Player Matchup

Nox
Nox
Silver II
 
Nox
Silver II
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Silver II
BigPingu
Bakasura
Silver II
Level 124
God Stats
1W - 2L
1,538 SR
Queue Stats
317W - 342L
1,042 MMR
Solo
Nu Wa
Nu Wa
Silver II
M3X1C4N1S1M0
Nu Wa
Silver II
Level 151
God Stats
476W - 393L
1,513 SR
Queue Stats
849W - 903L
995 MMR
Solo
Neith
Neith
Silver II
MatuntGamer334
Neith
Silver II
Level 120
God Stats
30W - 20L
1,626 SR
Queue Stats
294W - 313L
1,042 MMR
Solo
Cthulhu
Cthulhu
Silver IV
P0werPuncher24
Cthulhu
Silver IV
Level 63
God Stats
0W - 2L
1,309 SR
Queue Stats
35W - 51L
980 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 139
1,497 SR
1,112 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,540 SR
1,018 MMR
Lancelot
Lancelot
Silver I
BeserkerGuts
Lancelot
Silver I
Level 213
God Stats
99W - 105L
1,526 SR
Queue Stats
328W - 341L
1,078 MMR
Solo
Ishtar
Ishtar
Silver I
PipeRose174
Ishtar
Silver I
Level 69
God Stats
3W - 3L
1,516 SR
Queue Stats
102W - 103L
1,116 MMR
Party 1
Chang'e
Chang'e
Gold V
SnakeyPrimo
Chang'e
Gold V
Level 188
God Stats
13W - 9L
1,593 SR
Queue Stats
96W - 98L
1,078 MMR
Solo
Surtr
Surtr
Silver II
deadvipers
Surtr
Silver II
Level 64
God Stats
23W - 14L
1,646 SR
Queue Stats
162W - 181L
1,016 MMR
Solo
Athena
Athena
Silver II
jejea
Athena
Silver II
Level 73
God Stats
19W - 15L
1,418 SR
Queue Stats
278W - 302L
802 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
2 / 3 / 0
7,382
461
4,650
7,096
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
BigPingu
Bakasura
13
0 / 2 / 0
6,938
434
2,633
15,370
7,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 4 / 0
8,088
506
11,671
14,229
8,186
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 1 / 0
7,860
491
3,724
8,208
3,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 4 / 3
6,914
432
8,701
14,711
12,327
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
ArachneAgniThanatos

VS

Bans
AresGebErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BeserkerGuts
Lancelot
14
5 / 1 / 4
8,860
554
8,494
14,681
8,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ishtar
16
2 / 1 / 3
9,175
573
5,247
6,825
2,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
SnakeyPrimo
Chang'e
17
2 / 0 / 3
9,775
611
8,893
10,210
4,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Surtr
16
2 / 1 / 3
10,178
636
12,467
16,711
9,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
jejea
Athena
13
3 / 1 / 6
8,171
511
3,621
12,173
10,436
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
14
14
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
3
0
0.67
W
Lancelot
BeserkerGuts
Lancelot
5
1
4
7
L
Bakasura
BigPingu
Bakasura
0
2
0
0
L
2
4
0
0.5
L
0
1
0
0
L
0
4
3
0.38
W
Ishtar
2
1
3
3.5
W
Chang'e
SnakeyPrimo
Chang'e
2
0
3
3.5
W
Surtr
2
1
3
3.5
W
Athena
jejea
Athena
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,379
Damage
38,722
59,614
Taken
60,600
34,714
Mitigated
35,756
13,727
Healing
27,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,650
705
0
750
7,096
3,316
0
1,019
6,027
59,096
0
W
Lancelot
BeserkerGuts
Lancelot
8,494
2,202
0
2,485
14,681
8,695
44
4,369
10,312
0
69,040
L
Bakasura
BigPingu
Bakasura
2,633
2,100
0
3,053
15,370
7,423
3
1,913
13,351
0
45,574
L
11,671
5,295
0
4,679
14,229
8,186
0
1,381
12,804
73,808
899
L
3,724
1,005
0
3,130
8,208
3,462
0
3,978
3,830
0
77,811
L
8,701
1,430
48
2,067
14,711
12,327
0
3,966
10,543
28,953
416
W
Ishtar
5,247
2,198
0
4,061
6,825
2,957
59
3,363
3,462
0
84,463
W
Chang'e
SnakeyPrimo
Chang'e
8,893
381
2,704
7,894
10,210
4,656
60
2,613
7,457
88,752
1,377
W
Surtr
12,467
5,610
0
7,801
16,711
9,012
106
8,819
7,841
1,363
114,470
W
Athena
jejea
Athena
3,621
1,034
0
2,750
12,173
10,436
164
6,180
5,808
17,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,182
Gold Earned
46,159
502
Minions Killed
577
0
Camps Cleared
0
1,477,442
Distance Traveled
1,623,962
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,382
461
103
6
0
278,279
3
W
Lancelot
8,860
554
91
6
0
375,883
2
L
Bakasura
6,938
434
96
6
0
345,665
0
L
Nu Wa
8,088
506
129
8
0
260,687
6
L
Neith
7,860
491
137
9
0
295,504
0
L
Cthulhu
6,914
432
37
2
0
297,307
2
W
Ishtar
9,175
573
138
9
0
286,150
4
W
Chang'e
9,775
611
149
9
0
335,387
3
W
Surtr
10,178
636
166
10
0
317,937
0
W
Athena
8,171
511
33
2
0
308,605
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role