Player Matchup

Izanami
Izanami
Monikikie
Izanami
Level 58
God Stats
18W - 18L
1,491 SR
Queue Stats
112W - 113L
1,459 Elo+
Solo
Ymir
Ymir
WBz3
Ymir
Level 87
God Stats
0W - 2L
1,311 SR
Queue Stats
73W - 57L
1,474 Elo+
Party 2
Bellona
Bellona
WBz56
Bellona
Level 129
God Stats
13W - 16L
1,471 SR
Queue Stats
119W - 99L
1,459 Elo+
Party 2
Kukulkan
Kukulkan
XxDiextroxX
Kukulkan
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 38L
1,373 Elo+
Solo
Arachne
Arachne
rafaell113
Arachne
Level 33
God Stats
2W - 6L
1,344 SR
Queue Stats
158W - 194L
1,304 Elo+
Solo
Team Averages
Level 86
1,423 SR
1,414 Elo+

VS

Team Averages
Level 78
1,457 SR
1,441 Elo+
Fenrir
Fenrir
Coach Chainz
Fenrir
Level 30
God Stats
12W - 5L
1,500 SR
Queue Stats
169W - 156L
1,325 Elo+
Solo
Chaac
Chaac
Ivan0132
Chaac
Level 109
God Stats
8W - 11L
1,451 SR
Queue Stats
232W - 236L
1,492 Elo+
Party 1
Baron Samedi
Baron Samedi
YGPKIN
Baron Samedi
Level 59
God Stats
5W - 5L
1,453 SR
Queue Stats
150W - 157L
1,448 Elo+
Solo
Anubis
Anubis
ZombieBeatle13
Anubis
Level 109
God Stats
18W - 14L
1,569 SR
Queue Stats
181W - 188L
1,420 Elo+
Party 1
Heimdallr
Heimdallr
timbs_are_my_wor
Heimdallr
Level 85
God Stats
3W - 2L
1,310 SR
Queue Stats
165W - 143L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Monikikie
Izanami
4
0 / 1 / 0
3,002
600
950
2,435
602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ymir
WBz3
Ymir
5
0 / 1 / 0
3,351
670
289
4,507
2,307
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
WBz56
Bellona
7
1 / 1 / 0
3,998
800
2,684
4,561
2,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
XxDiextroxX
Kukulkan
1
0 / 0 / 0
2,566
513
0
355
77
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
rafaell113
Arachne
5
0 / 0 / 0
3,155
631
1,061
2,769
650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
6
0 / 1 / 2
3,364
673
1,366
4,273
1,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Ivan0132
Chaac
6
0 / 1 / 1
3,556
711
2,074
5,358
3,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
YGPKIN
Baron Samedi
6
1 / 0 / 1
3,714
743
1,583
1,928
1,016
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
1 / 0 / 0
4,316
863
1,277
1,873
809
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Heimdallr
6
1 / 0 / 1
3,477
695
2,791
2,058
633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
3
3
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
0
1
2
1
W
Chaac
Ivan0132
Chaac
0
1
1
0.5
L
Izanami
Monikikie
Izanami
0
1
0
0
L
Ymir
WBz3
Ymir
0
1
0
0
L
Bellona
WBz56
Bellona
1
1
0
1
L
Kukulkan
XxDiextroxX
Kukulkan
0
0
0
0
W
Baron Samedi
YGPKIN
Baron Samedi
1
0
1
1.5
W
1
0
0
1
L
Arachne
rafaell113
Arachne
0
0
0
0
W
Heimdallr
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,984
Damage
9,091
14,627
Taken
15,490
6,488
Mitigated
7,275
4,286
Healing
5,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
1,366
512
0
756
4,273
1,650
0
0
4,273
0
16,543
W
Chaac
Ivan0132
Chaac
2,074
470
0
1,606
5,358
3,167
0
0
5,056
0
17,806
L
Izanami
Monikikie
Izanami
950
643
0
696
2,435
602
0
290
2,145
0
12,723
L
Ymir
WBz3
Ymir
289
31
0
1,344
4,507
2,307
0
1,293
3,214
6,287
516
L
Bellona
WBz56
Bellona
2,684
802
0
1,615
4,561
2,852
0
225
4,336
0
20,931
L
Kukulkan
XxDiextroxX
Kukulkan
0
0
0
0
355
77
0
0
355
714
90
W
Baron Samedi
YGPKIN
Baron Samedi
1,583
350
195
1,170
1,928
1,016
0
214
1,714
8,974
0
W
1,277
98
0
981
1,873
809
0
0
1,873
30,427
2,068
L
Arachne
rafaell113
Arachne
1,061
803
0
631
2,769
650
0
949
1,820
0
11,723
W
Heimdallr
2,791
1,778
0
992
2,058
633
0
75
1,983
0
19,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,072
Gold Earned
18,427
104
Minions Killed
167
0
Camps Cleared
0
421,401
Distance Traveled
536,516
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,364
673
34
7
0
124,519
0
W
Chaac
3,556
711
33
7
0
114,927
0
L
Izanami
3,002
600
24
5
0
101,318
0
L
Ymir
3,351
670
8
2
0
105,022
0
L
Bellona
3,998
800
46
9
0
100,503
0
L
Kukulkan
2,566
513
2
0
0
14,792
0
W
Baron Samedi
3,714
743
12
2
0
93,200
0
W
Anubis
4,316
863
59
12
0
108,030
0
L
Arachne
3,155
631
24
5
0
99,766
0
W
Heimdallr
3,477
695
29
6
0
95,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role