Player Matchup

Ullr
Ullr
LoLImTrash
Ullr
Level 39
God Stats
2W - 1L
1,656 SR
Queue Stats
11W - 11L
1,402 Elo+
Party 1
Surtr
Surtr
No gum stick632
Surtr
Level 58
God Stats
22W - 19L
1,544 SR
Queue Stats
110W - 127L
1,484 Elo+
Party 3
Olorun
Olorun
SalColunga
Olorun
Level 44
God Stats
3W - 2L
1,329 SR
Queue Stats
80W - 68L
1,563 Elo+
Party 1
Cerberus
Cerberus
SubwayMeats
Cerberus
Level 29
God Stats
12W - 8L
1,560 SR
Queue Stats
59W - 77L
1,411 Elo+
Party 3
Kali
Kali
fawzy2_o
Kali
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 35L
1,535 Elo+
Party 1
Team Averages
Level 42
1,518 SR
1,479 Elo+

VS

Team Averages
Level 38
1,479 SR
1,521 Elo+
Heimdallr
Heimdallr
Jkalviiin
Heimdallr
Level 41
God Stats
32W - 25L
1,618 SR
Queue Stats
114W - 122L
1,450 Elo+
Solo
Odin
Odin
StaticsNewAccoun
Odin
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 24L
1,507 Elo+
Party 2
Cerberus
Cerberus
baconq13
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,648 Elo+
Party 2
Anubis
Anubis
girlbosspower
Anubis
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 32L
1,499 Elo+
Solo
Thanatos
Thanatos
nahu73v
Thanatos
Level 46
God Stats
0W - 1L
1,275 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 1
7,542
686
4,201
6,176
1,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
2 / 0 / 4
6,692
608
3,741
7,167
3,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
SalColunga
Olorun
12
5 / 0 / 1
6,915
629
7,606
5,551
2,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
SubwayMeats
Cerberus
12
1 / 1 / 4
6,613
601
4,805
8,932
6,292
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kali
14
0 / 0 / 3
7,892
717
5,747
9,667
5,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jkalviiin
Heimdallr
10
0 / 2 / 0
5,178
471
4,695
7,289
2,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 0
5,359
487
2,749
7,562
6,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cerberus
baconq13
Cerberus
8
0 / 3 / 1
5,175
470
1,218
8,545
5,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 5 / 0
6,093
554
5,048
8,107
3,411
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
nahu73v
Thanatos
9
0 / 3 / 0
5,004
455
1,035
8,307
2,852
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
13
Kills
0
1
Deaths
14
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Jkalviiin
Heimdallr
0
2
0
0
W
5
0
1
5.5
W
2
0
4
4
W
Olorun
SalColunga
Olorun
5
0
1
5.5
L
0
1
0
0
W
Cerberus
SubwayMeats
Cerberus
1
1
4
3
L
Cerberus
baconq13
Cerberus
0
3
1
0.17
W
Kali
0
0
3
1.5
L
0
5
0
0
L
Thanatos
nahu73v
Thanatos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,100
Damage
14,745
37,493
Taken
39,810
19,370
Mitigated
20,820
18,766
Healing
13,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Jkalviiin
Heimdallr
4,695
2,449
0
1,880
7,289
2,842
0
5,240
2,049
0
42,113
W
4,201
1,485
0
2,033
6,176
1,928
0
3,701
2,475
0
52,493
W
3,741
1,576
0
4,502
7,167
3,084
72
901
6,266
2,705
44,164
W
Olorun
SalColunga
Olorun
7,606
3,986
104
2,194
5,551
2,183
749
225
5,326
51,949
5,689
L
2,749
377
0
2,966
7,562
6,037
0
0
7,070
0
27,303
W
Cerberus
SubwayMeats
Cerberus
4,805
518
0
2,394
8,932
6,292
84
993
7,939
26,427
0
L
Cerberus
baconq13
Cerberus
1,218
212
0
1,628
8,545
5,678
0
6,309
2,236
15,280
0
W
Kali
5,747
2,511
0
7,539
9,667
5,883
0
0
9,081
0
64,276
L
5,048
308
0
2,460
8,107
3,411
360
284
7,823
45,723
2,928
L
Thanatos
nahu73v
Thanatos
1,035
166
0
4,832
8,307
2,852
0
712
7,507
0
31,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,654
Gold Earned
26,809
442
Minions Killed
301
0
Camps Cleared
0
1,238,379
Distance Traveled
1,111,513
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,178
471
70
6
0
199,853
0
W
Ullr
7,542
686
95
9
0
229,877
2
W
Surtr
6,692
608
85
8
0
262,626
2
W
Olorun
6,915
629
96
9
0
294,133
0
L
Odin
5,359
487
54
5
0
240,533
2
W
Cerberus
6,613
601
57
5
0
246,581
0
L
Cerberus
5,175
470
36
3
0
216,583
0
W
Kali
7,892
717
109
10
0
205,162
0
L
Anubis
6,093
554
80
7
0
241,522
0
L
Thanatos
5,004
455
61
6
0
213,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role