Player Matchup

Agni
Agni
DeathDeSalvador
Agni
Level 85
God Stats
3W - 1L
1,484 SR
Queue Stats
5W - 2L
1,425 Elo+
Solo
Skadi
Skadi
Edson160800
Skadi
Level 94
God Stats
22W - 17L
1,539 SR
Queue Stats
240W - 247L
1,402 Elo+
Party 1
Jormungandr
Jormungandr
KarlaAG191211
Jormungandr
Level 68
God Stats
131W - 105L
1,527 SR
Queue Stats
153W - 157L
1,448 Elo+
Party 1
Athena
Athena
Marvinrey2404
Athena
Level 117
God Stats
5W - 4L
1,214 SR
Queue Stats
315W - 316L
1,417 Elo+
Party 1
Ao Kuang
Ao Kuang
Twin Slays
Ao Kuang
Level 61
God Stats
48W - 52L
1,477 SR
Queue Stats
333W - 394L
1,357 Elo+
Solo
Team Averages
Level 85
1,448 SR
1,410 Elo+

VS

Team Averages
Level 68
1,523 SR
1,433 Elo+
Raijin
Raijin
DoodleBahp
Raijin
Level 69
God Stats
1W - 3L
1,593 SR
Queue Stats
271W - 259L
1,468 Elo+
Solo
Loki
Loki
Milot352
Loki
Level 29
God Stats
6W - 5L
1,516 SR
Queue Stats
18W - 23L
1,343 Elo+
Party 2
Ishtar
Ishtar
Sir Papio
Ishtar
Level 71
God Stats
1W - 3L
1,596 SR
Queue Stats
158W - 163L
1,466 Elo+
Party 2
Kumbhakarna
Kumbhakarna
kbeaudoin002
Kumbhakarna
Level 106
God Stats
8W - 10L
1,481 SR
Queue Stats
195W - 195L
1,481 Elo+
Party 2
Atlas
Atlas
youtryyoufail
Atlas
Level 63
God Stats
4W - 7L
1,431 SR
Queue Stats
44W - 53L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 6
12,143
578
16,231
12,060
5,520
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

17
3 / 4 / 5
10,859
517
16,539
11,869
5,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
KarlaAG191211
Jormungandr
18
6 / 2 / 6
12,602
600
12,281
15,375
12,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
5 / 2 / 5
11,300
538
10,377
21,310
24,722
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ao Kuang
Twin Slays
Ao Kuang
17
4 / 2 / 5
11,128
530
5,121
13,316
6,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DoodleBahp
Raijin
14
1 / 4 / 3
8,984
428
6,876
12,460
5,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
16
3 / 4 / 5
9,667
460
8,178
20,180
8,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ishtar
Sir Papio
Ishtar
14
4 / 7 / 4
8,809
419
10,582
20,281
8,206
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
kbeaudoin002
Kumbhakarna
13
2 / 4 / 6
8,590
409
8,567
22,937
23,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 4 / 0
7,147
340
3,287
9,594
4,568
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
23
Kills
10
12
Deaths
23
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
L
Raijin
DoodleBahp
Raijin
1
4
3
0.63
W
3
4
5
1.38
W
Jormungandr
KarlaAG191211
Jormungandr
6
2
6
4.5
W
5
2
5
3.75
L
Loki
3
4
5
1.38
L
Ishtar
Sir Papio
Ishtar
4
7
4
0.86
W
Ao Kuang
Twin Slays
Ao Kuang
4
2
5
3.25
L
Kumbhakarna
kbeaudoin002
Kumbhakarna
2
4
6
1.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,549
Damage
37,490
73,930
Taken
85,452
54,463
Mitigated
50,230
16,076
Healing
21,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,231
2,352
0
5,583
12,060
5,520
753
4,326
7,734
81,158
4,745
L
Raijin
DoodleBahp
Raijin
6,876
1,061
0
2,998
12,460
5,137
0
9,314
3,146
57,581
0
W
16,539
5,780
0
971
11,869
5,387
4,096
3,409
8,460
0
98,354
W
Jormungandr
KarlaAG191211
Jormungandr
12,281
2,786
210
2,173
15,375
12,671
2,814
3,855
11,520
86,232
2,109
W
10,377
2,607
0
4,682
21,310
24,722
453
4,702
16,608
48,847
0
L
Loki
8,178
2,900
0
8,359
20,180
8,525
0
7,544
12,636
0
70,962
L
Ishtar
Sir Papio
Ishtar
10,582
6,431
0
4,574
20,281
8,206
0
7,900
12,381
0
55,482
W
Ao Kuang
Twin Slays
Ao Kuang
5,121
725
0
2,457
13,316
6,163
3,961
1,704
11,612
74,638
0
L
Kumbhakarna
kbeaudoin002
Kumbhakarna
8,567
1,404
0
4,011
22,937
23,794
0
11,472
11,465
22,915
2,062
L
3,287
1,498
0
1,855
9,594
4,568
0
6,653
2,941
27,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,032
Gold Earned
43,197
561
Minions Killed
319
0
Camps Cleared
0
1,873,573
Distance Traveled
1,608,064
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,143
578
149
7
0
335,632
0
L
Raijin
8,984
428
84
4
0
299,190
4
W
Skadi
10,859
517
113
5
0
382,792
5
W
Jormungandr
12,602
600
145
7
0
354,013
0
W
Athena
11,300
538
54
3
0
400,055
0
L
Loki
9,667
460
111
5
0
411,610
0
L
Ishtar
8,809
419
68
3
0
322,796
0
W
Ao Kuang
11,128
530
100
5
0
401,081
0
L
Kumbhakarna
8,590
409
24
1
0
379,401
1
L
Atlas
7,147
340
32
2
0
195,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role