Player Matchup

Arachne
Arachne
AtomicGilly
Arachne
Level 36
God Stats
0W - 4L
1,100 SR
Queue Stats
53W - 64L
1,287 Elo+
Party 1
Hachiman
Hachiman
FeetFood
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,173 Elo+
Party 1
Nu Wa
Nu Wa
Josem00111
Nu Wa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Manriv31
Baron Samedi
Level 129
God Stats
0W - 1L
1,738 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
wowsoM0IST
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 61L
1,286 Elo+
Party 1
Team Averages
Level 44
1,467 SR
1,349 Elo+

VS

Team Averages
Level 62
1,593 SR
1,484 Elo+
Kali
Kali
ChronosGaming1
Kali
Level 105
God Stats
4W - 1L
1,700 SR
Queue Stats
21W - 18L
1,558 Elo+
Party 3
Anubis
Anubis
CryCopeSleep
Anubis
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 4L
1,444 Elo+
Party 4
Skadi
Skadi
Five8AndHung
Skadi
Level 33
God Stats
11W - 8L
1,524 SR
Queue Stats
15W - 18L
1,374 Elo+
Party 4
King Arthur
King Arthur
Magicrobber4200
King Arthur
Level 128
God Stats
1W - 0L
1,739 SR
Queue Stats
47W - 40L
1,547 Elo+
Party 3
Jormungandr
Jormungandr
turkeyhead99
Jormungandr
Level 19
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AtomicGilly
Arachne
9
0 / 2 / 2
4,717
472
3,535
9,160
3,246
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
FeetFood
Hachiman
8
3 / 3 / 2
4,960
496
6,186
8,893
2,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
9
0 / 5 / 1
4,883
488
1,763
6,201
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Manriv31
Baron Samedi
8
1 / 4 / 0
4,892
489
3,688
6,723
3,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
wowsoM0IST
Jormungandr
8
2 / 5 / 2
5,574
557
3,842
10,148
7,556
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 1 / 3
6,860
686
4,922
9,723
3,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
12
2 / 0 / 2
6,589
659
2,882
4,057
1,771
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
5 / 1 / 3
6,096
610
7,877
6,064
2,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

King Arthur
Magicrobber4200
King Arthur
11
4 / 1 / 3
6,738
674
7,246
9,117
6,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
turkeyhead99
Jormungandr
8
1 / 3 / 4
5,344
534
3,963
7,930
5,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
6
Kills
19
19
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
AtomicGilly
Arachne
0
2
2
0.5
W
7
1
3
8.5
W
Anubis
2
0
2
3
L
Hachiman
FeetFood
Hachiman
3
3
2
1.33
W
5
1
3
6.5
L
Nu Wa
0
5
1
0.1
W
King Arthur
Magicrobber4200
King Arthur
4
1
3
5.5
L
Baron Samedi
Manriv31
Baron Samedi
1
4
0
0.25
W
Jormungandr
turkeyhead99
Jormungandr
1
3
4
1
L
Jormungandr
wowsoM0IST
Jormungandr
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,014
Damage
26,890
41,125
Taken
36,891
18,707
Mitigated
20,013
11,628
Healing
9,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AtomicGilly
Arachne
3,535
2,219
0
4,667
9,160
3,246
0
502
8,658
0
28,413
W
4,922
1,888
0
5,839
9,723
3,976
180
1,383
8,298
0
42,948
W
Anubis
2,882
94
0
2,209
4,057
1,771
535
1,057
3,000
54,293
1,271
L
Hachiman
FeetFood
Hachiman
6,186
4,331
0
3,040
8,893
2,982
0
2,182
6,711
0
23,583
W
7,877
3,622
0
338
6,064
2,077
516
1,606
4,458
0
38,295
L
Nu Wa
1,763
223
0
374
6,201
1,502
0
1,269
4,932
30,586
0
W
King Arthur
Magicrobber4200
King Arthur
7,246
1,309
0
1,000
9,117
6,260
0
2,699
5,870
0
41,230
L
Baron Samedi
Manriv31
Baron Samedi
3,688
274
158
1,586
6,723
3,421
0
973
5,750
25,165
0
W
Jormungandr
turkeyhead99
Jormungandr
3,963
2,033
0
348
7,930
5,929
81
1,958
5,972
17,083
0
L
Jormungandr
wowsoM0IST
Jormungandr
3,842
1,553
0
1,803
10,148
7,556
0
1,781
8,367
22,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,026
Gold Earned
31,627
198
Minions Killed
334
0
Camps Cleared
0
883,076
Distance Traveled
1,040,572
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,717
472
47
5
0
226,474
0
W
Kali
6,860
686
77
8
0
241,170
0
W
Anubis
6,589
659
105
11
0
195,121
0
L
Hachiman
4,960
496
34
3
0
174,199
0
W
Skadi
6,096
610
52
5
0
188,267
0
L
Nu Wa
4,883
488
52
5
0
160,268
2
W
King Arthur
6,738
674
81
8
0
226,641
0
L
Baron Samedi
4,892
489
39
4
0
160,063
0
W
Jormungandr
5,344
534
19
2
0
189,373
0
L
Jormungandr
5,574
557
26
3
0
162,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role