Player Matchup

Achilles
Achilles
Gold V
 
Achilles
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver I
ValakAkabane
Neith
Silver I
Level 168
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 57L
1,262 MMR
Solo
Vamana
Vamana
Gold IV
WoodlandBeret92
Vamana
Gold IV
Level 152
God Stats
34W - 26L
1,548 SR
Queue Stats
506W - 505L
1,331 MMR
Party 3
Kukulkan
Kukulkan
Gold V
attiud1adjustr
Kukulkan
Gold V
Level 105
God Stats
48W - 61L
1,420 SR
Queue Stats
483W - 501L
1,300 MMR
Party 3
Bastet
Bastet
Gold V
bandanaSZN
Bastet
Gold V
Level 141
God Stats
13W - 5L
1,641 SR
Queue Stats
118W - 119L
1,260 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 145
1,522 SR
1,331 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,579 SR
1,286 MMR
Arachne
Arachne
Gold V
Deathfoxx007
Arachne
Gold V
Level 100
God Stats
39W - 42L
1,482 SR
Queue Stats
232W - 248L
1,220 MMR
Party 1
Medusa
Medusa
Bronze III
Lifey_TTV
Medusa
Bronze III
Level 103
God Stats
4W - 4L
1,800 SR
Queue Stats
20W - 37L
1,280 MMR
Party 2
Amaterasu
Amaterasu
Silver II
M1chSmurf
Amaterasu
Silver II
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,289 MMR
Solo
Eset
Eset
Silver II
TheSoulLess1
Eset
Silver II
Level 121
God Stats
12W - 12L
1,649 SR
Queue Stats
78W - 85L
1,358 MMR
Party 2
Cthulhu
Cthulhu
Gold V
foxwarrior112
Cthulhu
Gold V
Level 137
God Stats
26W - 31L
1,463 SR
Queue Stats
956W - 970L
1,283 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
5 / 2 / 7
8,422
561
8,729
14,697
14,171
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 2 / 1
9,054
604
7,352
9,749
3,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
5 / 1 / 0
9,392
626
9,976
12,454
9,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
14
2 / 0 / 4
8,565
571
7,906
5,623
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
bandanaSZN
Bastet
14
2 / 0 / 5
8,024
535
5,765
13,317
5,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AgniDiscordiaRaBellona

VS

Bans
DanzaburouAwilixKaliThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Deathfoxx007
Arachne
5
0 / 2 / 1
5,015
334
769
3,511
1,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Medusa
Lifey_TTV
Medusa
13
2 / 3 / 1
7,404
494
7,465
9,708
4,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
M1chSmurf
Amaterasu
13
1 / 3 / 0
7,735
516
6,940
16,520
13,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 0
6,597
440
4,675
8,903
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
8
0 / 7 / 3
6,087
406
5,445
19,101
9,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
19
Kills
4
5
Deaths
19
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
2
7
4.25
L
Arachne
Deathfoxx007
Arachne
0
2
1
0.25
L
Medusa
Lifey_TTV
Medusa
2
3
1
0.83
L
Amaterasu
M1chSmurf
Amaterasu
1
3
0
0.33
L
1
4
0
0.25
W
5
2
1
2.75
W
5
1
0
5
W
Kukulkan
2
0
4
4
W
Bastet
bandanaSZN
Bastet
2
0
5
4.5
L
Cthulhu
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,728
Damage
25,294
55,840
Taken
57,743
35,493
Mitigated
30,934
19,296
Healing
16,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,729
1,449
0
3,173
14,697
14,171
0
4,271
10,272
0
26,184
L
Arachne
Deathfoxx007
Arachne
769
673
0
1,125
3,511
1,025
0
198
3,262
0
8,740
L
Medusa
Lifey_TTV
Medusa
7,465
2,746
0
2,013
9,708
4,096
0
378
9,330
0
53,506
L
Amaterasu
M1chSmurf
Amaterasu
6,940
3,030
0
8,008
16,520
13,180
0
0
15,617
0
72,025
L
4,675
33
0
1,598
8,903
2,778
0
4,654
4,249
46,545
0
W
7,352
2,607
0
4,008
9,749
3,765
604
641
9,108
0
75,121
W
9,976
4,664
0
4,468
12,454
9,822
148
682
11,095
0
79,936
W
Kukulkan
7,906
1,087
0
500
5,623
2,607
0
3,847
1,776
74,496
862
W
Bastet
bandanaSZN
Bastet
5,765
1,620
0
7,147
13,317
5,128
40
1,327
11,952
0
71,203
L
Cthulhu
5,445
299
0
3,415
19,101
9,855
0
3,336
15,713
24,036
1,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,457
Gold Earned
32,838
520
Minions Killed
324
0
Camps Cleared
0
1,522,980
Distance Traveled
1,245,693
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,422
561
24
2
0
321,496
0
L
Arachne
5,015
334
20
1
0
88,177
0
L
Medusa
7,404
494
76
5
0
289,833
4
L
Amaterasu
7,735
516
122
8
0
297,292
0
L
Eset
6,597
440
66
4
0
292,310
4
W
Neith
9,054
604
126
8
0
277,373
6
W
Vamana
9,392
626
134
9
0
287,010
0
W
Kukulkan
8,565
571
124
8
0
277,925
2
W
Bastet
8,024
535
112
7
0
359,176
1
L
Cthulhu
6,087
406
40
3
0
278,081
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role