Player Matchup

Ra
Ra
Drecess
Ra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,369 Elo+
Solo
Vamana
Vamana
S0L3N0
Vamana
Level 96
God Stats
2W - 2L
1,284 SR
Queue Stats
42W - 46L
1,497 Elo+
Party 2
Charon
Charon
TachankaMain2319
Charon
Level 38
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 59L
1,500 Elo+
Solo
Loki
Loki
WhatsThatsSmell
Loki
Level 85
God Stats
31W - 35L
1,524 SR
Queue Stats
72W - 70L
1,524 Elo+
Solo
Rama
Rama
sserendipiaa
Rama
Level 100
God Stats
7W - 10L
1,427 SR
Queue Stats
34W - 35L
1,526 Elo+
Party 2
Team Averages
Level 77
1,447 SR
1,483 Elo+

VS

Team Averages
Level 76
1,520 SR
1,342 Elo+
Erlang Shen
Erlang Shen
KoolaKid
Erlang Shen
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 55L
1,426 Elo+
Party 3
Nu Wa
Nu Wa
Pbiil
Nu Wa
Level 67
God Stats
2W - 0L
1,702 SR
Queue Stats
3W - 10L
1,211 Elo+
Party 1
Nut
Nut
Ragecage4488
Nut
Level 59
God Stats
19W - 15L
1,433 SR
Queue Stats
32W - 33L
1,352 Elo+
Solo
Cerberus
Cerberus
beastmodebingham
Cerberus
Level 54
God Stats
41W - 47L
1,463 SR
Queue Stats
75W - 79L
1,397 Elo+
Party 3
Odin
Odin
snoowwhites
Odin
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 48L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
5,698
380
577
2,732
654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
S0L3N0
Vamana
13
2 / 2 / 2
8,080
539
10,557
12,118
11,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 2 / 3
7,117
474
4,461
12,308
9,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
3 / 1 / 1
7,492
499
5,452
10,107
4,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 2 / 0
6,803
454
7,027
12,512
4,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
KoolaKid
Erlang Shen
14
4 / 1 / 2
8,558
571
7,705
15,790
8,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Pbiil
Nu Wa
14
1 / 0 / 6
8,462
564
5,077
1,983
693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 1 / 1
7,885
526
10,313
10,479
4,503
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 2 / 1
7,447
496
4,256
11,709
9,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 4 / 0
6,560
437
3,296
11,339
11,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
8
Kills
8
8
Deaths
8
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Erlang Shen
KoolaKid
Erlang Shen
4
1
2
5
W
Nu Wa
Pbiil
Nu Wa
1
0
6
4
W
2
1
1
2.5
L
Vamana
S0L3N0
Vamana
2
2
2
1.5
L
0
2
3
0.75
L
3
1
1
3.5
W
1
2
1
0.75
W
0
4
0
0
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,074
Damage
30,647
49,777
Taken
51,300
29,586
Mitigated
34,266
15,743
Healing
22,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
577
86
108
406
2,732
654
0
1,812
920
24,536
1,329
W
Erlang Shen
KoolaKid
Erlang Shen
7,705
4,512
0
10,294
15,790
8,571
439
1,022
14,726
0
56,125
W
Nu Wa
Pbiil
Nu Wa
5,077
648
0
627
1,983
693
686
231
1,752
54,082
25
W
10,313
7,658
0
5,937
10,479
4,503
444
1,736
8,743
0
72,784
L
Vamana
S0L3N0
Vamana
10,557
6,099
56
1,994
12,118
11,165
311
2,216
9,273
0
53,742
L
4,461
864
1,552
2,447
12,308
9,137
24
1,166
11,142
30,275
989
L
5,452
1,608
0
5,521
10,107
4,086
0
1,520
8,501
0
59,663
W
4,256
385
0
3,693
11,709
9,349
0
1,999
9,476
31,587
1,783
W
3,296
1,121
0
2,355
11,339
11,150
84
9
10,520
0
34,284
L
7,027
5,374
0
3,659
12,512
4,544
0
2,295
10,217
0
50,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,190
Gold Earned
38,912
328
Minions Killed
399
0
Camps Cleared
0
1,219,778
Distance Traveled
1,411,705
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,698
380
53
4
0
108,551
1
W
Erlang Shen
8,558
571
89
6
0
314,669
1
W
Nu Wa
8,462
564
101
7
0
272,071
3
W
Nut
7,885
526
103
7
0
285,441
4
L
Vamana
8,080
539
65
4
0
269,788
0
L
Charon
7,117
474
30
2
0
276,480
1
L
Loki
7,492
499
95
6
0
335,935
0
W
Cerberus
7,447
496
53
4
0
276,821
0
W
Odin
6,560
437
53
4
0
262,703
0
L
Rama
6,803
454
85
6
0
229,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role