Player Matchup

Janus
Janus
 
Janus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Hayzen3
Bellona
Level 42
God Stats
2W - 4L
1,401 SR
Queue Stats
46W - 33L
1,543 Elo+
Party 2
Athena
Athena
KindredTwink
Athena
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 83L
1,440 Elo+
Party 3
Ne Zha
Ne Zha
YouAPUChaha
Ne Zha
Level 45
God Stats
1W - 1L
1,591 SR
Queue Stats
116W - 138L
1,359 Elo+
Solo
Neith
Neith
carriedbytwink
Neith
Level 18
God Stats
7W - 7L
1,804 SR
Queue Stats
39W - 40L
1,356 Elo+
Party 3
Team Averages
Level 55
1,559 SR
1,439 Elo+

VS

Team Averages
Level 33
1,396 SR
1,375 Elo+
Artemis
Artemis
Inane7
Artemis
Level 61
God Stats
10W - 14L
1,279 SR
Queue Stats
268W - 270L
1,367 Elo+
Party 1
Vulcan
Vulcan
SheACrewcabanger
Vulcan
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,483 Elo+
Solo
Loki
Loki
SounDzAirEcho
Loki
Level 26
God Stats
34W - 27L
1,445 SR
Queue Stats
144W - 162L
1,372 Elo+
Party 1
Sylvanus
Sylvanus
TehRatKing
Sylvanus
Level 26
God Stats
1W - 2L
1,286 SR
Queue Stats
189W - 204L
1,284 Elo+
Party 1
Osiris
Osiris
ninefingerez
Osiris
Level 14
God Stats
6W - 4L
1,469 SR
Queue Stats
142W - 162L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
4 / 3 / 0
6,740
613
5,139
7,250
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Hayzen3
Bellona
11
0 / 0 / 0
6,168
561
3,415
8,881
8,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
9
0 / 3 / 2
5,838
531
1,950
10,248
7,343
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
4
0 / 1 / 1
4,271
388
1,303
2,566
685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
1 / 4 / 1
5,428
493
4,991
7,848
2,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Inane7
Artemis
10
0 / 2 / 6
5,178
471
6,025
5,726
2,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

10
1 / 3 / 0
5,575
507
3,481
5,195
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
9 / 0 / 0
7,056
641
8,555
7,700
3,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
TehRatKing
Sylvanus
9
1 / 0 / 4
5,746
522
2,374
6,408
3,715
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Osiris
10
0 / 0 / 0
5,485
499
2,540
6,031
5,740
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
11
11
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
3
0
1.33
L
Bellona
Hayzen3
Bellona
0
0
0
0
W
Artemis
Inane7
Artemis
0
2
6
1.5
L
Athena
0
3
2
0.33
W
1
3
0
0.33
W
9
0
0
9
W
Sylvanus
TehRatKing
Sylvanus
1
0
4
3
L
Ne Zha
0
1
1
0.5
L
1
4
1
0.38
W
Osiris
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,798
Damage
22,975
36,793
Taken
31,060
20,555
Mitigated
16,453
9,920
Healing
8,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,139
98
0
1,045
7,250
2,237
0
1,848
5,192
48,857
1,222
L
Bellona
Hayzen3
Bellona
3,415
1,153
0
4,083
8,881
8,224
0
687
8,134
0
37,637
W
Artemis
Inane7
Artemis
6,025
2,600
0
881
5,726
2,020
556
1,114
4,572
0
33,011
L
Athena
1,950
718
0
2,382
10,248
7,343
0
1,607
8,641
17,695
0
W
3,481
1,022
0
260
5,195
1,851
0
3,382
1,469
32,927
1,316
W
8,555
2,596
0
980
7,700
3,127
0
964
6,614
0
52,507
W
Sylvanus
TehRatKing
Sylvanus
2,374
1,082
2,154
2,805
6,408
3,715
0
1,098
5,310
17,763
0
L
Ne Zha
1,303
584
0
1,296
2,566
685
0
453
2,041
0
5,642
L
4,991
1,959
0
1,114
7,848
2,066
0
845
7,003
0
42,814
W
Osiris
2,540
697
0
1,738
6,031
5,740
0
0
6,031
0
22,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,445
Gold Earned
29,040
249
Minions Killed
244
0
Camps Cleared
0
1,056,482
Distance Traveled
1,061,084
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,740
613
78
7
0
224,940
3
L
Bellona
6,168
561
64
6
0
198,749
0
W
Artemis
5,178
471
51
5
0
187,838
0
L
Athena
5,838
531
34
3
0
221,963
5
W
Vulcan
5,575
507
59
5
0
226,780
2
W
Loki
7,056
641
77
7
0
237,658
0
W
Sylvanus
5,746
522
21
2
0
211,860
0
L
Ne Zha
4,271
388
11
1
0
221,690
0
L
Neith
5,428
493
62
6
0
189,140
0
W
Osiris
5,485
499
36
3
0
196,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role