Player Matchup

Hercules
Hercules
DownbeatTerror8
Hercules
Level 120
God Stats
2W - 0L
1,755 SR
Queue Stats
35W - 24L
1,689 Elo+
Solo
Tsukuyomi
Tsukuyomi
Errarehumanumdst
Tsukuyomi
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 40L
1,500 Elo+
Solo
Geb
Geb
Smadadap
Geb
Level 144
God Stats
3W - 1L
1,803 SR
Queue Stats
190W - 183L
1,524 Elo+
Solo
Baba Yaga
Baba Yaga
azzgush
Baba Yaga
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 96L
1,547 Elo+
Solo
Izanami
Izanami
warstudent
Izanami
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,387 Elo+
Solo
Team Averages
Level 128
1,612 SR
1,530 Elo+

VS

Team Averages
Level 140
1,533 SR
1,489 Elo+
Cthulhu
Cthulhu
Capomo
Cthulhu
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 195L
1,478 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HankScorpi007
Morgan Le Fay
Level 157
God Stats
34W - 23L
1,610 SR
Queue Stats
788W - 810L
1,464 Elo+
Solo
Awilix
Awilix
Violent Shafter
Awilix
Level 88
God Stats
1W - 2L
1,799 SR
Queue Stats
77W - 82L
1,547 Elo+
Party 1
Ishtar
Ishtar
XdOnGoRx
Ishtar
Level 240
God Stats
2W - 2L
1,115 SR
Queue Stats
195W - 214L
1,491 Elo+
Solo
Hera
Hera
lard daddy
Hera
Level 119
God Stats
2W - 2L
1,642 SR
Queue Stats
174W - 181L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
19
8 / 1 / 13
10,522
809
18,181
34,131
30,120
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
16
7 / 4 / 10
10,215
786
10,380
12,933
6,709
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 3 / 20
9,914
763
10,135
26,113
24,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baba Yaga
azzgush
Baba Yaga
19
8 / 1 / 15
10,903
839
14,285
11,975
6,476
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
warstudent
Izanami
15
3 / 4 / 13
9,139
703
5,702
11,101
5,644
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Capomo
Cthulhu
16
0 / 6 / 6
8,963
689
14,553
19,253
21,972
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
HankScorpi007
Morgan Le Fay
15
0 / 4 / 4
8,477
652
18,366
12,151
6,389
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
9 / 7 / 2
9,968
767
14,530
14,226
7,711
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
XdOnGoRx
Ishtar
18
3 / 3 / 3
10,230
787
19,762
10,845
5,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 6 / 7
8,756
674
13,688
9,582
4,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
35
26
Kills
13
13
Deaths
26
71
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Capomo
Cthulhu
0
6
6
0.5
W
Hercules
8
1
13
14.5
W
Tsukuyomi
7
4
10
3
L
Morgan Le Fay
HankScorpi007
Morgan Le Fay
0
4
4
0.5
W
0
3
20
3.33
L
9
7
2
1.43
L
Ishtar
XdOnGoRx
Ishtar
3
3
3
1.5
W
Baba Yaga
azzgush
Baba Yaga
8
1
15
15.5
L
1
6
7
0.75
W
Izanami
warstudent
Izanami
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,683
Damage
80,899
96,253
Taken
66,057
72,997
Mitigated
46,045
50,561
Healing
11,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Capomo
Cthulhu
14,553
729
1,127
1,407
19,253
21,972
0
7,145
12,108
29,536
2,315
W
Hercules
18,181
5,835
1,708
20,378
34,131
30,120
0
15,533
18,598
0
28,383
W
Tsukuyomi
10,380
2,299
1,292
2,785
12,933
6,709
0
6,035
6,898
0
20,621
L
Morgan Le Fay
HankScorpi007
Morgan Le Fay
18,366
1,325
1,269
1,666
12,151
6,389
0
4,118
8,033
27,250
0
W
10,135
524
4,039
10,835
26,113
24,048
0
10,464
15,649
18,564
0
L
14,530
4,355
656
686
14,226
7,711
0
3,807
10,419
0
19,820
L
Ishtar
XdOnGoRx
Ishtar
19,762
7,486
547
2,321
10,845
5,376
0
6,687
4,158
0
41,576
W
Baba Yaga
azzgush
Baba Yaga
14,285
222
1,167
4,581
11,975
6,476
123
6,458
5,517
41,390
1,905
L
13,688
3,276
653
764
9,582
4,597
0
2,470
7,112
23,801
0
W
Izanami
warstudent
Izanami
5,702
3,811
1,391
2,385
11,101
5,644
525
5,880
5,221
0
24,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,693
Gold Earned
46,394
158
Minions Killed
142
0
Camps Cleared
0
1,290,320
Distance Traveled
1,168,384
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,963
689
34
3
0
228,524
0
W
Hercules
10,522
809
20
2
0
284,606
0
W
Tsukuyomi
10,215
786
16
1
0
271,467
0
L
Morgan Le Fay
8,477
652
18
1
0
263,826
0
W
Geb
9,914
763
13
1
0
262,292
0
L
Awilix
9,968
767
14
1
0
222,034
0
L
Ishtar
10,230
787
52
4
0
231,218
0
W
Baba Yaga
10,903
839
53
4
0
280,698
0
L
Hera
8,756
674
24
2
0
222,782
0
W
Izanami
9,139
703
56
4
0
191,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role