Player Matchup

Jing Wei
Jing Wei
BluePenguin1410
Jing Wei
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
266W - 250L
1,544 Elo+
Party 1
Anubis
Anubis
Darkar50K
Anubis
Level 135
God Stats
37W - 27L
1,504 SR
Queue Stats
157W - 151L
1,534 Elo+
Party 4
Vamana
Vamana
ELIZITO7985
Vamana
Level 143
God Stats
17W - 19L
1,553 SR
Queue Stats
132W - 150L
1,521 Elo+
Party 4
Ganesha
Ganesha
KillinCaper11
Ganesha
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,483 Elo+
Party 1
Mercury
Mercury
TPanter
Mercury
Level 119
God Stats
4W - 7L
1,408 SR
Queue Stats
193W - 189L
1,533 Elo+
Party 4
Team Averages
Level 112
1,493 SR
1,523 Elo+

VS

Team Averages
Level 91
1,683 SR
1,491 Elo+
Ra
Ra
I Freega I
Ra
Level 80
God Stats
3W - 2L
1,500 SR
Queue Stats
206W - 184L
1,518 Elo+
Party 3
Poseidon
Poseidon
LONERBEAT
Poseidon
Level 57
God Stats
0W - 1L
1,742 SR
Queue Stats
35W - 31L
1,553 Elo+
Solo
Bellona
Bellona
Shoneyssss
Bellona
Level 118
God Stats
2W - 5L
1,500 SR
Queue Stats
38W - 54L
1,360 Elo+
Party 2
Cernunnos
Cernunnos
Smokln Who
Cernunnos
Level 86
God Stats
5W - 3L
1,789 SR
Queue Stats
170W - 167L
1,520 Elo+
Party 3
Thanatos
Thanatos
yonkoangel
Thanatos
Level 116
God Stats
1W - 3L
1,884 SR
Queue Stats
94W - 117L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
7
0 / 2 / 2
3,777
630
1,799
4,582
1,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
Darkar50K
Anubis
8
1 / 1 / 1
4,472
745
1,667
2,362
910
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vamana
8
0 / 0 / 1
4,704
784
2,877
4,247
3,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
6
0 / 2 / 2
4,071
679
1,469
4,632
2,929
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
TPanter
Mercury
9
4 / 0 / 0
4,589
765
1,707
5,880
2,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 3
3,938
656
3,155
4,287
2,959
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Poseidon
LONERBEAT
Poseidon
4
0 / 1 / 0
3,095
516
72
874
135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Shoneyssss
Bellona
7
0 / 1 / 0
3,602
600
1,611
5,322
5,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
Smokln Who
Cernunnos
7
3 / 0 / 1
4,371
729
4,984
1,586
528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thanatos
yonkoangel
Thanatos
9
1 / 1 / 2
4,260
710
3,005
5,466
1,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
5
Kills
5
5
Deaths
5
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
0
2
2
0.5
W
Anubis
Darkar50K
Anubis
1
1
1
1.5
W
Vamana
0
0
1
0.5
L
1
2
3
1.25
W
Ganesha
0
2
2
0.5
L
Poseidon
LONERBEAT
Poseidon
0
1
0
0
L
Bellona
Shoneyssss
Bellona
0
1
0
0
L
Cernunnos
Smokln Who
Cernunnos
3
0
1
3.5
W
Mercury
TPanter
Mercury
4
0
0
4
L
Thanatos
yonkoangel
Thanatos
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,519
Damage
12,827
21,703
Taken
17,535
10,809
Mitigated
10,525
6,916
Healing
8,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
1,799
1,322
0
1,326
4,582
1,424
0
1,304
3,223
0
20,142
W
Anubis
Darkar50K
Anubis
1,667
251
0
821
2,362
910
18
72
2,290
24,019
781
W
Vamana
2,877
1,226
0
1,629
4,247
3,357
0
0
4,247
0
30,520
L
3,155
614
0
1,640
4,287
2,959
0
851
3,436
16,979
0
W
Ganesha
1,469
0
92
1,448
4,632
2,929
0
1,301
3,261
8,178
332
L
Poseidon
LONERBEAT
Poseidon
72
72
0
20
874
135
0
507
367
5,012
0
L
Bellona
Shoneyssss
Bellona
1,611
801
0
1,669
5,322
5,006
0
0
4,956
0
18,771
L
Cernunnos
Smokln Who
Cernunnos
4,984
2,654
0
1,147
1,586
528
0
548
1,038
0
21,691
W
Mercury
TPanter
Mercury
1,707
801
0
1,600
5,880
2,189
0
369
5,455
0
28,321
L
Thanatos
yonkoangel
Thanatos
3,005
800
0
3,740
5,466
1,897
0
1,198
4,268
0
24,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,613
Gold Earned
19,266
194
Minions Killed
140
0
Camps Cleared
0
730,041
Distance Traveled
563,706
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
3,777
630
58
10
0
142,217
0
W
Anubis
4,472
745
43
7
0
133,166
0
W
Vamana
4,704
784
45
8
0
128,905
0
L
Ra
3,938
656
21
4
0
120,531
0
W
Ganesha
4,071
679
0
0
0
142,343
0
L
Poseidon
3,095
516
14
2
0
45,940
0
L
Bellona
3,602
600
24
4
0
124,455
2
L
Cernunnos
4,371
729
38
6
0
117,532
0
W
Mercury
4,589
765
48
8
0
183,410
0
L
Thanatos
4,260
710
43
7
0
155,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role