Player Matchup

Sol
Sol
KoopsieKoo
Sol
Level 79
God Stats
6W - 4L
1,691 SR
Queue Stats
58W - 54L
1,492 Elo+
Party 1
Xbalanque
Xbalanque
LithimBro
Xbalanque
Level 143
God Stats
6W - 3L
1,864 SR
Queue Stats
212W - 188L
1,513 Elo+
Solo
Chaac
Chaac
Nic077
Chaac
Level 84
God Stats
5W - 2L
1,658 SR
Queue Stats
27W - 27L
1,441 Elo+
Party 1
Ymir
Ymir
Warbird93
Ymir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 68L
1,486 Elo+
Party 1
Thor
Thor
markbonilla0
Thor
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 148L
1,464 Elo+
Solo
Team Averages
Level 103
1,643 SR
1,479 Elo+

VS

Team Averages
Level 103
1,531 SR
1,467 Elo+
Thor
Thor
 
Thor
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
CorvieonSV
Jing Wei
Level 72
God Stats
17W - 35L
1,384 SR
Queue Stats
232W - 242L
1,419 Elo+
Solo
Sol
Sol
JIN-THE-ROCK
Sol
Level 53
God Stats
10W - 14L
1,574 SR
Queue Stats
383W - 333L
1,352 Elo+
Solo
Bellona
Bellona
PEMBORT
Bellona
Level 126
God Stats
5W - 3L
1,424 SR
Queue Stats
307W - 277L
1,593 Elo+
Party 2
Aphrodite
Aphrodite
Rangersight
Aphrodite
Level 109
God Stats
22W - 17L
1,771 SR
Queue Stats
506W - 484L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 0
8,304
554
11,759
12,830
4,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xbalanque
LithimBro
Xbalanque
10
0 / 2 / 3
6,031
402
7,231
8,650
3,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Chaac
Nic077
Chaac
11
0 / 5 / 0
7,165
478
7,857
14,955
15,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
10
0 / 7 / 2
5,942
396
4,521
14,072
11,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 5 / 1
6,573
438
5,235
14,389
6,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
5 / 1 / 4
8,145
543
7,841
13,627
6,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
CorvieonSV
Jing Wei
13
5 / 2 / 3
8,172
545
7,532
10,549
4,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 1 / 5
8,170
545
11,440
10,685
4,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
PEMBORT
Bellona
14
7 / 0 / 8
9,076
605
10,611
15,626
17,384
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
Rangersight
Aphrodite
13
2 / 0 / 8
8,196
546
5,392
7,871
4,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
4
Kills
23
23
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
1
4
7
W
Jing Wei
CorvieonSV
Jing Wei
5
2
3
3.25
W
4
1
5
6.5
L
4
4
0
1
L
Xbalanque
LithimBro
Xbalanque
0
2
3
0.75
L
Chaac
Nic077
Chaac
0
5
0
0
W
Bellona
PEMBORT
Bellona
7
0
8
11
W
Aphrodite
Rangersight
Aphrodite
2
0
8
6
L
Ymir
0
7
2
0.14
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,603
Damage
42,816
64,896
Taken
58,358
40,912
Mitigated
37,310
13,193
Healing
25,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
7,841
2,324
0
2,343
13,627
6,317
243
4,096
9,493
0
49,754
W
Jing Wei
CorvieonSV
Jing Wei
7,532
5,845
0
4,598
10,549
4,662
689
2,796
7,718
0
57,495
W
11,440
3,083
0
4,176
10,685
4,346
741
5,967
4,718
58,859
0
L
11,759
5,068
0
5,205
12,830
4,678
457
4,231
8,599
48,046
5,708
L
Xbalanque
LithimBro
Xbalanque
7,231
2,848
0
2,821
8,650
3,109
0
2,266
6,384
0
37,544
L
Chaac
Nic077
Chaac
7,857
1,256
0
2,650
14,955
15,173
0
2,717
12,238
562
50,973
W
Bellona
PEMBORT
Bellona
10,611
4,133
0
5,244
15,626
17,384
0
2,859
12,722
0
56,638
W
Aphrodite
Rangersight
Aphrodite
5,392
1,418
3,360
5,847
7,871
4,601
224
1,267
6,408
30,754
0
L
Ymir
4,521
844
0
822
14,072
11,111
0
5,880
8,192
21,136
0
L
5,235
1,013
0
1,695
14,389
6,841
0
1,738
12,651
0
50,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,015
Gold Earned
41,759
337
Minions Killed
348
0
Camps Cleared
0
1,324,768
Distance Traveled
1,369,840
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,145
543
55
4
0
292,260
0
W
Jing Wei
8,172
545
85
6
0
243,320
1
W
Sol
8,170
545
78
5
0
264,380
0
L
Sol
8,304
554
89
6
0
255,599
3
L
Xbalanque
6,031
402
55
4
0
261,212
6
L
Chaac
7,165
478
83
6
0
277,406
0
W
Bellona
9,076
605
82
5
0
304,821
0
W
Aphrodite
8,196
546
48
3
0
265,059
2
L
Ymir
5,942
396
32
2
0
259,431
2
L
Thor
6,573
438
78
5
0
271,120
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role