Player Matchup

Mulan
Mulan
 
Mulan
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Mantih
Hou Yi
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,888 Elo+
Party 4
Kukulkan
Kukulkan
R0B H1MSELF
Kukulkan
Level 149
God Stats
8W - 9L
1,480 SR
Queue Stats
223W - 208L
1,564 Elo+
Party 3
Cabrakan
Cabrakan
The25ThRain
Cabrakan
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 35L
1,600 Elo+
Party 4
Ravana
Ravana
jcwdozer66
Ravana
Level 153
God Stats
7W - 6L
1,884 SR
Queue Stats
315W - 297L
1,571 Elo+
Party 3
Team Averages
Level 135
1,573 SR
1,625 Elo+

VS

Team Averages
Level 94
1,551 SR
1,497 Elo+
Geb
Geb
 
Geb
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
PoohbarTheWise
Ra
Level 106
God Stats
1W - 0L
1,700 SR
Queue Stats
6W - 7L
1,432 Elo+
Party 1
Nut
Nut
WelloyQC
Nut
Level 65
God Stats
10W - 6L
1,494 SR
Queue Stats
63W - 57L
1,474 Elo+
Party 2
Lancelot
Lancelot
bawlzs
Lancelot
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Osiris
Osiris
jfx230
Osiris
Level 106
God Stats
64W - 66L
1,564 SR
Queue Stats
537W - 453L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
1 / 5 / 1
5,300
530
4,991
10,831
5,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
Mantih
Hou Yi
9
1 / 0 / 1
5,246
525
5,560
6,240
2,324
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
R0B H1MSELF
Kukulkan
12
1 / 0 / 1
6,433
643
3,865
4,208
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cabrakan
The25ThRain
Cabrakan
9
1 / 0 / 2
5,623
562
3,852
8,174
6,790
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
jcwdozer66
Ravana
9
2 / 3 / 0
5,178
518
4,117
7,436
3,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 0 / 1
5,437
544
4,114
8,405
6,088
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 0 / 0
6,014
601
1,296
6,197
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 0
5,229
523
5,567
4,716
1,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Lancelot
bawlzs
Lancelot
10
1 / 3 / 1
5,472
547
5,108
9,567
4,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Osiris
jfx230
Osiris
13
7 / 2 / 0
7,931
793
9,505
9,698
6,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
6
Kills
8
8
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
5
1
0.3
W
Geb
 
Geb
0
0
1
0.5
L
Hou Yi
Mantih
Hou Yi
1
0
1
1.5
W
0
0
0
0
L
Kukulkan
R0B H1MSELF
Kukulkan
1
0
1
1.5
L
Cabrakan
The25ThRain
Cabrakan
1
0
2
2
W
0
1
0
0
W
Lancelot
bawlzs
Lancelot
1
3
1
0.5
L
Ravana
jcwdozer66
Ravana
2
3
0
0.67
W
Osiris
jfx230
Osiris
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,385
Damage
25,590
36,889
Taken
38,583
19,942
Mitigated
21,160
9,390
Healing
12,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,991
806
0
2,220
10,831
5,842
0
0
10,245
0
30,442
W
Geb
 
Geb
4,114
294
0
2,026
8,405
6,088
0
1,966
6,420
20,159
1,072
L
Hou Yi
Mantih
Hou Yi
5,560
3,242
0
2,323
6,240
2,324
0
1,362
4,878
0
40,075
W
1,296
204
288
3,324
6,197
2,484
0
1,753
4,441
48,372
1,200
L
Kukulkan
R0B H1MSELF
Kukulkan
3,865
345
0
610
4,208
1,693
0
771
3,387
57,272
1,431
L
Cabrakan
The25ThRain
Cabrakan
3,852
523
0
1,685
8,174
6,790
0
2,071
6,103
14,217
2,231
W
5,567
3,855
0
1,487
4,716
1,632
0
992
3,724
0
43,310
W
Lancelot
bawlzs
Lancelot
5,108
1,014
0
978
9,567
4,352
0
2,501
7,022
0
41,625
L
Ravana
jcwdozer66
Ravana
4,117
682
0
2,552
7,436
3,293
0
796
6,528
0
26,665
W
Osiris
jfx230
Osiris
9,505
4,172
0
4,323
9,698
6,604
0
0
9,260
0
54,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,780
Gold Earned
30,083
288
Minions Killed
347
0
Camps Cleared
0
1,008,408
Distance Traveled
1,036,365
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,300
530
48
5
0
186,642
1
W
Geb
5,437
544
23
2
0
217,073
0
L
Hou Yi
5,246
525
74
7
0
199,436
0
W
Ra
6,014
601
102
10
0
200,293
1
L
Kukulkan
6,433
643
100
10
0
202,151
0
L
Cabrakan
5,623
562
13
1
0
200,242
0
W
Nut
5,229
523
73
7
0
195,406
0
W
Lancelot
5,472
547
69
7
0
224,267
1
L
Ravana
5,178
518
53
5
0
219,937
3
W
Osiris
7,931
793
80
8
0
199,326
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role