Player Matchup

The Morrigan
The Morrigan
Diamond II
CulturedMold142
The Morrigan
Diamond II
Level 124
God Stats
12W - 3L
1,884 SR
Queue Stats
89W - 51L
2,278 MMR
Party 2
Cthulhu
Cthulhu
Diamond III
OutrightOwl
Cthulhu
Diamond III
Level 128
God Stats
38W - 8L
1,914 SR
Queue Stats
89W - 52L
2,135 MMR
Party 2
Martichoras
Martichoras
Diamond I
bones10
Martichoras
Diamond I
Level 122
God Stats
9W - 4L
1,726 SR
Queue Stats
91W - 52L
2,338 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 125
1,841 SR
2,250 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 155
1,668 SR
1,892 MMR
Poseidon
Poseidon
Gold I
Monsieur80
Poseidon
Gold I
Level 153
God Stats
1W - 1L
1,586 SR
Queue Stats
29W - 18L
1,892 MMR
Party 1
Kuzenbo
Kuzenbo
Gold I
White Rafiki
Kuzenbo
Gold I
Level 156
God Stats
1W - 1L
1,725 SR
Queue Stats
29W - 18L
1,892 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold I
monsieur800
Cu Chulainn
Gold I
Level 156
God Stats
0W - 1L
1,691 SR
Queue Stats
29W - 18L
1,892 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CulturedMold142
The Morrigan
16
4 / 4 / 5
11,470
717
13,436
7,047
3,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cthulhu
OutrightOwl
Cthulhu
17
4 / 0 / 4
11,392
712
15,198
15,471
20,309
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Martichoras
bones10
Martichoras
19
2 / 0 / 7
12,150
759
18,109
14,218
8,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Mace

Mace

+10
Physical Power

Bans
Ne ZhaAchillesCharonPersephoneThoth

VS

Bans
BastetVulcanHerculesBaron SamediAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Monsieur80
Poseidon
15
0 / 5 / 2
9,915
620
5,764
11,294
4,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
White Rafiki
Kuzenbo
17
2 / 1 / 2
10,837
677
11,084
20,502
28,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
monsieur800
Cu Chulainn
16
2 / 4 / 2
10,123
633
10,556
20,451
19,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
10
Kills
4
4
Deaths
10
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
CulturedMold142
The Morrigan
4
4
5
1.63
L
Poseidon
Monsieur80
Poseidon
0
5
2
0.2
W
Cthulhu
OutrightOwl
Cthulhu
4
0
4
6
L
Kuzenbo
White Rafiki
Kuzenbo
2
1
2
3
W
Martichoras
bones10
Martichoras
2
0
7
5.5
L
Cu Chulainn
monsieur800
Cu Chulainn
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,743
Damage
27,404
36,736
Taken
52,247
32,576
Mitigated
51,326
11,081
Healing
7,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
CulturedMold142
The Morrigan
13,436
2,249
0
625
7,047
3,659
504
2,375
3,650
48,580
2,600
L
Poseidon
Monsieur80
Poseidon
5,764
600
0
425
11,294
4,145
0
6,544
4,250
51,603
0
W
Cthulhu
OutrightOwl
Cthulhu
15,198
1,448
248
4,591
15,471
20,309
555
5,980
8,124
31,358
3,284
L
Kuzenbo
White Rafiki
Kuzenbo
11,084
2,966
0
2,628
20,502
28,029
0
8,974
11,101
34,360
727
W
Martichoras
bones10
Martichoras
18,109
5,100
0
5,617
14,218
8,608
1,843
5,834
7,368
0
92,620
L
Cu Chulainn
monsieur800
Cu Chulainn
10,556
1,000
0
4,818
20,451
19,152
0
9,526
10,177
173
39,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,012
Gold Earned
30,875
273
Minions Killed
205
0
Camps Cleared
0
898,676
Distance Traveled
948,725
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,470
717
77
5
0
256,479
6
L
Poseidon
9,915
620
97
6
0
322,130
6
W
Cthulhu
11,392
712
42
3
0
333,740
8
L
Kuzenbo
10,837
677
64
4
0
310,352
3
W
Martichoras
12,150
759
154
10
0
308,457
0
L
Cu Chulainn
10,123
633
44
3
0
316,243
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role