Player Matchup

Pele
Pele
Fernact
Pele
Level 113
God Stats
8W - 7L
1,516 SR
Queue Stats
118W - 125L
1,485 Elo+
Party 3
Charybdis
Charybdis
JATA187556
Charybdis
Level 129
God Stats
2W - 6L
1,291 SR
Queue Stats
147W - 155L
1,459 Elo+
Party 3
Charon
Charon
Pbiil
Charon
Level 67
God Stats
0W - 3L
1,195 SR
Queue Stats
3W - 10L
1,234 Elo+
Party 1
Chaac
Chaac
nikolsa78
Chaac
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 20L
1,215 Elo+
Solo
Nu Wa
Nu Wa
snoowwhites
Nu Wa
Level 85
God Stats
4W - 4L
1,502 SR
Queue Stats
29W - 48L
1,334 Elo+
Party 1
Team Averages
Level 94
1,401 SR
1,345 Elo+

VS

Team Averages
Level 80
1,404 SR
1,458 Elo+
Bacchus
Bacchus
FrOsTxPizza
Bacchus
Level 66
God Stats
9W - 2L
1,500 SR
Queue Stats
141W - 124L
1,462 Elo+
Party 2
Loki
Loki
FrOst x Apex
Loki
Level 64
God Stats
5W - 6L
1,396 SR
Queue Stats
150W - 128L
1,491 Elo+
Party 2
Bastet
Bastet
rollingsmke
Bastet
Level 120
God Stats
11W - 7L
1,363 SR
Queue Stats
823W - 835L
1,477 Elo+
Solo
Yu Huang
Yu Huang
satanicscythe
Yu Huang
Level 64
God Stats
2W - 2L
1,353 SR
Queue Stats
45W - 44L
1,448 Elo+
Solo
Chiron
Chiron
theBurntestOne
Chiron
Level 88
God Stats
19W - 14L
1,406 SR
Queue Stats
162W - 155L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Fernact
Pele
8
0 / 0 / 0
3,923
560
780
6,584
2,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charybdis
JATA187556
Charybdis
7
0 / 1 / 1
3,793
542
2,805
5,572
1,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
Pbiil
Charon
7
1 / 0 / 0
4,300
614
1,883
4,049
2,583
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
nikolsa78
Chaac
3
0 / 1 / 0
3,288
470
444
2,126
697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 0
4,219
603
1,725
3,404
991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FrOsTxPizza
Bacchus
7
1 / 1 / 0
4,243
606
1,668
4,738
3,575
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 0 / 0
4,182
597
1,306
4,051
1,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bastet
8
2 / 0 / 0
4,914
702
3,001
3,836
1,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Yu Huang
satanicscythe
Yu Huang
8
0 / 0 / 1
4,405
629
2,190
2,131
627
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 0 / 1
4,313
616
4,529
4,036
1,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
4
4
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Pele
Fernact
Pele
0
0
0
0
W
Bacchus
FrOsTxPizza
Bacchus
1
1
0
1
W
1
0
0
1
L
Charybdis
JATA187556
Charybdis
0
1
1
0.5
L
Charon
Pbiil
Charon
1
0
0
1
L
Chaac
nikolsa78
Chaac
0
1
0
0
W
Bastet
2
0
0
2
W
Yu Huang
satanicscythe
Yu Huang
0
0
1
0.5
L
0
2
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,637
Damage
12,694
21,735
Taken
18,792
8,013
Mitigated
8,307
5,603
Healing
7,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Fernact
Pele
780
238
0
880
6,584
2,203
0
1,822
4,648
0
23,455
W
Bacchus
FrOsTxPizza
Bacchus
1,668
298
35
1,471
4,738
3,575
0
924
3,801
9,227
331
W
1,306
153
0
3,014
4,051
1,195
0
480
3,517
0
23,993
L
Charybdis
JATA187556
Charybdis
2,805
1,450
0
2,574
5,572
1,539
0
1,088
4,484
0
22,040
L
Charon
Pbiil
Charon
1,883
490
0
1,111
4,049
2,583
0
567
3,482
11,255
0
L
Chaac
nikolsa78
Chaac
444
0
0
538
2,126
697
0
0
2,126
0
5,089
W
Bastet
3,001
878
0
543
3,836
1,604
0
716
3,018
0
23,975
W
Yu Huang
satanicscythe
Yu Huang
2,190
241
0
755
2,131
627
0
168
1,949
27,210
634
L
1,725
754
0
500
3,404
991
0
169
3,215
23,799
0
W
4,529
1,496
276
1,512
4,036
1,306
0
1,123
2,899
0
29,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,523
Gold Earned
22,057
162
Minions Killed
204
0
Camps Cleared
0
635,396
Distance Traveled
739,500
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
3,923
560
40
6
0
182,449
0
W
Bacchus
4,243
606
21
3
0
146,908
0
W
Loki
4,182
597
47
7
0
178,531
0
L
Charybdis
3,793
542
35
5
0
129,128
0
L
Charon
4,300
614
19
3
0
136,090
1
L
Chaac
3,288
470
12
2
0
52,460
0
W
Bastet
4,914
702
37
5
0
150,007
0
W
Yu Huang
4,405
629
50
7
0
124,948
0
L
Nu Wa
4,219
603
56
8
0
135,269
0
W
Chiron
4,313
616
49
7
0
139,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role