Player Matchup

Chaac
Chaac
 
Chaac
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Bobspizza_hut_09
Tiamat
Level 76
God Stats
2W - 0L
1,710 SR
Queue Stats
59W - 51L
1,533 Elo+
Solo
Athena
Athena
MrAmnesiaBE
Athena
Level 69
God Stats
21W - 5L
1,631 SR
Queue Stats
29W - 15L
1,698 Elo+
Party 1
Anhur
Anhur
SendOreos
Anhur
Level 29
God Stats
20W - 7L
1,594 SR
Queue Stats
36W - 20L
1,679 Elo+
Party 1
Team Averages
Level 86
1,587 SR
1,582 Elo+

VS

Team Averages
Level 79
1,506 SR
1,516 Elo+
Izanami
Izanami
BeardedAngel315
Izanami
Level 107
God Stats
4W - 9L
1,485 SR
Queue Stats
455W - 423L
1,478 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LxrdGhxul
Morgan Le Fay
Level 66
God Stats
2W - 3L
1,444 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Awilix
Awilix
ReedBottilie
Awilix
Level 58
God Stats
6W - 6L
1,603 SR
Queue Stats
49W - 45L
1,502 Elo+
Solo
Heimdallr
Heimdallr
SSweetJP
Heimdallr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 111L
1,533 Elo+
Party 2
Ganesha
Ganesha
broother35
Ganesha
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 111L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 1 / 1
6,870
687
4,557
8,816
6,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Arachne
 
Arachne
12
6 / 1 / 0
6,847
685
6,262
11,169
4,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 1 / 1
6,137
614
2,217
6,018
4,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
8
1 / 2 / 2
5,193
519
2,532
7,547
6,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
SendOreos
Anhur
9
1 / 3 / 1
5,305
531
6,487
8,205
2,649
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,589
559
2,168
6,631
2,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
LxrdGhxul
Morgan Le Fay
10
1 / 3 / 0
5,267
527
4,201
6,286
2,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
2
0 / 1 / 0
3,595
360
1,045
1,802
450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Heimdallr
SSweetJP
Heimdallr
10
3 / 3 / 2
5,650
565
6,572
7,659
2,834
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
broother35
Ganesha
10
2 / 2 / 4
6,132
613
5,262
12,261
9,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
12
Kills
6
8
Deaths
12
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
1
2.5
W
Arachne
 
Arachne
6
1
0
6
L
0
3
0
0
W
2
1
1
2.5
L
Morgan Le Fay
LxrdGhxul
Morgan Le Fay
1
3
0
0.33
W
Athena
1
2
2
1
L
Awilix
0
1
0
0
L
Heimdallr
SSweetJP
Heimdallr
3
3
2
1.33
W
Anhur
SendOreos
Anhur
1
3
1
0.5
L
Ganesha
broother35
Ganesha
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,055
Damage
19,248
41,755
Taken
34,639
23,915
Mitigated
17,313
16,717
Healing
9,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,557
768
0
2,864
8,816
6,672
181
1,300
7,352
0
47,970
W
Arachne
 
Arachne
6,262
4,052
0
6,909
11,169
4,390
424
1,082
10,039
0
52,847
L
2,168
1,226
0
1,979
6,631
2,363
153
0
6,631
0
39,784
W
2,217
194
0
1,872
6,018
4,163
39
1,914
3,819
30,463
2,201
L
Morgan Le Fay
LxrdGhxul
Morgan Le Fay
4,201
288
0
1,098
6,286
2,076
0
1,629
4,375
34,501
0
W
Athena
2,532
598
0
2,388
7,547
6,041
0
1,690
5,857
17,071
0
L
Awilix
1,045
520
0
648
1,802
450
0
246
1,496
0
2,875
L
Heimdallr
SSweetJP
Heimdallr
6,572
3,124
0
2,305
7,659
2,834
352
1,457
6,202
0
41,781
W
Anhur
SendOreos
Anhur
6,487
4,353
0
2,684
8,205
2,649
0
2,714
5,491
0
36,459
L
Ganesha
broother35
Ganesha
5,262
780
0
3,322
12,261
9,590
0
1,075
11,186
25,775
1,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,352
Gold Earned
26,233
329
Minions Killed
252
0
Camps Cleared
0
1,084,180
Distance Traveled
764,300
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,870
687
95
10
0
198,462
0
W
Arachne
6,847
685
82
8
0
246,393
2
L
Izanami
5,589
559
84
8
0
161,650
2
W
Tiamat
6,137
614
68
7
0
184,583
0
L
Morgan Le Fay
5,267
527
58
6
0
189,671
2
W
Athena
5,193
519
20
2
0
208,437
0
L
Awilix
3,595
360
10
1
0
49,243
0
L
Heimdallr
5,650
565
96
10
0
177,608
0
W
Anhur
5,305
531
64
6
0
246,305
0
L
Ganesha
6,132
613
4
0
0
186,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role