Olorun
Olorun
ITMX JDA
Olorun
Level 48
God Stats
8W - 7L
1,615 SR
Queue Stats
152W - 148L
1,516 Elo+
Party 1
Bacchus
Bacchus
InvisibleBeezy
Bacchus
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 166L
1,522 Elo+
Solo
Ix Chel
Ix Chel
KICH99
Ix Chel
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 41L
1,563 Elo+
Solo
Kali
Kali
rock5tar2004
Kali
Level 85
God Stats
11W - 3L
1,748 SR
Queue Stats
134W - 116L
1,516 Elo+
Party 1
Team Averages
Level 84
1,598 SR
1,526 Elo+

VS

Team Averages
Level 75
1,665 SR
1,497 Elo+
Cthulhu
Cthulhu
GrxpyKnuckles
Cthulhu
Level 71
God Stats
35W - 28L
1,528 SR
Queue Stats
104W - 106L
1,497 Elo+
Party 2
Nut
Nut
Historyismade
Nut
Level 48
God Stats
15W - 6L
1,702 SR
Queue Stats
50W - 36L
1,547 Elo+
Solo
Hera
Hera
MoonStruckIris
Hera
Level 119
God Stats
10W - 7L
1,639 SR
Queue Stats
107W - 113L
1,421 Elo+
Party 2
Cabrakan
Cabrakan
Wattsonisthiccc
Cabrakan
Level 56
God Stats
9W - 2L
1,618 SR
Queue Stats
141W - 143L
1,489 Elo+
Party 2
Erlang Shen
Erlang Shen
iObli-_-
Erlang Shen
Level 83
God Stats
4W - 1L
1,837 SR
Queue Stats
116W - 103L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AidanR_80
Chaac
10
1 / 2 / 0
5,992
666
3,184
6,745
3,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Olorun
ITMX JDA
Olorun
9
2 / 4 / 0
5,266
585
5,988
6,423
2,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

5
0 / 2 / 2
4,274
475
1,851
4,113
3,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
KICH99
Ix Chel
10
1 / 3 / 1
5,743
638
3,245
6,069
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 2 / 1
5,284
587
4,342
8,091
3,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
6
0 / 1 / 0
3,749
417
837
2,460
1,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

10
5 / 0 / 1
5,847
650
5,732
6,048
2,457
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 3 / 1
5,664
629
4,423
6,203
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
8
1 / 2 / 6
5,558
618
2,301
7,817
5,442
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
iObli-_-
Erlang Shen
10
5 / 0 / 0
5,694
633
5,535
8,461
4,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
6
Kills
13
13
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
AidanR_80
Chaac
1
2
0
0.5
W
Cthulhu
0
1
0
0
W
5
0
1
5.5
L
Olorun
ITMX JDA
Olorun
2
4
0
0.5
L
0
2
2
0.5
L
Ix Chel
KICH99
Ix Chel
1
3
1
0.5
W
2
3
1
0.83
W
Cabrakan
1
2
6
2
W
Erlang Shen
iObli-_-
Erlang Shen
5
0
0
5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,610
Damage
18,828
31,441
Taken
30,989
14,489
Mitigated
16,091
7,037
Healing
8,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AidanR_80
Chaac
3,184
1,050
0
1,398
6,745
3,518
0
837
5,908
0
40,113
W
Cthulhu
837
131
0
552
2,460
1,385
0
0
2,460
9,807
0
W
5,732
3,997
0
3,291
6,048
2,457
459
3,237
2,811
0
43,785
L
Olorun
ITMX JDA
Olorun
5,988
3,637
60
1,045
6,423
2,160
0
1,050
5,373
32,641
1,944
L
1,851
397
0
957
4,113
3,155
0
790
3,323
6,305
225
L
Ix Chel
KICH99
Ix Chel
3,245
536
250
1,275
6,069
2,352
0
3,187
2,538
39,836
0
W
4,423
768
0
1,050
6,203
2,543
231
2,997
3,206
38,490
0
W
Cabrakan
2,301
439
235
2,304
7,817
5,442
108
4,485
3,332
14,101
2,716
W
Erlang Shen
iObli-_-
Erlang Shen
5,535
4,401
0
654
8,461
4,264
0
196
8,265
0
29,862
L
4,342
1,265
0
2,052
8,091
3,304
0
1,067
6,898
0
27,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,559
Gold Earned
26,512
259
Minions Killed
237
0
Camps Cleared
0
841,861
Distance Traveled
777,359
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,992
666
80
9
0
166,177
0
W
Cthulhu
3,749
417
10
1
0
81,294
0
W
Nut
5,847
650
83
9
0
167,113
1
L
Olorun
5,266
585
51
6
0
174,183
2
L
Bacchus
4,274
475
12
1
0
104,347
0
L
Ix Chel
5,743
638
74
8
0
174,841
0
W
Hera
5,664
629
76
8
0
150,963
0
W
Cabrakan
5,558
618
20
2
0
183,942
0
W
Erlang Shen
5,694
633
48
5
0
194,047
0
L
Kali
5,284
587
42
5
0
222,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role