Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond I
CulturedMold142
Morgan Le Fay
Diamond I
Level 124
God Stats
3W - 0L
1,852 SR
Queue Stats
89W - 51L
2,361 MMR
Party 1
Cthulhu
Cthulhu
Diamond III
OutrightOwl
Cthulhu
Diamond III
Level 128
God Stats
38W - 8L
1,927 SR
Queue Stats
89W - 52L
2,218 MMR
Party 1
Hachiman
Hachiman
Diamond I
bones10
Hachiman
Diamond I
Level 122
God Stats
13W - 6L
1,812 SR
Queue Stats
91W - 52L
2,421 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 125
1,864 SR
2,333 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 109
1,671 SR
2,090 MMR
Mulan
Mulan
Diamond V
Tebe4
Mulan
Diamond V
Level 124
God Stats
34W - 27L
1,693 SR
Queue Stats
98W - 95L
2,140 MMR
Party 2
Agni
Agni
Diamond II
Turnerr2Nasty
Agni
Diamond II
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
97W - 93L
2,448 MMR
Party 2
Arachne
Arachne
Gold V
iDILF
Arachne
Gold V
Level 75
God Stats
5W - 3L
1,820 SR
Queue Stats
28W - 30L
1,683 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CulturedMold142
Morgan Le Fay
15
5 / 2 / 6
10,137
724
12,661
8,451
3,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cthulhu
OutrightOwl
Cthulhu
15
1 / 0 / 11
9,452
675
9,242
13,733
15,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
bones10
Hachiman
17
7 / 2 / 4
10,907
779
13,848
9,498
4,586
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
Ne ZhaAchillesCharonThothVulcan

VS

Bans
KuzenboHorusBaba YagaXing TianOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Tebe4
Mulan
15
1 / 3 / 0
9,082
649
10,206
16,074
17,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

14
1 / 5 / 3
9,292
664
12,291
12,611
4,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
iDILF
Arachne
13
2 / 5 / 1
8,799
629
3,275
13,047
7,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
13
Kills
4
4
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CulturedMold142
Morgan Le Fay
5
2
6
4
W
Cthulhu
OutrightOwl
Cthulhu
1
0
11
6.5
L
Mulan
Tebe4
Mulan
1
3
0
0.33
L
1
5
3
0.5
W
Hachiman
bones10
Hachiman
7
2
4
4.5
L
Arachne
iDILF
Arachne
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,751
Damage
25,772
31,682
Taken
41,732
24,065
Mitigated
29,803
7,592
Healing
10,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CulturedMold142
Morgan Le Fay
12,661
723
0
1,079
8,451
3,910
288
2,455
5,733
38,245
674
W
Cthulhu
OutrightOwl
Cthulhu
9,242
715
222
4,497
13,733
15,569
199
4,928
8,226
23,283
5,446
L
Mulan
Tebe4
Mulan
10,206
659
0
3,064
16,074
17,538
125
7,777
7,704
0
30,438
L
12,291
286
0
2,969
12,611
4,896
210
5,712
6,303
38,966
0
W
Hachiman
bones10
Hachiman
13,848
7,997
0
1,794
9,498
4,586
650
4,926
4,373
0
54,248
L
Arachne
iDILF
Arachne
3,275
1,718
0
4,398
13,047
7,369
199
5,738
6,903
0
26,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,496
Gold Earned
27,173
216
Minions Killed
146
0
Camps Cleared
0
797,317
Distance Traveled
794,015
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,137
724
78
6
0
274,937
0
W
Cthulhu
9,452
675
35
3
0
264,602
7
L
Mulan
9,082
649
51
4
0
270,159
0
L
Agni
9,292
664
54
4
0
254,074
0
W
Hachiman
10,907
779
103
7
0
257,778
0
L
Arachne
8,799
629
41
3
0
269,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role