Player Matchup

Amaterasu
Amaterasu
Anggeel097
Amaterasu
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 40L
1,438 Elo+
Solo
Da Ji
Da Ji
BroHandlEase
Da Ji
Level 66
God Stats
6W - 4L
1,658 SR
Queue Stats
160W - 161L
1,463 Elo+
Solo
Artio
Artio
Th3UnKn0wn7
Artio
Level 58
God Stats
0W - 1L
1,807 SR
Queue Stats
26W - 20L
1,220 Elo+
Solo
Medusa
Medusa
jubquafius
Medusa
Level 93
God Stats
15W - 10L
1,612 SR
Queue Stats
78W - 59L
1,585 Elo+
Solo
Chronos
Chronos
kainaluboy808
Chronos
Level 140
God Stats
80W - 60L
1,596 SR
Queue Stats
1,303W - 1,256L
1,553 Elo+
Solo
Team Averages
Level 94
1,635 SR
1,452 Elo+

VS

Team Averages
Level 115
1,644 SR
1,572 Elo+
Geb
Geb
 
Geb
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
ConicalBadger49
Ra
Level 87
God Stats
7W - 2L
1,861 SR
Queue Stats
71W - 66L
1,490 Elo+
Party 2
Medusa
Medusa
DannnnyB
Medusa
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,565 Elo+
Party 1
Ratatoskr
Ratatoskr
SoggyWetNegro
Ratatoskr
Level 103
God Stats
12W - 12L
1,607 SR
Queue Stats
25W - 22L
1,527 Elo+
Party 2
Bakasura
Bakasura
TheRealDiehl
Bakasura
Level 136
God Stats
2W - 0L
1,752 SR
Queue Stats
15W - 6L
1,775 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Anggeel097
Amaterasu
9
0 / 3 / 0
5,359
487
4,990
12,540
10,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

8
0 / 2 / 0
4,622
420
1,983
6,323
2,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 2 / 0
5,766
524
3,474
9,196
6,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
jubquafius
Medusa
11
1 / 1 / 1
6,026
548
6,263
7,426
2,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
12
0 / 2 / 1
5,979
544
2,450
5,883
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 0 / 3
5,581
507
1,748
4,719
2,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
1 / 1 / 1
6,544
595
4,034
5,413
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
DannnnyB
Medusa
10
2 / 2 / 0
5,533
503
6,376
8,152
3,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ratatoskr
SoggyWetNegro
Ratatoskr
12
0 / 0 / 3
6,970
634
6,997
9,655
3,895
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bakasura
TheRealDiehl
Bakasura
12
7 / 0 / 2
6,872
625
7,739
11,019
5,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
10
10
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
3
1.5
L
Amaterasu
Anggeel097
Amaterasu
0
3
0
0
L
0
2
0
0
W
1
1
1
1.5
W
Medusa
DannnnyB
Medusa
2
2
0
1
W
Ratatoskr
SoggyWetNegro
Ratatoskr
0
0
3
1.5
L
2
2
0
1
W
Bakasura
TheRealDiehl
Bakasura
7
0
2
8
L
Medusa
jubquafius
Medusa
1
1
1
1.5
L
Chronos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,160
Damage
26,894
41,368
Taken
38,958
23,783
Mitigated
17,368
13,978
Healing
11,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
1,748
225
0
1,886
4,719
2,794
0
1,281
3,390
12,742
0
L
Amaterasu
Anggeel097
Amaterasu
4,990
2,801
0
4,866
12,540
10,431
0
0
11,932
0
40,716
L
1,983
526
0
2,964
6,323
2,011
0
557
4,989
0
23,684
W
4,034
404
204
1,329
5,413
2,174
110
2,154
3,111
51,440
1,540
W
Medusa
DannnnyB
Medusa
6,376
2,432
0
983
8,152
3,013
0
765
7,387
0
45,583
W
Ratatoskr
SoggyWetNegro
Ratatoskr
6,997
2,435
0
3,514
9,655
3,895
862
0
9,655
0
54,497
L
3,474
607
119
3,322
9,196
6,579
0
1,336
7,394
18,589
1,122
W
Bakasura
TheRealDiehl
Bakasura
7,739
5,267
0
4,064
11,019
5,492
182
1,409
9,548
0
31,872
L
Medusa
jubquafius
Medusa
6,263
2,881
0
1,555
7,426
2,710
0
884
6,532
0
49,956
L
Chronos
2,450
320
0
1,152
5,883
2,052
0
2,879
2,572
44,684
1,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,752
Gold Earned
31,500
308
Minions Killed
338
0
Camps Cleared
0
1,017,860
Distance Traveled
1,154,085
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,581
507
17
2
0
223,902
1
L
Amaterasu
5,359
487
59
5
0
182,719
0
L
Da Ji
4,622
420
44
4
0
194,155
0
W
Ra
6,544
595
88
8
0
224,186
0
W
Medusa
5,533
503
56
5
0
200,079
0
W
Ratatoskr
6,970
634
98
9
0
225,847
0
L
Artio
5,766
524
23
2
0
224,009
3
W
Bakasura
6,872
625
79
7
0
280,071
0
L
Medusa
6,026
548
86
8
0
197,616
2
L
Chronos
5,979
544
96
9
0
219,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role