Player Matchup

Geb
Geb
CtrAltD1337
Geb
Level 86
God Stats
12W - 8L
1,527 SR
Queue Stats
185W - 195L
1,465 Elo+
Party 2
Olorun
Olorun
Empire 117
Olorun
Level 61
God Stats
4W - 2L
1,616 SR
Queue Stats
83W - 92L
1,440 Elo+
Party 2
Danzaburou
Danzaburou
Phyll1z
Danzaburou
Level 88
God Stats
54W - 49L
1,562 SR
Queue Stats
177W - 164L
1,511 Elo+
Party 2
Surtr
Surtr
SickDegenerate
Surtr
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 83L
1,462 Elo+
Party 3
Lancelot
Lancelot
b0nkers22
Lancelot
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 111L
1,531 Elo+
Party 3
Team Averages
Level 107
1,541 SR
1,482 Elo+

VS

Team Averages
Level 97
1,423 SR
1,451 Elo+
Cthulhu
Cthulhu
FuzzyDonutZ
Cthulhu
Level 22
God Stats
0W - 3L
1,295 SR
Queue Stats
3W - 12L
1,325 Elo+
Party 1
Hera
Hera
Hazelle_World
Hera
Level 131
God Stats
16W - 20L
1,297 SR
Queue Stats
424W - 397L
1,536 Elo+
Solo
King Arthur
King Arthur
LOLOXJOX
King Arthur
Level 140
God Stats
2W - 1L
1,727 SR
Queue Stats
105W - 95L
1,508 Elo+
Solo
Artemis
Artemis
jokerFett
Artemis
Level 107
God Stats
1W - 2L
1,295 SR
Queue Stats
43W - 46L
1,472 Elo+
Party 1
Susano
Susano
lGlimpzl
Susano
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
6,898
531
2,949
9,602
6,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Empire 117
Olorun
11
0 / 3 / 0
6,270
482
1,978
7,254
2,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Phyll1z
Danzaburou
12
2 / 0 / 2
6,982
537
5,974
8,606
3,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
1 / 2 / 3
7,002
539
7,537
12,053
10,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate

Breastplate

+20
Physical Protection

Lancelot
b0nkers22
Lancelot
13
7 / 1 / 3
7,545
580
8,197
8,682
4,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FuzzyDonutZ
Cthulhu
9
0 / 3 / 2
5,658
435
3,221
9,657
7,351
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 2 / 1
7,729
595
7,194
6,395
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
LOLOXJOX
King Arthur
12
2 / 3 / 0
7,522
579
8,543
14,414
9,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
jokerFett
Artemis
10
0 / 2 / 0
5,393
415
7,820
7,868
2,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Susano
lGlimpzl
Susano
12
1 / 2 / 0
6,096
469
3,868
8,554
3,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
12
Kills
7
7
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
Olorun
Empire 117
Olorun
0
3
0
0
L
Cthulhu
FuzzyDonutZ
Cthulhu
0
3
2
0.33
L
4
2
1
2.25
L
King Arthur
LOLOXJOX
King Arthur
2
3
0
0.67
W
Danzaburou
Phyll1z
Danzaburou
2
0
2
3
W
1
2
3
1.25
W
Lancelot
b0nkers22
Lancelot
7
1
3
8.5
L
Artemis
jokerFett
Artemis
0
2
0
0
L
Susano
lGlimpzl
Susano
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,635
Damage
30,646
46,197
Taken
46,888
26,779
Mitigated
25,392
16,518
Healing
11,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,949
351
432
3,229
9,602
6,010
0
2,415
7,187
11,842
2,270
W
Olorun
Empire 117
Olorun
1,978
529
60
1,230
7,254
2,608
0
4,436
2,818
40,991
2,603
L
Cthulhu
FuzzyDonutZ
Cthulhu
3,221
182
0
480
9,657
7,351
180
941
8,716
17,540
0
L
7,194
1,226
0
890
6,395
2,287
6
2,251
4,144
43,340
2,881
L
King Arthur
LOLOXJOX
King Arthur
8,543
1,516
0
5,309
14,414
9,406
0
211
13,529
0
68,416
W
Danzaburou
Phyll1z
Danzaburou
5,974
2,388
0
4,308
8,606
3,454
0
2,293
6,313
0
56,972
W
7,537
2,680
0
4,287
12,053
10,497
113
0
12,053
750
51,046
W
Lancelot
b0nkers22
Lancelot
8,197
875
0
2,972
8,682
4,210
0
1,036
7,646
0
52,111
L
Artemis
jokerFett
Artemis
7,820
2,606
0
1,523
7,868
2,786
98
969
6,899
0
44,800
L
Susano
lGlimpzl
Susano
3,868
418
0
3,678
8,554
3,562
0
564
7,946
0
46,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,697
Gold Earned
32,398
338
Minions Killed
377
0
Camps Cleared
0
1,322,076
Distance Traveled
1,257,483
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,898
531
20
2
0
279,969
1
W
Olorun
6,270
482
66
5
0
245,043
1
L
Cthulhu
5,658
435
35
3
0
244,735
0
L
Hera
7,729
595
77
6
0
250,469
4
L
King Arthur
7,522
579
126
10
0
247,755
0
W
Danzaburou
6,982
537
91
7
0
253,584
0
W
Surtr
7,002
539
82
6
0
235,695
0
W
Lancelot
7,545
580
79
6
0
307,785
0
L
Artemis
5,393
415
66
5
0
224,258
2
L
Susano
6,096
469
73
6
0
290,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role