Player Matchup

Tyr
Tyr
 
Tyr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AudiodoggJr
Chang'e
Level 91
God Stats
0W - 3L
1,646 SR
Queue Stats
15W - 19L
1,490 Elo+
Party 2
Skadi
Skadi
Erickyyy6
Skadi
Level 85
God Stats
8W - 1L
1,964 SR
Queue Stats
127W - 112L
1,497 Elo+
Solo
Lancelot
Lancelot
Haydonnis
Lancelot
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 31L
1,513 Elo+
Party 2
Osiris
Osiris
brensushi
Osiris
Level 108
God Stats
2W - 1L
1,710 SR
Queue Stats
22W - 32L
1,515 Elo+
Party 2
Team Averages
Level 111
1,664 SR
1,503 Elo+

VS

Team Averages
Level 138
1,550 SR
1,537 Elo+
Achilles
Achilles
 
Achilles
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
FinnLinn
Nu Wa
Level 148
God Stats
102W - 80L
1,552 SR
Queue Stats
234W - 223L
1,496 Elo+
Party 1
Charybdis
Charybdis
Marlymarl91
Charybdis
Level 148
God Stats
7W - 7L
1,472 SR
Queue Stats
187W - 194L
1,552 Elo+
Solo
Eset
Eset
Paradisin
Eset
Level 142
God Stats
4W - 0L
1,851 SR
Queue Stats
65W - 42L
1,603 Elo+
Solo
Bacchus
Bacchus
Tri_Hazzy4-9
Bacchus
Level 96
God Stats
6W - 10L
1,377 SR
Queue Stats
198W - 172L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
7
1 / 2 / 0
5,006
455
2,820
8,611
5,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
AudiodoggJr
Chang'e
11
0 / 4 / 1
5,718
520
3,371
9,092
3,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Skadi
Erickyyy6
Skadi
10
0 / 3 / 1
5,378
489
3,876
7,308
2,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Lancelot
Haydonnis
Lancelot
10
1 / 4 / 0
5,487
499
5,833
10,316
4,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
brensushi
Osiris
10
0 / 4 / 0
5,468
497
4,223
11,334
6,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
5 / 0 / 0
7,580
689
9,101
11,747
9,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Nu Wa
FinnLinn
Nu Wa
13
1 / 0 / 5
7,070
643
5,460
4,599
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Charybdis
Marlymarl91
Charybdis
12
5 / 1 / 2
6,621
602
5,848
6,104
2,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
13
5 / 1 / 3
6,974
634
5,280
7,854
2,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Tri_Hazzy4-9
Bacchus
11
1 / 0 / 5
6,631
603
4,680
5,433
4,960
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
17
17
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
2
0
0.5
W
Achilles
 
Achilles
5
0
0
5
L
Chang'e
AudiodoggJr
Chang'e
0
4
1
0.13
L
Skadi
Erickyyy6
Skadi
0
3
1
0.17
W
Nu Wa
FinnLinn
Nu Wa
1
0
5
3.5
L
Lancelot
Haydonnis
Lancelot
1
4
0
0.25
W
Charybdis
Marlymarl91
Charybdis
5
1
2
6
W
Eset
5
1
3
6.5
W
Bacchus
Tri_Hazzy4-9
Bacchus
1
0
5
3.5
L
Osiris
brensushi
Osiris
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,123
Damage
30,369
46,661
Taken
35,737
22,225
Mitigated
21,075
12,115
Healing
15,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,820
167
0
3,650
8,611
5,919
0
2,277
6,278
0
14,564
W
Achilles
 
Achilles
9,101
3,463
0
5,444
11,747
9,524
0
0
11,747
0
47,094
L
Chang'e
AudiodoggJr
Chang'e
3,371
130
209
1,734
9,092
3,117
0
6,391
2,459
46,939
1,165
L
Skadi
Erickyyy6
Skadi
3,876
1,205
0
488
7,308
2,505
0
2,925
4,315
0
37,069
W
Nu Wa
FinnLinn
Nu Wa
5,460
2,160
0
2,320
4,599
1,535
520
1,613
2,726
53,494
0
L
Lancelot
Haydonnis
Lancelot
5,833
1,422
0
3,216
10,316
4,362
0
2,874
7,175
0
33,229
W
Charybdis
Marlymarl91
Charybdis
5,848
3,120
0
1,062
6,104
2,423
702
0
6,104
0
45,950
W
Eset
5,280
549
154
4,263
7,854
2,633
0
1,140
6,604
57,156
0
W
Bacchus
Tri_Hazzy4-9
Bacchus
4,680
1,075
0
2,169
5,433
4,960
317
116
5,297
21,485
2,924
L
Osiris
brensushi
Osiris
4,223
1,492
0
2,818
11,334
6,322
0
353
10,137
0
34,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,057
Gold Earned
34,876
284
Minions Killed
355
0
Camps Cleared
0
1,107,811
Distance Traveled
1,100,455
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,006
455
23
2
0
181,482
3
W
Achilles
7,580
689
67
6
0
229,141
0
L
Chang'e
5,718
520
92
8
0
223,394
0
L
Skadi
5,378
489
61
6
0
218,030
1
W
Nu Wa
7,070
643
89
8
0
198,752
2
L
Lancelot
5,487
499
59
5
0
264,137
0
W
Charybdis
6,621
602
63
6
0
207,413
4
W
Eset
6,974
634
97
9
0
232,523
1
W
Bacchus
6,631
603
39
4
0
232,626
1
L
Osiris
5,468
497
49
4
0
220,768
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role