Player Matchup

Osiris
Osiris
Hattonrulz
Osiris
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 31L
1,532 Elo+
Solo
Bake Kujira
Bake Kujira
NotDead27
Bake Kujira
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
84W - 87L
1,428 Elo+
Party 1
The Morrigan
The Morrigan
diegod_fabiani
The Morrigan
Level 106
God Stats
9W - 10L
1,452 SR
Queue Stats
75W - 74L
1,440 Elo+
Party 1
Chaac
Chaac
kungfudowhatsapp
Chaac
Level 24
God Stats
5W - 0L
1,719 SR
Queue Stats
86W - 95L
1,455 Elo+
Party 1
Sol
Sol
theHumanPyramid
Sol
Level 89
God Stats
17W - 12L
1,650 SR
Queue Stats
206W - 178L
1,557 Elo+
Solo
Team Averages
Level 58
1,564 SR
1,482 Elo+

VS

Team Averages
Level 98
1,500 SR
1,503 Elo+
Scylla
Scylla
Crosstip
Scylla
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
386W - 367L
1,461 Elo+
Solo
Bellona
Bellona
InvisibleBeezy
Bellona
Level 114
God Stats
61W - 40L
1,660 SR
Queue Stats
330W - 319L
1,534 Elo+
Solo
Izanami
Izanami
KuzimAsian
Izanami
Level 81
God Stats
0W - 2L
1,296 SR
Queue Stats
122W - 123L
1,527 Elo+
Party 2
Ymir
Ymir
Yob Nacirema
Ymir
Level 82
God Stats
19W - 19L
1,704 SR
Queue Stats
155W - 153L
1,533 Elo+
Party 2
Bakasura
Bakasura
jrthebest1213
Bakasura
Level 105
God Stats
0W - 1L
1,338 SR
Queue Stats
29W - 37L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Hattonrulz
Osiris
15
5 / 1 / 1
8,304
554
9,924
13,063
8,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
NotDead27
Bake Kujira
13
0 / 2 / 2
7,308
487
4,914
13,729
11,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Morrigan
diegod_fabiani
The Morrigan
15
1 / 2 / 0
8,368
558
4,298
4,300
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 1 / 2
7,602
507
7,342
15,029
12,736
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 1 / 2
7,824
522
9,310
7,187
2,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Crosstip
Scylla
13
2 / 2 / 1
7,812
521
4,570
8,024
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 0
7,799
520
9,051
17,523
16,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
KuzimAsian
Izanami
13
3 / 3 / 0
7,537
502
8,930
9,707
4,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 4
8,232
549
5,746
12,243
12,294
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
jrthebest1213
Bakasura
9
1 / 1 / 1
5,824
388
2,102
6,948
2,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
8
Kills
7
7
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
Crosstip
Scylla
2
2
1
1.25
W
Osiris
Hattonrulz
Osiris
5
1
1
5.5
L
1
2
0
0.5
L
Izanami
KuzimAsian
Izanami
3
3
0
1
W
Bake Kujira
NotDead27
Bake Kujira
0
2
2
0.5
L
0
1
4
2
W
The Morrigan
diegod_fabiani
The Morrigan
1
2
0
0.5
L
Bakasura
jrthebest1213
Bakasura
1
1
1
1.5
W
0
1
2
1
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,788
Damage
30,399
53,308
Taken
54,445
36,887
Mitigated
39,487
18,416
Healing
15,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Crosstip
Scylla
4,570
897
0
1,172
8,024
3,058
0
1,763
5,908
62,863
1,335
W
Osiris
Hattonrulz
Osiris
9,924
3,567
0
6,743
13,063
8,218
0
583
12,416
0
70,427
L
9,051
2,407
0
7,589
17,523
16,532
0
1,617
14,714
0
62,247
L
Izanami
KuzimAsian
Izanami
8,930
6,803
0
1,884
9,707
4,695
0
6,815
2,892
0
60,507
W
Bake Kujira
NotDead27
Bake Kujira
4,914
2,170
1,412
2,659
13,729
11,456
498
3,982
9,631
22,941
689
L
5,746
1,672
0
2,628
12,243
12,294
0
6,866
5,377
37,352
2,135
W
The Morrigan
diegod_fabiani
The Morrigan
4,298
784
0
0
4,300
1,777
429
1,115
2,642
57,610
1,122
L
Bakasura
jrthebest1213
Bakasura
2,102
1,269
0
2,221
6,948
2,908
0
251
6,553
0
21,034
W
7,342
867
0
5,444
15,029
12,736
329
3,056
11,863
0
51,600
W
9,310
3,325
0
2,158
7,187
2,700
40
1,101
6,086
62,722
12,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,406
Gold Earned
37,204
450
Minions Killed
416
0
Camps Cleared
0
1,480,034
Distance Traveled
1,268,926
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,812
521
104
7
0
265,510
0
W
Osiris
8,304
554
100
7
0
348,921
0
L
Bellona
7,799
520
101
7
0
267,081
0
L
Izanami
7,537
502
111
7
0
272,491
0
W
Bake Kujira
7,308
487
19
1
0
294,110
4
L
Ymir
8,232
549
43
3
0
287,117
2
W
The Morrigan
8,368
558
103
7
0
267,237
0
L
Bakasura
5,824
388
57
4
0
176,727
0
W
Chaac
7,602
507
85
6
0
270,423
0
W
Sol
7,824
522
143
10
0
299,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role