Player Matchup

Ravana
Ravana
Johnny2camels
Ravana
Level 131
God Stats
2W - 4L
1,381 SR
Queue Stats
125W - 114L
1,542 Elo+
Party 2
Hachiman
Hachiman
OsamaBinBallinnn
Hachiman
Level 17
God Stats
8W - 6L
1,621 SR
Queue Stats
13W - 17L
1,526 Elo+
Party 2
Kuzenbo
Kuzenbo
SPH00N
Kuzenbo
Level 61
God Stats
7W - 5L
1,701 SR
Queue Stats
48W - 55L
1,515 Elo+
Party 2
Thoth
Thoth
ShadowDragonnite
Thoth
Level 73
God Stats
0W - 1L
1,344 SR
Queue Stats
73W - 85L
1,517 Elo+
Party 2
Pele
Pele
improblythrowing
Pele
Level 87
God Stats
4W - 7L
1,541 SR
Queue Stats
67W - 72L
1,490 Elo+
Party 2
Team Averages
Level 74
1,518 SR
1,518 Elo+

VS

Team Averages
Level 147
1,523 SR
1,578 Elo+
Da Ji
Da Ji
 
Da Ji
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Béáńś
Surtr
Level 129
God Stats
11W - 14L
1,472 SR
Queue Stats
62W - 61L
1,618 Elo+
Solo
Ullr
Ullr
Sir-Lion-
Ullr
Level 159
God Stats
18W - 20L
1,485 SR
Queue Stats
307W - 248L
1,639 Elo+
Solo
Zeus
Zeus
T0rnado217
Zeus
Level 157
God Stats
3W - 0L
1,833 SR
Queue Stats
187W - 148L
1,569 Elo+
Solo
Ymir
Ymir
liamgamer779
Ymir
Level 142
God Stats
1W - 0L
1,327 SR
Queue Stats
152W - 129L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,741
574
6,864
10,121
6,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 1
4,838
484
2,861
6,194
2,040
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
SPH00N
Kuzenbo
7
0 / 2 / 1
4,581
458
3,698
8,107
5,865
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 3 / 0
5,735
574
1,725
5,513
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 1
5,370
537
4,129
10,225
4,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
3 / 1 / 2
5,512
551
3,971
8,647
3,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Surtr
Béáńś
Surtr
13
4 / 1 / 2
7,294
729
7,636
12,899
8,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
11
0 / 1 / 2
5,783
578
4,856
5,286
2,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 0 / 3
6,460
646
5,567
3,901
1,237
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 0 / 3
5,253
525
5,359
6,838
4,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
11
11
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
1
2
4
W
Surtr
Béáńś
Surtr
4
1
2
5
L
1
4
0
0.25
L
0
1
1
0.5
L
Kuzenbo
SPH00N
Kuzenbo
0
2
1
0.25
L
1
3
0
0.33
W
Ullr
0
1
2
1
W
2
0
3
3.5
L
1
1
1
1.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,277
Damage
27,389
40,160
Taken
37,571
20,405
Mitigated
19,756
10,937
Healing
9,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,971
864
0
1,587
8,647
3,762
0
1,664
6,983
0
34,841
W
Surtr
Béáńś
Surtr
7,636
3,769
0
4,327
12,899
8,144
0
119
12,158
2,328
57,126
L
6,864
2,064
0
4,038
10,121
6,494
0
1,757
8,364
0
45,136
L
2,861
1,194
0
2,368
6,194
2,040
0
712
5,482
0
29,001
L
Kuzenbo
SPH00N
Kuzenbo
3,698
1,702
0
1,693
8,107
5,865
0
2,611
5,496
15,015
0
L
1,725
297
0
612
5,513
1,877
0
3,436
2,077
43,210
0
W
Ullr
4,856
1,801
0
801
5,286
2,174
0
305
4,981
0
42,704
W
5,567
312
0
1,461
3,901
1,237
0
1,025
2,876
49,609
891
L
4,129
730
0
2,226
10,225
4,129
0
2,653
7,572
0
43,374
W
5,359
2,280
0
963
6,838
4,439
0
2,310
4,484
29,582
2,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,265
Gold Earned
30,302
304
Minions Killed
368
0
Camps Cleared
0
1,071,036
Distance Traveled
1,028,517
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,512
551
57
6
0
224,175
0
W
Surtr
7,294
729
100
10
0
206,128
1
L
Ravana
5,741
574
84
8
0
185,513
1
L
Hachiman
4,838
484
51
5
0
200,417
0
L
Kuzenbo
4,581
458
9
1
0
223,239
3
L
Thoth
5,735
574
95
10
0
214,053
2
W
Ullr
5,783
578
76
8
0
191,005
0
W
Zeus
6,460
646
89
9
0
201,651
0
L
Pele
5,370
537
65
7
0
247,814
0
W
Ymir
5,253
525
46
5
0
205,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role