Player Matchup

Bellona
Bellona
BegoneThot_6969
Bellona
Level 143
God Stats
4W - 4L
1,539 SR
Queue Stats
97W - 75L
1,612 Elo+
Party 1
Cernunnos
Cernunnos
Savenbron
Cernunnos
Level 123
God Stats
0W - 3L
1,278 SR
Queue Stats
6W - 9L
1,410 Elo+
Solo
Nu Wa
Nu Wa
UsedQ-Tip_69
Nu Wa
Level 135
God Stats
0W - 1L
1,310 SR
Queue Stats
52W - 46L
1,540 Elo+
Party 1
Xing Tian
Xing Tian
cyn_15
Xing Tian
Level 125
God Stats
4W - 3L
1,735 SR
Queue Stats
38W - 45L
1,464 Elo+
Party 1
Ne Zha
Ne Zha
xXEndOfAnEraXx
Ne Zha
Level 146
God Stats
2W - 2L
1,576 SR
Queue Stats
76W - 58L
1,580 Elo+
Party 1
Team Averages
Level 134
1,488 SR
1,521 Elo+

VS

Team Averages
Level 103
1,700 SR
1,546 Elo+
Cthulhu
Cthulhu
Eternal_dr8
Cthulhu
Level 123
God Stats
21W - 11L
1,712 SR
Queue Stats
69W - 54L
1,555 Elo+
Solo
Persephone
Persephone
ExplosiveFrag
Persephone
Level 95
God Stats
21W - 14L
1,654 SR
Queue Stats
177W - 142L
1,588 Elo+
Solo
Mulan
Mulan
Solar_Frost1312
Mulan
Level 103
God Stats
5W - 0L
1,928 SR
Queue Stats
98W - 88L
1,535 Elo+
Party 2
Kali
Kali
calcifer903
Kali
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 120L
1,521 Elo+
Solo
Artemis
Artemis
gio5671
Artemis
Level 111
God Stats
4W - 2L
1,706 SR
Queue Stats
117W - 102L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,952
535
5,457
16,538
14,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Cernunnos
Savenbron
Cernunnos
9
0 / 3 / 0
5,905
454
3,492
7,377
2,727
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 6 / 5
6,714
516
6,647
9,073
3,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
cyn_15
Xing Tian
10
0 / 0 / 3
6,317
486
3,902
10,665
6,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
6 / 1 / 0
7,937
611
5,691
11,397
4,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eternal_dr8
Cthulhu
13
1 / 1 / 2
7,808
601
12,070
10,049
10,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
ExplosiveFrag
Persephone
14
6 / 1 / 2
9,133
703
9,117
7,936
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

13
1 / 3 / 5
7,641
588
5,413
12,941
9,939
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 3 / 0
7,524
579
4,871
14,764
5,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Artemis
gio5671
Artemis
14
1 / 0 / 3
7,702
592
4,710
6,599
2,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
8
Kills
13
13
Deaths
8
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Cthulhu
Eternal_dr8
Cthulhu
1
1
2
2
W
Persephone
ExplosiveFrag
Persephone
6
1
2
7
L
Cernunnos
Savenbron
Cernunnos
0
3
0
0
W
1
3
5
1.17
L
1
6
5
0.58
W
4
3
0
1.33
L
Xing Tian
cyn_15
Xing Tian
0
0
3
1.5
W
Artemis
gio5671
Artemis
1
0
3
2.5
L
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,189
Damage
36,181
55,050
Taken
52,289
31,564
Mitigated
31,265
14,184
Healing
19,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,457
2,261
0
4,254
16,538
14,122
0
8,681
6,533
0
48,996
W
Cthulhu
Eternal_dr8
Cthulhu
12,070
1,353
0
2,800
10,049
10,231
0
1,641
8,248
56,986
668
W
Persephone
ExplosiveFrag
Persephone
9,117
440
0
3,941
7,936
2,966
424
3,203
4,367
77,372
2,570
L
Cernunnos
Savenbron
Cernunnos
3,492
867
0
2,057
7,377
2,727
0
1,200
6,177
0
33,270
W
5,413
585
0
3,963
12,941
9,939
168
2,594
10,122
0
29,346
L
6,647
824
0
1,215
9,073
3,281
0
4,552
4,521
46,172
1,912
W
4,871
2,440
0
7,262
14,764
5,556
0
1,849
12,671
0
49,585
L
Xing Tian
cyn_15
Xing Tian
3,902
413
0
2,002
10,665
6,831
0
3,592
6,843
19,549
2,130
W
Artemis
gio5671
Artemis
4,710
1,576
0
1,740
6,599
2,573
0
817
5,662
0
64,182
L
5,691
1,767
0
4,656
11,397
4,603
0
1,273
10,026
0
61,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,825
Gold Earned
39,808
386
Minions Killed
433
0
Camps Cleared
0
1,235,756
Distance Traveled
1,339,367
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,952
535
106
8
0
257,842
0
W
Cthulhu
7,808
601
99
8
0
279,485
0
W
Persephone
9,133
703
117
9
0
284,222
4
L
Cernunnos
5,905
454
64
5
0
177,522
0
W
Mulan
7,641
588
41
3
0
251,771
0
L
Nu Wa
6,714
516
91
7
0
234,799
0
W
Kali
7,524
579
83
6
0
259,549
0
L
Xing Tian
6,317
486
31
2
0
249,594
0
W
Artemis
7,702
592
93
7
0
264,340
4
L
Ne Zha
7,937
611
94
7
0
315,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role