Player Matchup

Jormungandr
Jormungandr
Cl3e3tus
Jormungandr
Level 22
God Stats
55W - 58L
1,502 SR
Queue Stats
92W - 79L
1,391 Elo+
Party 3
Danzaburou
Danzaburou
Mizthos
Danzaburou
Level 65
God Stats
18W - 8L
1,508 SR
Queue Stats
244W - 218L
1,425 Elo+
Party 3
Bastet
Bastet
Phantomguy917
Bastet
Level 27
God Stats
2W - 1L
1,467 SR
Queue Stats
12W - 9L
1,548 Elo+
Party 1
Chang'e
Chang'e
ShotOfTequiIa
Chang'e
Level 118
God Stats
2W - 0L
1,708 SR
Queue Stats
124W - 92L
1,601 Elo+
Party 1
Surtr
Surtr
UltraGraal
Surtr
Level 60
God Stats
4W - 4L
1,398 SR
Queue Stats
25W - 29L
1,407 Elo+
Party 1
Team Averages
Level 58
1,517 SR
1,475 Elo+

VS

Team Averages
Level 42
1,573 SR
1,461 Elo+
Scylla
Scylla
SebasDybala_xd
Scylla
Level 40
God Stats
0W - 3L
1,500 SR
Queue Stats
72W - 82L
1,317 Elo+
Solo
Charon
Charon
TaylerWard
Charon
Level 85
God Stats
3W - 2L
1,866 SR
Queue Stats
126W - 125L
1,521 Elo+
Party 2
Ymir
Ymir
Tosupreme
Ymir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,415 Elo+
Party 4
Anubis
Anubis
Vxktrr
Anubis
Level 17
God Stats
0W - 5L
1,500 SR
Queue Stats
34W - 45L
1,626 Elo+
Party 2
Neith
Neith
astubbedtoe
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,427 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cl3e3tus
Jormungandr
12
2 / 2 / 5
6,788
522
6,966
12,909
9,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Mizthos
Danzaburou
13
4 / 0 / 3
7,975
613
7,267
5,476
2,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
9 / 2 / 4
8,325
640
7,938
14,358
5,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
14
10 / 1 / 7
9,082
699
11,600
10,485
3,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Surtr
13
1 / 0 / 2
8,238
634
3,988
5,434
3,685
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 2
5,574
429
2,593
11,157
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
TaylerWard
Charon
12
1 / 4 / 0
6,603
508
3,604
9,342
4,761
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
11
1 / 0 / 4
7,125
548
4,592
13,001
10,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anubis
Vxktrr
Anubis
9
0 / 10 / 0
5,176
398
5,655
11,222
4,091
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
3 / 2 / 0
7,060
543
5,070
6,698
2,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
26
Kills
5
5
Deaths
26
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Cl3e3tus
Jormungandr
2
2
5
2.25
W
Danzaburou
Mizthos
Danzaburou
4
0
3
5.5
W
9
2
4
5.5
L
0
10
2
0.1
W
Chang'e
10
1
7
13.5
L
Charon
TaylerWard
Charon
1
4
0
0.25
L
Ymir
1
0
4
3
W
Surtr
1
0
2
2
L
Anubis
Vxktrr
Anubis
0
10
0
0
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,759
Damage
21,514
48,662
Taken
51,420
25,128
Mitigated
24,190
20,007
Healing
7,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Cl3e3tus
Jormungandr
6,966
1,215
59
3,728
12,909
9,721
157
3,530
9,379
34,147
0
W
Danzaburou
Mizthos
Danzaburou
7,267
2,386
0
2,538
5,476
2,234
1,996
2,251
3,225
0
53,724
W
7,938
2,536
0
6,131
14,358
5,612
0
3,011
11,347
0
54,594
L
2,593
103
0
697
11,157
2,355
0
6,239
4,852
24,205
637
W
Chang'e
11,600
958
1,196
3,421
10,485
3,876
1,451
5,317
5,168
65,763
1,559
L
Charon
TaylerWard
Charon
3,604
215
0
1,758
9,342
4,761
0
539
8,759
39,202
60
L
Ymir
4,592
1,166
0
2,883
13,001
10,479
0
3,072
9,414
25,095
0
W
Surtr
3,988
1,467
0
2,934
5,434
3,685
453
2,109
3,325
892
46,825
L
Anubis
Vxktrr
Anubis
5,655
1,055
0
1,275
11,222
4,091
0
5,608
5,429
18,894
687
L
5,070
2,331
0
1,242
6,698
2,504
909
1,902
4,230
0
39,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,408
Gold Earned
31,538
422
Minions Killed
219
0
Camps Cleared
0
1,316,399
Distance Traveled
1,142,811
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,788
522
52
4
0
252,582
0
W
Danzaburou
7,975
613
91
7
0
242,644
2
W
Bastet
8,325
640
86
7
0
317,359
0
L
Scylla
5,574
429
36
3
0
216,440
0
W
Chang'e
9,082
699
100
8
0
257,357
2
L
Charon
6,603
508
64
5
0
209,498
0
L
Ymir
7,125
548
25
2
0
262,856
5
W
Surtr
8,238
634
93
7
0
246,457
3
L
Anubis
5,176
398
27
2
0
221,817
0
L
Neith
7,060
543
67
5
0
232,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role