Player Matchup

Chang'e
Chang'e
Chef Chungus
Chang'e
Level 149
God Stats
3W - 2L
1,553 SR
Queue Stats
118W - 104L
1,533 Elo+
Party 2
Danzaburou
Danzaburou
Dwreckless421
Danzaburou
Level 155
God Stats
6W - 1L
1,432 SR
Queue Stats
139W - 116L
1,426 Elo+
Solo
Serqet
Serqet
Fenixevilangel
Serqet
Level 144
God Stats
1W - 2L
1,254 SR
Queue Stats
36W - 37L
1,441 Elo+
Solo
Sobek
Sobek
ILLUMAZOTTI
Sobek
Level 155
God Stats
5W - 2L
1,592 SR
Queue Stats
78W - 82L
1,485 Elo+
Party 2
Tyr
Tyr
MrSlapYoNuts
Tyr
Level 157
God Stats
1W - 0L
1,777 SR
Queue Stats
89W - 76L
1,530 Elo+
Party 2
Team Averages
Level 152
1,521 SR
1,483 Elo+

VS

Team Averages
Level 158
1,491 SR
1,509 Elo+
Chaac
Chaac
 
Chaac
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
EdgarRnFlippy
Fafnir
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 46L
1,562 Elo+
Solo
Cupid
Cupid
SakonShima
Cupid
Level 129
God Stats
0W - 2L
1,489 SR
Queue Stats
2W - 8L
1,547 Elo+
Solo
Bacchus
Bacchus
Slayajay
Bacchus
Level 156
God Stats
9W - 7L
1,480 SR
Queue Stats
123W - 111L
1,512 Elo+
Party 1
Zhong Kui
Zhong Kui
WhoYaNewDad
Zhong Kui
Level 147
God Stats
1W - 2L
1,487 SR
Queue Stats
1W - 2L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chef Chungus
Chang'e
14
2 / 2 / 2
7,859
524
7,082
9,875
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Dwreckless421
Danzaburou
13
5 / 1 / 3
7,911
527
10,932
13,912
6,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 2 / 2
7,358
491
5,306
13,011
5,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 1 / 3
8,044
536
5,332
12,453
12,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 2 / 3
8,216
548
6,441
14,772
11,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 3 / 0
8,179
545
6,472
13,723
9,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 3 / 0
6,761
451
7,286
11,916
13,798
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
11
0 / 4 / 0
6,253
417
6,185
9,819
3,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Slayajay
Bacchus
14
5 / 0 / 0
8,096
540
8,774
9,128
7,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Zhong Kui
WhoYaNewDad
Zhong Kui
12
1 / 3 / 0
7,070
471
9,628
11,623
9,109
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
13
Kills
8
8
Deaths
13
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
3
0
0.67
W
Chang'e
Chef Chungus
Chang'e
2
2
2
1.5
W
Danzaburou
Dwreckless421
Danzaburou
5
1
3
6.5
L
0
3
0
0
W
3
2
2
2
W
2
1
3
3.5
W
1
2
3
1.25
L
Cupid
0
4
0
0
L
Bacchus
Slayajay
Bacchus
5
0
0
5
L
Zhong Kui
WhoYaNewDad
Zhong Kui
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,093
Damage
38,345
64,023
Taken
56,209
39,449
Mitigated
43,812
24,993
Healing
21,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,472
1,087
18
6,613
13,723
9,787
640
4,713
8,823
0
68,551
W
Chang'e
Chef Chungus
Chang'e
7,082
1,452
1,344
4,356
9,875
3,613
0
905
8,970
64,597
0
W
Danzaburou
Dwreckless421
Danzaburou
10,932
4,863
0
7,188
13,912
6,148
180
4,118
9,794
0
63,146
L
7,286
2,391
0
2,138
11,916
13,798
0
2,908
8,774
22,815
1,331
W
5,306
2,313
0
906
13,011
5,689
0
4,894
8,117
0
41,600
W
5,332
715
0
4,567
12,453
12,255
0
4,347
8,106
34,372
0
W
6,441
542
0
6,632
14,772
11,744
0
10,265
4,507
0
62,053
L
Cupid
6,185
3,477
104
4,094
9,819
3,487
0
1,665
7,920
0
53,604
L
Bacchus
Slayajay
Bacchus
8,774
1,276
184
2,679
9,128
7,631
0
1,587
7,403
54,784
2,534
L
Zhong Kui
WhoYaNewDad
Zhong Kui
9,628
1,508
0
6,069
11,623
9,109
285
1,541
10,082
55,237
1,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,388
Gold Earned
36,359
405
Minions Killed
409
0
Camps Cleared
0
1,428,097
Distance Traveled
1,303,052
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,179
545
115
8
0
263,708
0
W
Chang'e
7,859
524
102
7
0
264,028
0
W
Danzaburou
7,911
527
90
6
0
276,920
0
L
Fafnir
6,761
451
29
2
0
290,998
0
W
Serqet
7,358
491
51
3
0
303,787
0
W
Sobek
8,044
536
55
4
0
291,752
2
W
Tyr
8,216
548
107
7
0
291,610
6
L
Cupid
6,253
417
94
6
0
225,283
1
L
Bacchus
8,096
540
81
5
0
327,597
0
L
Zhong Kui
7,070
471
90
6
0
195,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role