Player Matchup

Bellona
Bellona
BuddahBoppYT
Bellona
Level 103
God Stats
29W - 35L
1,560 SR
Queue Stats
245W - 244L
1,554 Elo+
Solo
Sun Wukong
Sun Wukong
JavierNB
Sun Wukong
Level 51
God Stats
2W - 2L
1,733 SR
Queue Stats
139W - 125L
1,622 Elo+
Solo
Agni
Agni
SolrakReus
Agni
Level 114
God Stats
0W - 7L
1,297 SR
Queue Stats
65W - 69L
1,694 Elo+
Solo
Team Averages
Level 89
1,530 SR
1,623 Elo+

VS

Team Averages
Level 100
1,668 SR
1,710 Elo+
Zeus
Zeus
MarmaladeSuckem
Zeus
Level 86
God Stats
1W - 0L
1,856 SR
Queue Stats
13W - 2L
1,843 Elo+
Party 1
Fenrir
Fenrir
Tpank
Fenrir
Level 69
God Stats
2W - 0L
1,514 SR
Queue Stats
132W - 128L
1,601 Elo+
Solo
Mulan
Mulan
iMiserysignals
Mulan
Level 145
God Stats
7W - 3L
1,634 SR
Queue Stats
24W - 11L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BuddahBoppYT
Bellona
11
0 / 4 / 1
6,291
629
5,410
11,477
11,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
JavierNB
Sun Wukong
10
1 / 4 / 0
6,483
648
6,708
12,914
11,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 3 / 0
6,171
617
6,327
5,758
1,986
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 6
8,027
803
13,338
6,740
2,618
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Tpank
Fenrir
13
2 / 0 / 8
7,698
770
5,487
10,171
8,113
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 0 / 6
8,031
803
6,329
11,440
10,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
11
11
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
BuddahBoppYT
Bellona
0
4
1
0.13
L
Sun Wukong
JavierNB
Sun Wukong
1
4
0
0.25
W
4
1
6
7
L
0
3
0
0
W
Fenrir
Tpank
Fenrir
2
0
8
6
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,445
Damage
25,154
30,149
Taken
28,351
25,421
Mitigated
21,564
6,702
Healing
9,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BuddahBoppYT
Bellona
5,410
1,842
0
2,408
11,477
11,722
0
4,875
6,172
0
18,304
L
Sun Wukong
JavierNB
Sun Wukong
6,708
1,049
0
3,216
12,914
11,713
0
5,693
6,787
0
21,373
W
13,338
2,386
0
2,729
6,740
2,618
740
658
5,731
44,796
2,419
L
6,327
415
365
713
5,758
1,986
0
2,185
3,467
23,460
0
W
Fenrir
Tpank
Fenrir
5,487
1,404
0
4,101
10,171
8,113
87
2,283
7,339
0
18,209
W
6,329
775
0
3,110
11,440
10,833
260
3,463
7,584
0
13,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,945
Gold Earned
23,756
106
Minions Killed
121
0
Camps Cleared
0
550,126
Distance Traveled
569,215
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,291
629
36
4
0
173,386
0
L
Sun Wukong
6,483
648
25
3
0
186,236
5
W
Zeus
8,027
803
74
7
0
169,432
0
L
Agni
6,171
617
45
5
0
190,504
0
W
Fenrir
7,698
770
30
3
0
207,264
0
W
Mulan
8,031
803
17
2
0
192,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role