Player Matchup

Neith
Neith
Exotic_rain09
Neith
Level 42
God Stats
15W - 13L
1,505 SR
Queue Stats
94W - 112L
1,425 Elo+
Party 1
Bellona
Bellona
Liisen
Bellona
Level 100
God Stats
0W - 5L
1,153 SR
Queue Stats
115W - 128L
1,426 Elo+
Party 1
Loki
Loki
iiPavonis
Loki
Level 52
God Stats
5W - 5L
1,500 SR
Queue Stats
44W - 54L
1,361 Elo+
Party 1
Zeus
Zeus
lnstabiIityy
Zeus
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 143L
1,331 Elo+
Party 1
Bacchus
Bacchus
saldanojonathan0
Bacchus
Level 69
God Stats
52W - 34L
1,423 SR
Queue Stats
114W - 99L
1,425 Elo+
Solo
Team Averages
Level 57
1,416 SR
1,394 Elo+

VS

Team Averages
Level 81
1,561 SR
1,387 Elo+
Atlas
Atlas
HENTAIHUB
Atlas
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,175 Elo+
Party 2
Surtr
Surtr
Jaws7224
Surtr
Level 62
God Stats
42W - 37L
1,575 SR
Queue Stats
123W - 138L
1,428 Elo+
Solo
Chiron
Chiron
MarceloRS80
Chiron
Level 94
God Stats
5W - 5L
1,498 SR
Queue Stats
36W - 29L
1,466 Elo+
Solo
Chang'e
Chang'e
ZaTurtle
Chang'e
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 12L
1,338 Elo+
Party 2
Lancelot
Lancelot
luevano_369
Lancelot
Level 102
God Stats
42W - 34L
1,733 SR
Queue Stats
293W - 274L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 0
7,158
511
12,057
11,172
4,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Liisen
Bellona
13
1 / 1 / 0
7,262
519
6,824
16,813
16,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
12
0 / 5 / 1
6,473
462
3,404
13,067
4,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 4 / 0
6,499
464
4,289
7,667
2,600
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 3 / 3
6,549
468
6,859
15,231
15,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
HENTAIHUB
Atlas
11
0 / 3 / 5
6,819
487
5,007
12,867
10,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
Jaws7224
Surtr
14
2 / 1 / 3
8,199
586
11,322
14,185
15,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
13
5 / 0 / 3
7,388
528
10,522
11,983
5,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chang'e
ZaTurtle
Chang'e
14
5 / 0 / 4
8,403
600
8,621
9,196
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
luevano_369
Lancelot
14
5 / 0 / 5
8,195
585
6,669
7,940
4,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
17
17
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
Atlas
HENTAIHUB
Atlas
0
3
5
0.83
W
Surtr
Jaws7224
Surtr
2
1
3
3.5
L
Bellona
Liisen
Bellona
1
1
0
1
W
Chiron
5
0
3
6.5
W
Chang'e
ZaTurtle
Chang'e
5
0
4
7
L
Loki
0
5
1
0.1
L
0
4
0
0
W
Lancelot
luevano_369
Lancelot
5
0
5
7.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,433
Damage
42,141
63,950
Taken
56,171
43,767
Mitigated
38,699
19,074
Healing
19,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,057
5,104
0
1,707
11,172
4,034
752
2,655
8,517
0
52,397
W
Atlas
HENTAIHUB
Atlas
5,007
2,032
174
2,260
12,867
10,470
190
2,542
10,325
17,551
0
W
Surtr
Jaws7224
Surtr
11,322
4,824
0
1,900
14,185
15,228
0
109
14,076
3,091
56,367
L
Bellona
Liisen
Bellona
6,824
4,330
0
7,217
16,813
16,714
0
1,746
15,067
0
56,820
W
Chiron
10,522
4,175
768
4,431
11,983
5,349
341
3,446
8,537
0
57,258
W
Chang'e
ZaTurtle
Chang'e
8,621
708
1,073
3,793
9,196
3,544
444
4,165
5,031
53,815
0
L
Loki
3,404
1,138
0
3,695
13,067
4,705
0
2,594
10,473
0
45,781
L
4,289
1,323
0
1,308
7,667
2,600
0
3,481
4,186
40,666
1,057
W
Lancelot
luevano_369
Lancelot
6,669
1,239
0
4,894
7,940
4,108
706
453
7,487
0
67,035
L
6,859
764
358
4,789
15,231
15,714
31
4,214
11,017
22,360
2,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,941
Gold Earned
39,004
356
Minions Killed
392
0
Camps Cleared
0
1,296,313
Distance Traveled
1,454,703
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,158
511
89
6
0
252,154
0
W
Atlas
6,819
487
13
1
0
282,332
5
W
Surtr
8,199
586
93
7
0
267,379
0
L
Bellona
7,262
519
109
8
0
228,080
2
W
Chiron
7,388
528
91
7
0
285,425
0
W
Chang'e
8,403
600
104
7
0
273,079
0
L
Loki
6,473
462
75
5
0
297,294
0
L
Zeus
6,499
464
57
4
0
227,973
0
W
Lancelot
8,195
585
91
7
0
346,488
0
L
Bacchus
6,549
468
26
2
0
290,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role