Player Matchup

Ne Zha
Ne Zha
DippinCopeKilla
Ne Zha
Level 118
God Stats
2W - 2L
1,550 SR
Queue Stats
178W - 209L
1,522 Elo+
Solo
Guan Yu
Guan Yu
Peform
Guan Yu
Level 147
God Stats
3W - 4L
1,551 SR
Queue Stats
112W - 108L
1,542 Elo+
Party 3
Nu Wa
Nu Wa
YonnyCycles
Nu Wa
Level 89
God Stats
1W - 1L
1,680 SR
Queue Stats
120W - 130L
1,487 Elo+
Party 3
Odin
Odin
camskiii
Odin
Level 29
God Stats
4W - 3L
1,788 SR
Queue Stats
117W - 114L
1,491 Elo+
Party 3
Ao Kuang
Ao Kuang
lobsterwonton
Ao Kuang
Level 134
God Stats
3W - 5L
1,587 SR
Queue Stats
145W - 140L
1,498 Elo+
Party 3
Team Averages
Level 103
1,631 SR
1,508 Elo+

VS

Team Averages
Level 170
1,426 SR
1,559 Elo+
Athena
Athena
DominaterChief
Athena
Level 190
God Stats
2W - 0L
1,169 SR
Queue Stats
28W - 30L
1,594 Elo+
Party 1
Awilix
Awilix
Dustbuster007
Awilix
Level 148
God Stats
2W - 1L
1,533 SR
Queue Stats
21W - 17L
1,610 Elo+
Party 1
Chang'e
Chang'e
SUKKMYCHAAC
Chang'e
Level 191
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 80L
1,521 Elo+
Party 2
Ares
Ares
TheHumbss
Ares
Level 151
God Stats
8W - 2L
1,626 SR
Queue Stats
936W - 1,006L
1,551 Elo+
Solo
Tsukuyomi
Tsukuyomi
Whitehawk_Ninja
Tsukuyomi
Level 171
God Stats
1W - 1L
1,301 SR
Queue Stats
100W - 103L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 2
8,074
807
13,068
11,126
5,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Guan Yu
Peform
Guan Yu
12
2 / 5 / 3
7,828
783
4,644
10,321
11,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 2 / 2
7,243
724
10,033
5,312
2,123
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Odin
13
1 / 3 / 6
7,003
700
6,842
9,966
10,045
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
lobsterwonton
Ao Kuang
10
1 / 2 / 1
6,491
649
4,789
6,740
4,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 13
8,807
881
4,826
12,682
12,290
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
5 / 1 / 11
8,922
892
7,032
9,238
4,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
SUKKMYCHAAC
Chang'e
13
1 / 2 / 10
8,133
813
7,300
10,315
4,520
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
14
4 / 2 / 12
9,389
939
9,029
11,799
11,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Tsukuyomi
Whitehawk_Ninja
Tsukuyomi
15
8 / 2 / 8
9,321
932
9,302
11,991
5,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
73
8
Kills
19
19
Deaths
8
14
Assists
54
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
W
1
1
13
7.5
W
5
1
11
10.5
L
Guan Yu
Peform
Guan Yu
2
5
3
0.7
W
Chang'e
SUKKMYCHAAC
Chang'e
1
2
10
3
W
Ares
4
2
12
5
W
Tsukuyomi
Whitehawk_Ninja
Tsukuyomi
8
2
8
6
L
1
2
2
1
L
Odin
1
3
6
1.33
L
Ao Kuang
lobsterwonton
Ao Kuang
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,376
Damage
37,489
43,465
Taken
56,025
33,761
Mitigated
39,659
8,532
Healing
18,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,068
1,649
268
403
11,126
5,549
0
5,684
5,442
0
23,702
W
4,826
947
1,712
3,950
12,682
12,290
857
3,195
9,166
7,764
2,587
W
7,032
1,815
660
769
9,238
4,996
1,873
3,767
5,427
0
24,469
L
Guan Yu
Peform
Guan Yu
4,644
557
1,003
1,495
10,321
11,300
0
4,468
5,853
0
6,860
W
Chang'e
SUKKMYCHAAC
Chang'e
7,300
639
4,934
2,906
10,315
4,520
2,221
2,881
7,307
23,224
404
W
Ares
9,029
510
0
1,792
11,799
11,918
979
3,997
7,556
14,359
0
W
Tsukuyomi
Whitehawk_Ninja
Tsukuyomi
9,302
1,079
239
1,994
11,991
5,935
1,577
2,839
8,808
0
26,384
L
10,033
1,804
274
358
5,312
2,123
0
2,895
2,417
20,976
0
L
Odin
6,842
611
668
1,368
9,966
10,045
0
4,878
5,088
3,827
8,758
L
Ao Kuang
lobsterwonton
Ao Kuang
4,789
521
275
2,420
6,740
4,744
0
2,695
4,045
8,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,639
Gold Earned
44,572
44
Minions Killed
125
0
Camps Cleared
0
765,382
Distance Traveled
924,797
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,074
807
8
1
0
181,285
0
W
Athena
8,807
881
18
2
0
156,759
0
W
Awilix
8,922
892
27
3
0
213,206
0
L
Guan Yu
7,828
783
10
1
0
122,940
0
W
Chang'e
8,133
813
36
4
0
186,406
0
W
Ares
9,389
939
15
2
0
163,608
0
W
Tsukuyomi
9,321
932
29
3
0
204,818
0
L
Nu Wa
7,243
724
15
2
0
150,921
0
L
Odin
7,003
700
4
0
0
196,769
0
L
Ao Kuang
6,491
649
7
1
0
113,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role