Player Matchup

Achilles
Achilles
Billiasman
Achilles
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 70L
1,590 Elo+
Party 1
Terra
Terra
FakeGerman
Terra
Level 66
God Stats
1W - 2L
1,177 SR
Queue Stats
66W - 57L
1,555 Elo+
Party 1
Sol
Sol
Pbandjfreak
Sol
Level 125
God Stats
4W - 0L
1,826 SR
Queue Stats
137W - 114L
1,557 Elo+
Party 1
Xbalanque
Xbalanque
spraynprayshes18
Xbalanque
Level 41
God Stats
3W - 2L
1,148 SR
Queue Stats
119W - 101L
1,549 Elo+
Party 1
Cthulhu
Cthulhu
urAnisPunisher
Cthulhu
Level 66
God Stats
3W - 0L
1,850 SR
Queue Stats
59W - 49L
1,550 Elo+
Party 1
Team Averages
Level 84
1,500 SR
1,560 Elo+

VS

Team Averages
Level 86
1,579 SR
1,579 Elo+
Danzaburou
Danzaburou
CancelThis
Danzaburou
Level 62
God Stats
9W - 5L
1,500 SR
Queue Stats
401W - 420L
1,601 Elo+
Solo
Poseidon
Poseidon
Not_Kev9
Poseidon
Level 67
God Stats
3W - 2L
1,541 SR
Queue Stats
174W - 176L
1,545 Elo+
Party 2
Achilles
Achilles
NxNoSkii
Achilles
Level 40
God Stats
2W - 3L
1,853 SR
Queue Stats
137W - 117L
1,532 Elo+
Party 2
Kuzenbo
Kuzenbo
WhyAmIHereGuys
Kuzenbo
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 91L
1,566 Elo+
Solo
Ra
Ra
oPjust
Ra
Level 143
God Stats
1W - 5L
1,500 SR
Queue Stats
196W - 194L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Billiasman
Achilles
16
11 / 4 / 8
9,838
984
12,010
14,539
22,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Terra
14
3 / 2 / 12
9,231
923
7,439
10,881
12,509
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 2 / 13
8,775
878
13,073
7,734
3,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xbalanque
13
0 / 3 / 15
8,095
810
5,939
6,709
3,820
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 1 / 14
9,098
910
13,209
16,240
12,261
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CancelThis
Danzaburou
12
2 / 4 / 5
7,428
743
8,198
8,873
3,843
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Not_Kev9
Poseidon
13
1 / 4 / 6
7,367
737
10,890
7,877
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
NxNoSkii
Achilles
15
4 / 4 / 5
8,154
815
7,328
13,109
13,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 5 / 3
6,926
693
6,269
13,585
14,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ra
13
1 / 5 / 3
7,469
747
9,471
10,895
5,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
31
22
Kills
9
12
Deaths
22
62
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Achilles
Billiasman
Achilles
11
4
8
3.75
L
Danzaburou
CancelThis
Danzaburou
2
4
5
1.13
W
Terra
3
2
12
4.5
L
Poseidon
Not_Kev9
Poseidon
1
4
6
1
L
Achilles
NxNoSkii
Achilles
4
4
5
1.63
W
4
2
13
5.25
L
1
5
3
0.5
L
Ra
1
5
3
0.5
W
Xbalanque
0
3
15
2.5
W
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,670
Damage
42,156
56,103
Taken
54,339
55,152
Mitigated
40,677
23,533
Healing
14,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Billiasman
Achilles
12,010
1,230
1,616
3,019
14,539
22,694
252
4,737
9,246
1,047
15,445
L
Danzaburou
CancelThis
Danzaburou
8,198
3,598
420
737
8,873
3,843
0
4,598
3,841
0
16,649
W
Terra
7,439
422
3,315
2,609
10,881
12,509
240
3,851
6,394
9,691
847
L
Poseidon
Not_Kev9
Poseidon
10,890
2,688
1,832
1,287
7,877
3,613
0
4,789
2,820
18,504
0
L
Achilles
NxNoSkii
Achilles
7,328
1,196
381
1,739
13,109
13,415
0
7,749
4,379
0
11,173
W
13,073
3,917
208
2,879
7,734
3,868
1,958
3,993
3,442
31,243
0
L
6,269
1,927
206
1,018
13,585
14,492
0
7,509
4,976
9,004
320
L
Ra
9,471
465
3,919
3,371
10,895
5,314
0
6,065
4,115
23,929
310
W
Xbalanque
5,939
3,711
246
1,242
6,709
3,820
978
4,003
2,659
0
15,289
W
13,209
700
1,096
7,303
16,240
12,261
373
8,231
7,318
24,535
505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,037
Gold Earned
37,344
126
Minions Killed
88
0
Camps Cleared
0
962,700
Distance Traveled
845,839
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,838
984
9
1
0
214,296
0
L
Danzaburou
7,428
743
14
1
0
167,157
0
W
Terra
9,231
923
15
2
0
201,124
0
L
Poseidon
7,367
737
20
2
0
174,353
0
L
Achilles
8,154
815
8
1
0
186,727
0
W
Sol
8,775
878
47
5
0
170,834
0
L
Kuzenbo
6,926
693
6
1
0
161,129
0
L
Ra
7,469
747
40
4
0
156,473
0
W
Xbalanque
8,095
810
17
2
0
147,228
0
W
Cthulhu
9,098
910
38
4
0
229,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role