Player Matchup

Ganesha
Ganesha
Silver II
Frocusd
Ganesha
Silver II
Level 61
God Stats
34W - 30L
1,437 SR
Queue Stats
99W - 110L
907 MMR
Solo
Nu Wa
Nu Wa
Silver II
M3X1C4N1S1M0
Nu Wa
Silver II
Level 151
God Stats
476W - 393L
1,502 SR
Queue Stats
849W - 903L
949 MMR
Solo
Neith
Neith
Silver II
MatuntGamer334
Neith
Silver II
Level 120
God Stats
30W - 20L
1,611 SR
Queue Stats
294W - 313L
996 MMR
Solo
Nemesis
Nemesis
Silver IV
P0werPuncher24
Nemesis
Silver IV
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 51L
935 MMR
Solo
Osiris
Osiris
Silver III
vainalpha
Osiris
Silver III
Level 127
God Stats
7W - 3L
1,687 SR
Queue Stats
139W - 156L
973 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,547 SR
952 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,563 SR
1,073 MMR
Tsukuyomi
Tsukuyomi
Silver III
 
Tsukuyomi
Silver III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver III
DxD_Fiend
Hercules
Silver III
Level 127
God Stats
3W - 8L
1,448 SR
Queue Stats
119W - 135L
982 MMR
Solo
Ah Puch
Ah Puch
Silver I
PipeRose174
Ah Puch
Silver I
Level 69
God Stats
10W - 3L
1,961 SR
Queue Stats
102W - 103L
1,161 MMR
Party 1
Athena
Athena
Silver II
jejea
Athena
Silver II
Level 73
God Stats
19W - 15L
1,448 SR
Queue Stats
278W - 302L
847 MMR
Party 1
Anhur
Anhur
Silver III
osakanuh
Anhur
Silver III
Level 168
God Stats
11W - 17L
1,455 SR
Queue Stats
357W - 351L
875 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Frocusd
Ganesha
9
0 / 0 / 3
5,824
582
1,847
4,070
2,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 0 / 1
5,400
540
3,855
3,800
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 1
6,535
654
2,306
5,380
2,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
3 / 0 / 2
6,032
603
1,547
5,552
2,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
vainalpha
Osiris
12
0 / 0 / 3
6,576
658
5,484
9,650
5,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bans
BellonaThanatosNutAchilles

VS

Bans
CthulhuAgniAwilixArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
7
0 / 4 / 0
4,286
429
2,666
6,523
2,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
DxD_Fiend
Hercules
10
0 / 2 / 0
5,325
533
3,506
8,165
5,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
PipeRose174
Ah Puch
11
0 / 1 / 0
5,599
560
3,976
2,102
755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
jejea
Athena
7
0 / 0 / 0
4,276
428
2,006
6,309
4,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
osakanuh
Anhur
8
0 / 0 / 0
4,594
459
544
1,771
526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
7
Kills
0
0
Deaths
7
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
4
0
0
L
Hercules
DxD_Fiend
Hercules
0
2
0
0
W
Ganesha
Frocusd
Ganesha
0
0
3
1.5
W
1
0
1
1.5
W
3
0
1
3.5
W
3
0
2
4
L
Ah Puch
PipeRose174
Ah Puch
0
1
0
0
L
Athena
jejea
Athena
0
0
0
0
L
Anhur
osakanuh
Anhur
0
0
0
0
W
Osiris
vainalpha
Osiris
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,039
Damage
12,698
28,452
Taken
24,870
13,747
Mitigated
13,341
12,369
Healing
8,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
2,666
615
0
1,819
6,523
2,017
0
1,143
5,380
0
22,356
L
Hercules
DxD_Fiend
Hercules
3,506
858
0
3,419
8,165
5,553
0
162
8,003
0
38,974
W
Ganesha
Frocusd
Ganesha
1,847
272
0
1,158
4,070
2,502
0
1,343
2,623
15,333
1,681
W
3,855
1,979
139
1,738
3,800
1,106
36
1,019
2,564
40,127
487
W
2,306
788
0
2,210
5,380
2,091
416
2,936
2,444
0
50,875
W
1,547
594
0
480
5,552
2,174
539
363
5,189
0
39,821
L
Ah Puch
PipeRose174
Ah Puch
3,976
0
0
273
2,102
755
0
362
1,740
48,652
171
L
Athena
jejea
Athena
2,006
416
0
1,860
6,309
4,490
0
3,177
3,132
18,632
0
L
Anhur
osakanuh
Anhur
544
285
0
949
1,771
526
0
424
1,347
0
26,105
W
Osiris
vainalpha
Osiris
5,484
2,111
0
6,644
9,650
5,874
0
0
9,280
0
53,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,367
Gold Earned
24,080
355
Minions Killed
283
0
Camps Cleared
0
982,511
Distance Traveled
807,738
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,286
429
47
5
0
118,842
0
L
Hercules
5,325
533
77
8
0
208,071
0
W
Ganesha
5,824
582
1
0
0
198,350
4
W
Nu Wa
5,400
540
90
9
0
180,907
3
W
Neith
6,535
654
103
10
0
188,950
1
W
Nemesis
6,032
603
71
7
0
216,878
0
L
Ah Puch
5,599
560
69
7
0
172,477
0
L
Athena
4,276
428
36
4
0
192,251
0
L
Anhur
4,594
459
54
5
0
116,097
0
W
Osiris
6,576
658
90
9
0
197,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role