Player Matchup

Tyr
Tyr
Itz Jababy
Tyr
Level 86
God Stats
3W - 4L
1,416 SR
Queue Stats
167W - 159L
1,452 Elo+
Party 2
Odin
Odin
LORD SNOW1384
Odin
Level 106
God Stats
9W - 10L
1,516 SR
Queue Stats
224W - 233L
1,526 Elo+
Party 2
Vulcan
Vulcan
LongJonLickr654
Vulcan
Level 66
God Stats
1W - 4L
1,743 SR
Queue Stats
148W - 155L
1,535 Elo+
Party 2
Team Averages
Level 86
1,558 SR
1,504 Elo+

VS

Team Averages
Level 89
1,519 SR
1,491 Elo+
Olorun
Olorun
Auxlar
Olorun
Level 64
God Stats
1W - 1L
1,326 SR
Queue Stats
14W - 14L
1,415 Elo+
Party 1
Lancelot
Lancelot
Clifford221
Lancelot
Level 106
God Stats
10W - 2L
1,691 SR
Queue Stats
124W - 104L
1,550 Elo+
Solo
Cthulhu
Cthulhu
Schizogamer1
Cthulhu
Level 97
God Stats
5W - 3L
1,542 SR
Queue Stats
25W - 20L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 1
7,510
751
7,686
12,972
9,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 5 / 2
6,652
665
7,187
11,923
7,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 3 / 3
7,189
719
6,883
6,074
2,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Auxlar
Olorun
12
0 / 2 / 7
7,277
728
5,570
6,009
2,270
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
Clifford221
Lancelot
13
5 / 2 / 5
8,693
869
10,950
10,275
5,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Schizogamer1
Cthulhu
14
5 / 1 / 5
8,692
869
10,626
13,446
12,584
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
10
10
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Olorun
Auxlar
Olorun
0
2
7
1.75
W
Lancelot
Clifford221
Lancelot
5
2
5
3.75
L
3
2
1
1.75
L
1
5
2
0.4
L
1
3
3
0.83
W
Cthulhu
Schizogamer1
Cthulhu
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,756
Damage
27,146
30,969
Taken
29,730
19,043
Mitigated
20,061
3,500
Healing
5,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Auxlar
Olorun
5,570
2,634
400
1,707
6,009
2,270
308
2,066
3,777
15,577
695
W
Lancelot
Clifford221
Lancelot
10,950
2,492
0
1,720
10,275
5,207
313
2,064
7,720
0
33,573
L
7,686
825
28
2,498
12,972
9,159
0
6,237
6,718
0
16,115
L
7,187
1,563
24
950
11,923
7,420
0
6,206
5,656
0
16,130
L
6,883
2,119
0
0
6,074
2,464
0
2,526
3,513
32,344
0
W
Cthulhu
Schizogamer1
Cthulhu
10,626
1,347
96
1,658
13,446
12,584
216
2,851
9,804
33,848
960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,351
Gold Earned
24,662
89
Minions Killed
133
0
Camps Cleared
0
631,983
Distance Traveled
644,002
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,277
728
39
4
0
186,361
0
W
Lancelot
8,693
869
42
4
0
237,174
0
L
Tyr
7,510
751
23
2
0
219,834
3
L
Odin
6,652
665
25
3
0
202,971
0
L
Vulcan
7,189
719
41
4
0
209,178
0
W
Cthulhu
8,692
869
52
5
0
220,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role