Player Matchup

Thoth
Thoth
AudyH2
Thoth
Level 65
God Stats
5W - 2L
1,626 SR
Queue Stats
103W - 104L
1,540 Elo+
Party 2
Charon
Charon
JonusHellman
Charon
Level 62
God Stats
6W - 4L
1,589 SR
Queue Stats
41W - 36L
1,529 Elo+
Party 2
Nox
Nox
SteezySZN
Nox
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 139L
1,483 Elo+
Party 2
Thor
Thor
Thome2Gunz
Thor
Level 106
God Stats
2W - 2L
1,417 SR
Queue Stats
58W - 69L
1,494 Elo+
Party 2
Artemis
Artemis
carlosescobar499
Artemis
Level 153
God Stats
6W - 6L
1,466 SR
Queue Stats
166W - 162L
1,525 Elo+
Solo
Team Averages
Level 94
1,520 SR
1,514 Elo+

VS

Team Averages
Level 132
1,491 SR
1,529 Elo+
Erlang Shen
Erlang Shen
Arcaniser
Erlang Shen
Level 146
God Stats
9W - 8L
1,506 SR
Queue Stats
167W - 143L
1,577 Elo+
Party 1
Arachne
Arachne
Barbatos227
Arachne
Level 109
God Stats
2W - 3L
1,315 SR
Queue Stats
305W - 307L
1,538 Elo+
Solo
Chang'e
Chang'e
Faldoran
Chang'e
Level 129
God Stats
9W - 5L
1,705 SR
Queue Stats
182W - 169L
1,549 Elo+
Party 1
Kukulkan
Kukulkan
Zehvix
Kukulkan
Level 147
God Stats
8W - 6L
1,427 SR
Queue Stats
330W - 324L
1,458 Elo+
Solo
Nox
Nox
Ziethros
Nox
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 113L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AudyH2
Thoth
17
4 / 0 / 9
9,902
900
12,328
4,715
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charon
15
2 / 0 / 9
8,713
792
6,377
5,542
4,675
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
2 / 0 / 5
8,719
793
3,661
4,334
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 2 / 6
8,930
812
4,562
9,320
4,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 2 / 9
9,228
839
9,076
9,566
4,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Arcaniser
Erlang Shen
16
1 / 2 / 2
9,038
822
5,883
12,394
11,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Arachne
Barbatos227
Arachne
13
0 / 3 / 0
7,627
693
4,778
8,556
6,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Faldoran
Chang'e
15
2 / 4 / 2
8,460
769
5,283
10,239
4,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Zehvix
Kukulkan
15
0 / 1 / 1
8,233
748
6,362
5,929
4,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 3 / 1
8,122
738
1,867
7,217
6,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
13
Kills
4
4
Deaths
13
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Arcaniser
Erlang Shen
1
2
2
1
W
Thoth
AudyH2
Thoth
4
0
9
8.5
L
Arachne
Barbatos227
Arachne
0
3
0
0
L
Chang'e
Faldoran
Chang'e
2
4
2
0.75
W
Charon
2
0
9
6.5
W
2
0
5
4.5
W
2
2
6
2.5
L
Kukulkan
Zehvix
Kukulkan
0
1
1
0.5
L
1
3
1
0.5
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,004
Damage
24,173
33,477
Taken
44,335
17,341
Mitigated
32,973
4,275
Healing
8,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Arcaniser
Erlang Shen
5,883
1,902
0
3,048
12,394
11,364
0
3,772
8,622
0
34,072
W
Thoth
AudyH2
Thoth
12,328
791
0
201
4,715
1,855
0
1,169
3,231
46,753
0
L
Arachne
Barbatos227
Arachne
4,778
3,545
0
436
8,556
6,367
0
5,556
3,000
0
10,545
L
Chang'e
Faldoran
Chang'e
5,283
651
1,174
3,125
10,239
4,171
0
5,584
4,655
17,183
0
W
Charon
6,377
1,120
0
310
5,542
4,675
0
3,107
2,435
20,919
541
W
3,661
0
0
500
4,334
1,883
0
3,273
930
27,645
0
W
4,562
906
0
704
9,320
4,501
0
2,706
6,410
0
23,219
L
Kukulkan
Zehvix
Kukulkan
6,362
394
0
0
5,929
4,434
0
3,319
2,610
33,764
0
L
1,867
92
0
250
7,217
6,637
0
4,059
3,158
14,581
0
W
9,076
3,996
0
2,560
9,566
4,427
469
3,257
5,968
0
37,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,492
Gold Earned
41,480
295
Minions Killed
217
0
Camps Cleared
0
1,184,372
Distance Traveled
1,049,340
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,038
822
76
7
0
229,998
0
W
Thoth
9,902
900
91
8
0
249,057
0
L
Arachne
7,627
693
14
1
0
184,629
0
L
Chang'e
8,460
769
29
3
0
233,580
0
W
Charon
8,713
792
38
3
0
237,782
0
W
Nox
8,719
793
61
6
0
245,029
0
W
Thor
8,930
812
50
5
0
232,067
0
L
Kukulkan
8,233
748
64
6
0
201,700
3
L
Nox
8,122
738
34
3
0
199,433
0
W
Artemis
9,228
839
55
5
0
220,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role