Player Matchup

Thanatos
Thanatos
Dracul1Belmont
Thanatos
Level 17
God Stats
1W - 3L
1,325 SR
Queue Stats
1W - 9L
1,070 Elo+
Party 3
Skadi
Skadi
Fearless P3
Skadi
Level 108
God Stats
45W - 40L
1,599 SR
Queue Stats
531W - 493L
1,544 Elo+
Party 2
Ix Chel
Ix Chel
Hell Luzbel
Ix Chel
Level 135
God Stats
10W - 7L
1,522 SR
Queue Stats
481W - 435L
1,538 Elo+
Party 2
Erlang Shen
Erlang Shen
N0BLE BX
Erlang Shen
Level 149
God Stats
1W - 5L
1,500 SR
Queue Stats
24W - 35L
1,189 Elo+
Party 3
Sol
Sol
bluepuma7
Sol
Level 154
God Stats
0W - 1L
1,231 SR
Queue Stats
115W - 111L
1,449 Elo+
Solo
Team Averages
Level 113
1,435 SR
1,358 Elo+

VS

Team Averages
Level 114
1,501 SR
1,512 Elo+
Erlang Shen
Erlang Shen
AnaVM27
Erlang Shen
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Death_Deamon1313
Cernunnos
Level 101
God Stats
21W - 15L
1,318 SR
Queue Stats
119W - 108L
1,472 Elo+
Party 1
Bakasura
Bakasura
GodlyBenji
Bakasura
Level 129
God Stats
12W - 4L
1,293 SR
Queue Stats
115W - 99L
1,561 Elo+
Solo
Yu Huang
Yu Huang
Jhene_Chilombo
Yu Huang
Level 135
God Stats
5W - 1L
1,796 SR
Queue Stats
88W - 79L
1,548 Elo+
Solo
Sylvanus
Sylvanus
papi_Smurf8115
Sylvanus
Level 81
God Stats
21W - 13L
1,596 SR
Queue Stats
136W - 130L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
0 / 1 / 0
6,493
464
1,762
10,141
3,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 0 / 0
7,539
539
2,696
6,599
2,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ix Chel
Hell Luzbel
Ix Chel
10
0 / 1 / 1
6,467
462
5,260
11,890
7,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
N0BLE BX
Erlang Shen
14
0 / 1 / 0
8,356
597
9,275
17,938
16,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
1 / 6 / 0
7,325
523
6,529
12,330
3,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AnaVM27
Erlang Shen
14
1 / 0 / 0
8,506
608
11,205
13,780
13,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
13
3 / 1 / 4
7,802
557
10,590
10,843
4,708
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bakasura
GodlyBenji
Bakasura
16
4 / 0 / 1
8,342
596
3,690
14,905
7,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Yu Huang
15
0 / 0 / 0
8,373
598
6,749
3,926
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
12
1 / 0 / 5
7,575
541
4,680
9,111
7,640
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
9
9
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AnaVM27
Erlang Shen
1
0
0
1
W
Cernunnos
3
1
4
5
L
Thanatos
0
1
0
0
L
0
0
0
0
W
Bakasura
GodlyBenji
Bakasura
4
0
1
4.5
L
Ix Chel
Hell Luzbel
Ix Chel
0
1
1
0.5
W
Yu Huang
0
0
0
0
L
Erlang Shen
N0BLE BX
Erlang Shen
0
1
0
0
L
1
6
0
0.17
W
Sylvanus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,522
Damage
36,914
58,898
Taken
52,565
33,781
Mitigated
34,473
31,582
Healing
31,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AnaVM27
Erlang Shen
11,205
7,528
0
8,024
13,780
13,073
0
0
13,780
0
63,150
W
Cernunnos
10,590
4,120
0
5,543
10,843
4,708
1,337
5,888
4,955
0
67,942
L
Thanatos
1,762
178
0
9,543
10,141
3,986
0
795
9,122
0
40,330
L
2,696
502
0
1,427
6,599
2,333
804
4,290
2,288
0
69,193
W
Bakasura
GodlyBenji
Bakasura
3,690
2,491
0
11,975
14,905
7,195
104
877
14,028
0
59,958
L
Ix Chel
Hell Luzbel
Ix Chel
5,260
690
705
5,212
11,890
7,769
182
3,239
8,571
21,422
0
W
Yu Huang
6,749
702
0
372
3,926
1,857
56
293
3,633
83,624
3,330
L
Erlang Shen
N0BLE BX
Erlang Shen
9,275
5,590
0
10,709
17,938
16,182
0
472
17,466
0
71,627
L
6,529
2,490
0
3,986
12,330
3,511
0
2,495
9,485
61,103
0
W
Sylvanus
4,680
1,599
2,343
3,328
9,111
7,640
335
5,199
3,912
20,726
1,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,180
Gold Earned
40,598
464
Minions Killed
499
0
Camps Cleared
0
1,336,731
Distance Traveled
1,426,010
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,506
608
107
8
0
278,735
1
W
Cernunnos
7,802
557
88
6
0
284,050
0
L
Thanatos
6,493
464
83
6
0
308,941
2
L
Skadi
7,539
539
113
8
0
284,883
5
W
Bakasura
8,342
596
129
9
0
309,950
2
L
Ix Chel
6,467
462
30
2
0
265,179
0
W
Yu Huang
8,373
598
145
10
0
286,868
4
L
Erlang Shen
8,356
597
131
9
0
239,480
1
L
Sol
7,325
523
107
8
0
238,248
0
W
Sylvanus
7,575
541
30
2
0
266,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role