Player Matchup

Artemis
Artemis
 
Artemis
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Dreamhaus
Osiris
Level 123
God Stats
6W - 6L
1,708 SR
Queue Stats
269W - 291L
1,393 Elo+
Party 1
Scylla
Scylla
Kingchristos
Scylla
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 97L
1,387 Elo+
Solo
Surtr
Surtr
Neoncupcake
Surtr
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
294W - 295L
1,404 Elo+
Party 1
Discordia
Discordia
TRA-_-ALLDAY9
Discordia
Level 149
God Stats
8W - 3L
1,688 SR
Queue Stats
271W - 282L
1,479 Elo+
Solo
Team Averages
Level 137
1,579 SR
1,433 Elo+

VS

Team Averages
Level 137
1,608 SR
1,495 Elo+
Cerberus
Cerberus
KevorkianScarf
Cerberus
Level 204
God Stats
1W - 1L
1,720 SR
Queue Stats
111W - 133L
1,467 Elo+
Solo
Nox
Nox
Nnate411
Nox
Level 144
God Stats
5W - 3L
1,806 SR
Queue Stats
275W - 290L
1,441 Elo+
Solo
Fenrir
Fenrir
OmarSoaD15
Fenrir
Level 126
God Stats
6W - 5L
1,500 SR
Queue Stats
182W - 195L
1,531 Elo+
Solo
Ishtar
Ishtar
finxvg
Ishtar
Level 68
God Stats
1W - 1L
1,715 SR
Queue Stats
54W - 50L
1,492 Elo+
Solo
Nike
Nike
shaky1225
Nike
Level 145
God Stats
1W - 4L
1,301 SR
Queue Stats
132W - 154L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
17 / 3 / 8
12,270
1,023
29,467
11,090
6,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Dreamhaus
Osiris
15
3 / 5 / 17
9,597
800
10,319
13,596
12,405
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Scylla
15
1 / 2 / 15
9,052
754
5,467
7,344
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
3 / 4 / 17
9,689
807
8,981
18,535
17,090
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
TRA-_-ALLDAY9
Discordia
17
3 / 0 / 19
10,002
834
9,322
7,789
3,196
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
3 / 7 / 5
8,103
675
8,420
18,798
22,554
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
6 / 6 / 4
9,230
769
8,534
12,064
5,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
OmarSoaD15
Fenrir
8
1 / 0 / 3
6,587
549
1,426
2,936
1,722
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
finxvg
Ishtar
15
1 / 7 / 4
8,526
711
12,192
12,521
5,731
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nike
15
1 / 7 / 5
8,168
681
9,435
22,462
19,726
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
33
27
Kills
12
14
Deaths
27
76
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
17
3
8
7
W
Osiris
Dreamhaus
Osiris
3
5
17
2.3
L
Cerberus
3
7
5
0.79
W
Scylla
1
2
15
4.25
W
3
4
17
2.88
L
6
6
4
1.33
L
Fenrir
OmarSoaD15
Fenrir
1
0
3
2.5
W
Discordia
TRA-_-ALLDAY9
Discordia
3
0
19
12.5
L
Ishtar
finxvg
Ishtar
1
7
4
0.43
L
Nike
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,556
Damage
40,007
58,354
Taken
68,781
41,971
Mitigated
55,398
17,083
Healing
11,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
29,467
13,425
1,326
1,148
11,090
6,001
3,581
2,452
8,638
0
50,641
W
Osiris
Dreamhaus
Osiris
10,319
4,117
966
2,117
13,596
12,405
658
3,611
9,985
0
12,693
L
Cerberus
8,420
379
18
2,216
18,798
22,554
0
5,411
12,936
17,649
0
W
Scylla
5,467
1,079
1,616
1,112
7,344
3,279
1,711
2,385
4,959
13,281
0
W
8,981
2,704
261
2,101
18,535
17,090
880
5,914
12,621
446
17,176
L
8,534
746
0
1,933
12,064
5,665
0
2,935
9,003
20,142
213
L
Fenrir
OmarSoaD15
Fenrir
1,426
216
93
1,400
2,936
1,722
0
786
2,109
0
2,552
W
Discordia
TRA-_-ALLDAY9
Discordia
9,322
974
3,098
3,338
7,789
3,196
1,337
2,379
5,410
27,951
606
L
Ishtar
finxvg
Ishtar
12,192
6,573
786
520
12,521
5,731
0
2,468
9,920
0
32,585
L
Nike
9,435
1,394
818
4,138
22,462
19,726
0
3,198
18,928
0
20,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,610
Gold Earned
40,614
133
Minions Killed
129
0
Camps Cleared
0
1,092,925
Distance Traveled
774,496
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,270
1,023
62
5
0
198,744
0
W
Osiris
9,597
800
5
0
0
232,397
0
L
Cerberus
8,103
675
25
2
0
175,932
0
W
Scylla
9,052
754
8
1
0
222,356
0
W
Surtr
9,689
807
18
2
0
227,121
0
L
Nox
9,230
769
29
2
0
176,127
0
L
Fenrir
6,587
549
5
0
0
58,184
0
W
Discordia
10,002
834
40
3
0
212,307
0
L
Ishtar
8,526
711
49
4
0
170,469
0
L
Nike
8,168
681
21
2
0
193,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role